Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-01 | Merge pull request #40868 from aaronfranke/color-html-rgba | Rémi Verschelde | |
Change Color HTML conversion from ARGB to RGBA | |||
2020-09-01 | Change Color HTML conversion from ARGB to RGBA | Aaron Franke | |
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec. | |||
2020-08-31 | Fix being able to create invalid scripts by pressing enter inside "Path" | Michael Alexsander | |
2020-08-31 | Merge pull request #41601 from hinlopen/remember-last-filter-order | Rémi Verschelde | |
Fix not saving new filter order in project manager | |||
2020-08-31 | Merge pull request #30148 from zaksnet/fix-texture-editor | Rémi Verschelde | |
Adds automatic update for StyleBoxTexture > region_rect | |||
2020-08-31 | Merge pull request #38580 from aaronfranke/import-dock | Rémi Verschelde | |
Make the Import dock depend on the FileSystem dock for editor feature profiles | |||
2020-08-30 | Fix crash because of initialized EditorDebuggerPlugin field | Ignacio Etcheverry | |
2020-08-29 | Adds automatic update for region_rect | Zak | |
When changing the texture region for a StyleBox, the regions was not updating automatically in the Texture editor. | |||
2020-08-29 | Fix not saving new filter order | Stijn Hinlopen | |
2020-08-28 | Add placeholders to the searchbars in the Project/Editor settings | Michael Alexsander | |
2020-08-27 | Refactor project filter in Project Manager | Stijn Hinlopen | |
- Reorder search/sort bar - Removed ProjectListFilter (unnecessary abstraction) - Reorder side bar buttons - Removed some unused variables/methods | |||
2020-08-27 | Merge pull request #41523 from Lunatoid/theme-editor-h-scrollbar | Rémi Verschelde | |
Gives the theme editor a horizontal scrollbar | |||
2020-08-27 | Merge pull request #39440 from simpuid/custom-profilers | Rémi Verschelde | |
Debugger Plugins in Godot | |||
2020-08-27 | Merge pull request #40302 from verdog/camera-bounds-fix | Rémi Verschelde | |
Fix Camera2D Incorrect Preview Bounds | |||
2020-08-27 | Make the Import dock depend on the FileSystem dock | Aaron Franke | |
2020-08-26 | Added debugger plugin support | simpu | |
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication. | |||
2020-08-26 | Gives the theme editor a horizontal scrollbar | Lunatoid | |
Fixes #34509 where the theme editor would push away the inspector if something like "hseperation" is really high. Now `set_enable_h_scroll` is true which fixes this. | |||
2020-08-25 | Accept DynamicFontData for Fonts | Tomasz Chabora | |
2020-08-25 | Merge pull request #41138 from ↵ | Rémi Verschelde | |
EricEzaM/open-inspector-section-on-drag-and-drop-hover Added ability to unfold editor sections when dragging and dropping. | |||
2020-08-25 | Merge pull request #41085 from SekoiaTree/master | Rémi Verschelde | |
Fixed node scaling arrows being wrong | |||
2020-08-25 | Merge pull request #40443 from SkyLucilfer/PluralsSupport | Rémi Verschelde | |
Added plurals and context support to Translation | |||
2020-08-25 | Added ability to unfold editor sections when dragging and dropping. | Eric M | |
Also added editor setting to control the delay used before unfold occurs. | |||
2020-08-25 | Fixed node scaling arrows being wrong | SekoiaTree | |
Patch for #21755. Node scaling arrows pointed the wrong way when nodes were rotated. Ammend: made math cleaner. Simplified expression Changes suggested by Aaron Franke Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2020-08-19 | Improve search and display in the editor property/method selector | Hugo Locurcio | |
- Use postfix notation for types in the method selector (for consistency with the editor help). - Perform a case-insensitive match and replace spaces with underscores in the search string. - Fix extraneous space after the `void` return type. | |||
2020-08-19 | Merge pull request #41080 from naithar/feature/ios-framework-import | Rémi Verschelde | |
[iOS] [4.0] Export: Add a method to embed a framework | |||
2020-08-19 | iOS Export: Add a method to embed a framework | Sergey Minakov | |
By default 'add_ios_framework' would not embed a framework to save previous behavior. New 'add_ios_embedded_framework' would embed framework on export. | |||
2020-08-19 | Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx. | SkyJJ | |
2020-08-19 | Updated Translation architecture to have TranslationPO, did some commit ↵ | SkyJJ | |
fixes and updated class Reference. | |||
2020-08-19 | Update POT generation to handle context and plurals | SkyJJ | |
2020-08-19 | Added plurals and context support to Translation | SkyJJ | |
2020-08-18 | Fixed issues with adding custom project settings and added confirmation ↵ | Eric M | |
dialog when deleting settings. | |||
2020-08-17 | Merge pull request #41280 from Calinou/editor-3d-add-invert-x-option | Rémi Verschelde | |
Add an editor setting to invert 3D pan/orbit on the X axis | |||
2020-08-15 | Merge pull request #41223 from javidcf/sprite_frames_editor_zoom | Rémi Verschelde | |
Added zoom functionality to sprite frames editor plugin | |||
2020-08-15 | Merge pull request #41265 from YeldhamDev/rename_diag_tweaks | Rémi Verschelde | |
Minor visual improvements to the "Batch Rename" dialog | |||
2020-08-15 | Merge pull request #41103 from Calinou/editor-improve-easing-inspector | Rémi Verschelde | |
Improve the inspector easing editor | |||
2020-08-15 | Add an editor setting to invert 3D pan/orbit on the X axis | Hugo Locurcio | |
This also makes the invert Y axis option apply to 3D panning. This closes #28082. | |||
2020-08-14 | Minor visual improvements to the "Batch Rename" dialog | Michael Alexsander | |
2020-08-14 | Fix and tweak the new header in "Project Settings" | Michael Alexsander | |
2020-08-14 | Make the editor's 'CheckButton' icon be smaller | Michael Alexsander | |
2020-08-14 | Merge pull request #41116 from EricEzaM/signal-list-filter | Rémi Verschelde | |
Added search box to signals dock. | |||
2020-08-14 | Merge pull request #41249 from javidcf/tile_set_editor_flat_buttons | Rémi Verschelde | |
Made toolbar buttons in tile set editor flat | |||
2020-08-14 | Added zoom functionality to sprite frames editor plugin | Javier Dehesa | |
Zoom buttons and mouse control added to spritesheet preview and animation frames pane. | |||
2020-08-14 | Made toolbar buttons in tile set editor flat | Javier Dehesa | |
2020-08-14 | Modified FileSystemDock so folders can be selected for reimport. | geekrelief | |
2020-08-14 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg Thanks to all contributors and donors for making Godot possible! --- Also changes to relevant code that parses the DONORS.md to match the new tiers. | |||
2020-08-13 | Added volumetric fog effect. | Juan Linietsky | |
2020-08-11 | Merge pull request #41032 from mrushyendra/tilemap_preview | Rémi Verschelde | |
Fix tile placement preview for rotated, skewed or scaled TileMaps | |||
2020-08-11 | Merge pull request #41002 from AlphaOneProject/issue-40879 | Rémi Verschelde | |
Modify the scene only when color changed | |||
2020-08-11 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 900949b31695d4deb21a9646b7288c4fcdf20daf) | |||
2020-08-11 | Merge pull request #41164 from bruvzg/win_attach_console | Rémi Verschelde | |
[Windows] Attach to parent console instead of creating new one. |