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2023-02-08[Bitmap Font] Fix character count check.bruvzg
2023-02-08Merge pull request #72860 from RedworkDE/editor-export-plugin-bindRémi Verschelde
Bind `EditorExportPlugin::_get_export_features`
2023-02-07Bind `EditorExportPlugin::_get_export_features`RedworkDE
2023-02-07Merge pull request #70623 from timothyqiu/property-i18nRémi Verschelde
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo
2023-02-07Merge pull request #72829 from Sauermann/fix-code-simplificationsRémi Verschelde
Some code simplifications
2023-02-07Keep only production ready translations, move the WIP ones to godot-editor-l10nRémi Verschelde
- Remove WIP translation templates, moved to godot-editor-l10n which will be the source and target for Weblate contributions. * https://github.com/godotengine/godot-editor-l10n - Re-add translations with a high completion ratio, stripped of the untranslated and fuzzy strings, and of the location and translator comments, to keep the size lower. * Threshold editor interface: 20% complete. * Threshold properties: 20% complete. * Threshold classes: 10% complete.
2023-02-07Some code simplificationsMarkus Sauermann
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows`
2023-02-07Prepare for moving editor and classref translations to godot-editor-l10n repoHaoyu Qiu
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue.
2023-02-07Merge pull request #72827 from RandomShaper/fix_slow_stepRémi Verschelde
Pace debugger draw requests
2023-02-07Pace debugger draw requestsPedro J. Estébanez
2023-02-06Merge pull request #72812 from salianifo/masterRémi Verschelde
Fix AnimationEditor ignoring region of Sprite2D
2023-02-06Merge pull request #72741 from KoBeWi/connect!_but_whereRémi Verschelde
Improve Connect Dialog navigation
2023-02-06Improve Connect Dialog navigationkobewi
2023-02-06Fix AnimationEditor ignoring region of Sprite2DSalia Nifo
2023-02-06Merge pull request #72552 from m4gr3d/cleanup_custom_build_mainRémi Verschelde
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06Merge pull request #72805 from TokageItLab/fix-apRémi Verschelde
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer node while another Editor is open
2023-02-06Merge pull request #72708 from KoBeWi/PackedMultilineStringArrayYuri Sizov
Fix @export_multiline for PackedStringArray
2023-02-07Fix AnimationTrackEditor doesn't open when selecting AnimationPlayerSilc Renew
2023-02-06Merge pull request #72628 from lyuma/gltf-reimport-appendingRémi Verschelde
Use reimport_append api for importing embedded gltf images
2023-02-06Merge pull request #72796 from KoBeWi/toggle_game_over_pluginRémi Verschelde
More fixes to over plugin handling
2023-02-06Use reimport_append api for importing embedded gltf imagesLyuma
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2023-02-06Merge pull request #72455 from reduz/allow-reimport-appendingRémi Verschelde
Support reimport appending
2023-02-06Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-buildRémi Verschelde
Fix no-regex build for ProjectConverter3to4
2023-02-06More fixes to over plugin handlingkobewi
2023-02-06Merge pull request #72782 from TokageItLab/fix-rot-scYuri Sizov
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06Fix ghost SpriteFramesEditor cause crashSilc Renew
2023-02-06Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEditSilc Renew
2023-02-04Fix @export_multiline for PackedStringArraykobewi
2023-02-04Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.xRémi Verschelde
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04Merge pull request #72669 from TokageItLab/fix-scale-subgizmoRémi Verschelde
Fix broken `scaled_orthogonal()` & subgizmo global scaling
2023-02-03Merge pull request #71862 from RedMser/splitcontainer-fixesYuri Sizov
Fix SplitContainer rendering and theming
2023-02-04Fix scaled_orthogonal() & subgizmo global scalingSilc Renew
2023-02-03Fix no-regex build for ProjectConverter3to4Rémi Verschelde
Fixes #72649.
2023-02-03Prevent preview error for the instance parameter in visual shaderYuri Rubinsky
2023-02-03Fix NavigationMesh baking AABB Editor handling and visualssmix8
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-02Merge pull request #72509 from TokageItLab/seekconRémi Verschelde
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-02Rename Godot's 'custom build' to 'gradle build' to better reflect the ↵Fredia Huya-Kouadio
underlying build process.
2023-02-02Fix missing LightmapGI gizmo icon in the 3D editorHugo Locurcio
2023-02-02Merge pull request #72334 from tbxMb/conv-ext-shaderRémi Verschelde
Allow .gdshader files in 3to4 conversion
2023-02-02Merge pull request #72576 from Maran23/4-x-rmb-new-menuRémi Verschelde
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager'
2023-02-02Allow .gdshader files in 3to4 conversiontbxMb
2023-02-02Merge pull request #72559 from Maran23/4-x-improve-layout-dialogRémi Verschelde
Improve editor layout dialog
2023-02-02Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵Marius Hanl
Manager' due to no fixed index for the 'New' menu
2023-02-02Merge pull request #72521 from KoBeWi/simplesize_itRémi Verschelde
Simplify Connect Dialog layout and sizing
2023-02-02Improve editor layout dialogMarius Hanl
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set - Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet
2023-02-01Simplify Connect Dialog layout and sizingkobewi
2023-02-01Remove meaningless `rename_parameter` in AnimationTreeSilc Renew
2023-02-01Merge pull request #71800 from akien-mga/ci-codespell-actionRémi Verschelde
CI: Add official codespell action with PR annotations
2023-02-01Merge pull request #71482 from ↵Rémi Verschelde
Calinou/editor-android-web-hide-show-in-file-manager Hide non-functional "Show in File Manager" buttons in Android/web editor
2023-02-01Consistent with NodeTimeSeek parameters OtherNodesSilc Renew