Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-08 | [Bitmap Font] Fix character count check. | bruvzg | |
2023-02-08 | Merge pull request #72860 from RedworkDE/editor-export-plugin-bind | Rémi Verschelde | |
Bind `EditorExportPlugin::_get_export_features` | |||
2023-02-07 | Bind `EditorExportPlugin::_get_export_features` | RedworkDE | |
2023-02-07 | Merge pull request #70623 from timothyqiu/property-i18n | Rémi Verschelde | |
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo | |||
2023-02-07 | Merge pull request #72829 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Some code simplifications | |||
2023-02-07 | Keep only production ready translations, move the WIP ones to godot-editor-l10n | Rémi Verschelde | |
- Remove WIP translation templates, moved to godot-editor-l10n which will be the source and target for Weblate contributions. * https://github.com/godotengine/godot-editor-l10n - Re-add translations with a high completion ratio, stripped of the untranslated and fuzzy strings, and of the location and translator comments, to keep the size lower. * Threshold editor interface: 20% complete. * Threshold properties: 20% complete. * Threshold classes: 10% complete. | |||
2023-02-07 | Some code simplifications | Markus Sauermann | |
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows` | |||
2023-02-07 | Prepare for moving editor and classref translations to godot-editor-l10n repo | Haoyu Qiu | |
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue. | |||
2023-02-07 | Merge pull request #72827 from RandomShaper/fix_slow_step | Rémi Verschelde | |
Pace debugger draw requests | |||
2023-02-07 | Pace debugger draw requests | Pedro J. Estébanez | |
2023-02-06 | Merge pull request #72812 from salianifo/master | Rémi Verschelde | |
Fix AnimationEditor ignoring region of Sprite2D | |||
2023-02-06 | Merge pull request #72741 from KoBeWi/connect!_but_where | Rémi Verschelde | |
Improve Connect Dialog navigation | |||
2023-02-06 | Improve Connect Dialog navigation | kobewi | |
2023-02-06 | Fix AnimationEditor ignoring region of Sprite2D | Salia Nifo | |
2023-02-06 | Merge pull request #72552 from m4gr3d/cleanup_custom_build_main | Rémi Verschelde | |
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process | |||
2023-02-06 | Merge pull request #72805 from TokageItLab/fix-ap | Rémi Verschelde | |
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer node while another Editor is open | |||
2023-02-06 | Merge pull request #72708 from KoBeWi/PackedMultilineStringArray | Yuri Sizov | |
Fix @export_multiline for PackedStringArray | |||
2023-02-07 | Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer | Silc Renew | |
2023-02-06 | Merge pull request #72628 from lyuma/gltf-reimport-appending | Rémi Verschelde | |
Use reimport_append api for importing embedded gltf images | |||
2023-02-06 | Merge pull request #72796 from KoBeWi/toggle_game_over_plugin | Rémi Verschelde | |
More fixes to over plugin handling | |||
2023-02-06 | Use reimport_append api for importing embedded gltf images | Lyuma | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2023-02-06 | Merge pull request #72455 from reduz/allow-reimport-appending | Rémi Verschelde | |
Support reimport appending | |||
2023-02-06 | Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-build | Rémi Verschelde | |
Fix no-regex build for ProjectConverter3to4 | |||
2023-02-06 | More fixes to over plugin handling | kobewi | |
2023-02-06 | Merge pull request #72782 from TokageItLab/fix-rot-sc | Yuri Sizov | |
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit | |||
2023-02-06 | Fix ghost SpriteFramesEditor cause crash | Silc Renew | |
2023-02-06 | Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit | Silc Renew | |
2023-02-04 | Fix @export_multiline for PackedStringArray | kobewi | |
2023-02-04 | Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x | Rémi Verschelde | |
Fix NavigationMesh baking AABB Editor handling and visuals | |||
2023-02-04 | Merge pull request #72669 from TokageItLab/fix-scale-subgizmo | Rémi Verschelde | |
Fix broken `scaled_orthogonal()` & subgizmo global scaling | |||
2023-02-03 | Merge pull request #71862 from RedMser/splitcontainer-fixes | Yuri Sizov | |
Fix SplitContainer rendering and theming | |||
2023-02-04 | Fix scaled_orthogonal() & subgizmo global scaling | Silc Renew | |
2023-02-03 | Fix no-regex build for ProjectConverter3to4 | Rémi Verschelde | |
Fixes #72649. | |||
2023-02-03 | Prevent preview error for the instance parameter in visual shader | Yuri Rubinsky | |
2023-02-03 | Fix NavigationMesh baking AABB Editor handling and visuals | smix8 | |
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor. | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-02 | Rename Godot's 'custom build' to 'gradle build' to better reflect the ↵ | Fredia Huya-Kouadio | |
underlying build process. | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-02 | Merge pull request #72334 from tbxMb/conv-ext-shader | Rémi Verschelde | |
Allow .gdshader files in 3to4 conversion | |||
2023-02-02 | Merge pull request #72576 from Maran23/4-x-rmb-new-menu | Rémi Verschelde | |
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' | |||
2023-02-02 | Allow .gdshader files in 3to4 conversion | tbxMb | |
2023-02-02 | Merge pull request #72559 from Maran23/4-x-improve-layout-dialog | Rémi Verschelde | |
Improve editor layout dialog | |||
2023-02-02 | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | |
Manager' due to no fixed index for the 'New' menu | |||
2023-02-02 | Merge pull request #72521 from KoBeWi/simplesize_it | Rémi Verschelde | |
Simplify Connect Dialog layout and sizing | |||
2023-02-02 | Improve editor layout dialog | Marius Hanl | |
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set - Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet | |||
2023-02-01 | Simplify Connect Dialog layout and sizing | kobewi | |
2023-02-01 | Remove meaningless `rename_parameter` in AnimationTree | Silc Renew | |
2023-02-01 | Merge pull request #71800 from akien-mga/ci-codespell-action | Rémi Verschelde | |
CI: Add official codespell action with PR annotations | |||
2023-02-01 | Merge pull request #71482 from ↵ | Rémi Verschelde | |
Calinou/editor-android-web-hide-show-in-file-manager Hide non-functional "Show in File Manager" buttons in Android/web editor | |||
2023-02-01 | Consistent with NodeTimeSeek parameters OtherNodes | Silc Renew | |