Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-16 | Alphabetize editor plugins and move 2D plugins to their own section | Aaron Franke | |
2022-07-16 | Merge pull request #62939 from TokageItLab/implement-rest-fixer | Rémi Verschelde | |
Add Rest Fixer to importer retarget | |||
2022-07-16 | refactor sync in AnimationTree | Silc Renew | |
2022-07-16 | add rest fixer to importer retarget | Silc Renew | |
2022-07-14 | Merge pull request #62980 from garychia/scene_tree_editor_improvement | Rémi Verschelde | |
2022-07-14 | Clear drag_selection when drag ends | kobewi | |
2022-07-14 | Disable the OK button when no node is selected. | Chia-Hsiang Cheng | |
2022-07-14 | Fix drag_selection crash on scene close | kobewi | |
2022-07-14 | Merge pull request #58763 from Calinou/editor-fix-default-float-step | Rémi Verschelde | |
2022-07-14 | Merge pull request #62919 from MinusKube/dock-layout-save-bug | Rémi Verschelde | |
2022-07-14 | Merge pull request #62952 from and-rad/results-count-no-negative | Rémi Verschelde | |
2022-07-14 | Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings | Rémi Verschelde | |
2022-07-13 | Merge pull request #62710 from ↵ | Rémi Verschelde | |
Calinou/editor-help-improve-code-kbd-ref-highlight | |||
2022-07-13 | Rename soft shadow quality project settings for easier searching | Hugo Locurcio | |
`rendering/quality/shadows` is now `rendering/quality/positional_shadow` to explicitly denote that the settings only affect positional light shadows, not directional light shadows. Shadow atlas settings now contain the word "atlas" for easier searching. Soft shadow quality settings were renamed to contain the word "filter". This makes the settings appear when searching for "filter" in the project settings dialog, like in Godot 3.x. | |||
2022-07-13 | Show Resource type name in Array editor | FireForge | |
Follow-up to #60409 Example: @export var gradient_array: Array[Gradient] Before: Array[Object] After: Array[Gradient] | |||
2022-07-13 | Merge pull request #59680 from fire-forge/property-help | Rémi Verschelde | |
Add "Open Documentation" button to EditorProperty context menu | |||
2022-07-13 | Merge pull request #62282 from fire-forge/gradient2d-editor-fix | Rémi Verschelde | |
Fix GradientTexture2D editor height | |||
2022-07-13 | Merge pull request #62827 from fire-forge/ok-cancel | Rémi Verschelde | |
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog | |||
2022-07-12 | Fix negative search result match | Andreas Raddau | |
2022-07-11 | Add "Open Documentation" button to EditorProperty context menu | FireForge | |
2022-07-11 | Fix editor dock layout not saving correctly | MinusKube | |
2022-07-10 | Fix some properties having an invalid float step of `0` | Hugo Locurcio | |
This also clamps the float step in the editor to the lowest value that is guaranteed to work in all situations (including for 32-bit floats). | |||
2022-07-09 | Seperate filter and description in FileDialog.add_filter() | FireForge | |
2022-07-09 | Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog | FireForge | |
2022-07-08 | Merge pull request #60739 from KoBeWi/add_static_methods_everywhere!! | Rémi Verschelde | |
2022-07-08 | AssetLib: Only notify when unavailable in verbose mode | Rémi Verschelde | |
2022-07-08 | Merge pull request #62405 from YeldhamDev/movie_maker_stuff | Rémi Verschelde | |
Clean and fix the Movie Maker button | |||
2022-07-08 | Add static methods for creating Image and ImageTexture | kobewi | |
2022-07-08 | Merge pull request #62638 from Calinou/animationtree-editor-use-antialiasing | Rémi Verschelde | |
2022-07-08 | Merge pull request #62075 from Vitika9/gsoc-colorpicker | Rémi Verschelde | |
2022-07-08 | Fix regressions from Font refactor | bruvzg | |
Remove unnecessary font override Fixes button outline draw when it should not, causing button colors to be slightly off | |||
2022-07-07 | Merge pull request #62816 from akien-mga/feature-list-comma-fix | Rémi Verschelde | |
2022-07-07 | Merge pull request #62622 from Rindbee/make-blend-import-preview-visible | Rémi Verschelde | |
2022-07-07 | Fix regressions from Font refactor | bruvzg | |
Fixes `p_font.is_null()` errors due to incorrect resource type used. Fixes code editor font not set correctly, and OpenType features applied to the wrong font. | |||
2022-07-07 | Export: Fix comma handling in feature list RTL | Rémi Verschelde | |
Fixes #62815. | |||
2022-07-07 | Merge pull request #62108 from bruvzg/font_config_v3 | Rémi Verschelde | |
2022-07-06 | EditorScenePostImportPlugin: Return requested option value | Dave Palais | |
2022-07-06 | ColorPicker Refactor | Vitika9 | |
2022-07-06 | Merge pull request #62777 from object71/potential-fix-for-crash-error-expand | Rémi Verschelde | |
2022-07-06 | Merge pull request #62713 from YuriSizov/docs-scripting-annotations | Rémi Verschelde | |
2022-07-06 | Double check the selected tree item on error activated and error selected ↵ | Hristo Stamenov | |
callbacks as the value might be nullptr which would cause a crash. | |||
2022-07-06 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 30ceef93b03c235134d6356b708cc2715d9145d2) | |||
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-07-06 | Merge pull request #62374 from reduz/implement-bitfield-hint | Rémi Verschelde | |
Implement a BitField hint | |||
2022-07-06 | Fix heap-use-after-free when closing a scene with its builtin script open | Haoyu Qiu | |
2022-07-05 | [Node3DEditorViewport] Add correct margin for rotation control and fps label. | Guilherme Felipe | |
2022-07-05 | Implement a BitField hint | reduz | |
Allows to specify the binder that an enum must be treated as a bitfield. | |||
2022-07-05 | Improve visibility of code, kbd and clickable references in editor help | Hugo Locurcio | |
This adds a background color for inline code, code blocks, keyboard shortcuts and clickable references (such as `[member something]`). | |||
2022-07-05 | Show the transform operation numbers in 2D | kobewi | |
2022-07-04 | Fix drag'n drop type check for NodePaths | Nolkaloid | |