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2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-09-11Drop obsolete PropertyEditor and SectionedPropertyEditor codeRémi Verschelde
Replaced by EditorInspector.
2018-09-11Replace last occurrences of PropertyEditor by EditorInspectorRémi Verschelde
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods.
2018-09-11Merge pull request #21971 from scayze/window_title_updateRémi Verschelde
Update window title when switching scenes
2018-09-11update window title when switching scenesManuel Strey
2018-09-11Revert "Fix selection of spatial nodes after selecting a non-spatial one."Rémi Verschelde
2018-09-10Merge pull request #21911 from groud/fix_locked_nodesRémi Verschelde
Fixes 2D nodes lock not working
2018-09-10Merge pull request #21907 from JFonS/concave_collision_gizmoRémi Verschelde
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10Merge pull request #21871 from DualMatrix/recent_selectRémi Verschelde
Fixed favorites and recent nodes selecting wrong node
2018-09-10Fixed favorites and recent nodes selecting wrong nodeDualMatrix
Fixed favorites and recent nodes selecting wrong node and fixed a typo. Fixes #6535
2018-09-10Merge pull request #21886 from RyanStein/bugfix-15509Rémi Verschelde
Check for double-colon on open recent script.
2018-09-10Merge pull request #21879 from willnationsdev/script-name-emptyRémi Verschelde
Fix ScriptCreateDialog passing script w/ no filename
2018-09-10Merge pull request #21835 from DualMatrix/save_branchRémi Verschelde
Prevent overwriting open scenes when saving
2018-09-10Merge pull request #21831 from JFonS/fix_13849Rémi Verschelde
Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-09Fixes 2D nodes lock not workinggroud
2018-09-09Fix SoftBody gizmo slowness, add ConcaveShape wireframeJFonS
2018-09-08Check for double-colon on open recent script.Ryan Stein
2018-09-08Fix ScriptCreateDialog passing script w/ no filenamewillnationsdev
2018-09-07Prevent overwriting open scenes when savingDualMatrix
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07Fix selection of spatial nodes after selecting a non-spatial one.JFonS
Fixes #13849
2018-09-05Merge pull request #21707 from JFonS/fix_instanced_selectionRémi Verschelde
Fix selection of instanced scenes in 3D
2018-09-05Merge pull request #21767 from volzhs/expand-collapse-allRémi Verschelde
Make expand/collapse all properties menu working
2018-09-05Merge pull request #21766 from volzhs/bitmask-colorRémi Verschelde
Make better look for bitmask
2018-09-05Make expand/collapse all properties menu workingvolzhs
2018-09-05Make better look for bitmaskvolzhs
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp.
2018-09-02Fix selection of instanced scenes in 3DJFonS
2018-09-02[Texture Import] Fix invert colorGuilherme Felipe
2018-09-02Fix the project manager window size on hiDPI displays on macOSHugo Locurcio
This closes #21525.
2018-09-01Merge pull request #21636 from akien-mga/docdata-variantRémi Verschelde
DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01Merge pull request #21663 from Calinou/fix-editor-shortcut-defaultsRémi Verschelde
Fix some editor shortcuts' default values not being set properly
2018-09-01Fix some editor shortcuts' default values not being set properlyHugo Locurcio
This also changes the uppercase/lowercase/capitalize shortcuts to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts with the new Find Next shortcut. This closes #21612.
2018-09-01Removed some unneeded generated headers from the editor directory SCsub.Ibrahn Sahir
These headers are currently built in (and included from) the core directory. Removing the editor directory versions to avoid confusion.
2018-08-31Make "Search Classes" dialog have relationship lines if the setting is enabledMichael Alexsander Silva Dias
2018-08-31DocData: Fix return type listed as "var" instead of "Variant"Rémi Verschelde
2018-08-31emit more detailed type information for signal parametersKelly Thomas
2018-08-31ExportDialog: Validate path before allowing exportRémi Verschelde
Otherwise one could quite easily end up with the exported game being hidden files named ".x86_64" and ".pck" for example. Also improved the default filename logic a bit to also include extension, and never fallback to an empty string. Also fixed being able to click "Export project" without selecting a preset.
2018-08-30Fix Script Classes not instancing with custom name.Will Nations
2018-08-30Fix regression #21262 in Path GizmoJFonS
closes #21262
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Merge pull request #21578 from volzhs/font-hindiRémi Verschelde
Add Hindi font for editor
2018-08-30Add Hindi font for editorvolzhs
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-29Merge pull request #21516 from elasota/fix-bptcRémi Verschelde
Fix BPTC regressions
2018-08-29Unexpose TileMap set_celldMarcelo Fernandez
2018-08-29Merge pull request #21539 from yurchor/masterRémi Verschelde
Fix minor typos and word puzzles
2018-08-29Fix vformat(), minor typos and word puzzlesYuri Chornoivan
2018-08-29BuildSystem: Sort input file listsBernhard M. Wiedemann
so that godot package builds reproducibly in spite of indeterministic filesystem readdir order and http://bugs.python.org/issue30461 See https://reproducible-builds.org/ for why this is good. Sort font input file list, so that builtin_fonts.gen.h is created in a reproducible way Sort list of platforms, so that editor/register_exporters.gen.cpp is created in a reproducible way Sort list of source files, so that .a files and resulting godot binaries are created in a reproducible way
2018-08-29BuildSystem: Fix font listBernhard M. Wiedemann
We want to add the individual strings to the list and not add a list object to the list. Without this patch, sorting failed because "str < list" is not a valid operation in python.
2018-08-29Merge pull request #21485 from JFonS/fix_selectionRémi Verschelde
Saner selection code for instanced scenes in 3D, should close #21447