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2022-08-23Merge pull request #54278 from ↵Yuri Sizov
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping
2022-08-23Merge pull request #64587 from ↵Yuri Sizov
Calinou/editor-environment-defaults-decrease-shadow-max-distance Decrease editor shadow maximum distance to match DirectionalLight3D default
2022-08-23Merge pull request #61493 from Calinou/editor-align-transform-rotate-decalYuri Sizov
Rotate Decal nodes when using Align Transform/Rotation With View
2022-08-23Merge pull request #64678 from TokageItLab/implement-ease-bakerRémi Verschelde
Fix Quaternion Tween and add Easing baker to AnimationTrackEditor
2022-08-23Merge pull request #64015 from TokageItLab/add-motion-scale-adjustmentRémi Verschelde
Add motion scale base height adjustment to RestFixer
2022-08-23Merge pull request #63959 from KoBeWi/typo_arrrayRémi Verschelde
Replace Array return types with TypedArray (part 1)
2022-08-22Merge pull request #58377 from MrBBBaiXue/type-filterRémi Verschelde
Add a way to filter nodes by type in scene tree dock.
2022-08-23add motion scale adjustmentSilc Renew
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde
2022-08-22Merge pull request #63662 from TokageItLab/fix-silhouetter-for-rotated-skelRémi Verschelde
2022-08-22Merge pull request #64586 from KoBeWi/no_editing_allowed🚫Rémi Verschelde
2022-08-22Merge pull request #64374 from RandomShaper/inheritable_cl_argsRémi Verschelde
2022-08-22Merge pull request #64593 from aaronfranke/editor-restartRémi Verschelde
2022-08-22Merge pull request #64132 from TokageItLab/fix-optimizerRémi Verschelde
2022-08-22Merge pull request #64610 from reduz/startup-benchmark-supportRémi Verschelde
2022-08-22Add per-scene UndoRedokobewi
2022-08-22Merge pull request #64642 from aaronfranke/mesh-cleanupRémi Verschelde
2022-08-22Merge pull request #63602 from TokageItLab/cubic-interp-timeRémi Verschelde
2022-08-22Merge pull request #63486 from TokageItLab/init-posesRémi Verschelde
2022-08-22Merge pull request #64462 from and3rson/convert3to4-fix-connect-argsRémi Verschelde
2022-08-22Fix Quaternion Tween and implement ease bakerSilc Renew
2022-08-20Clean up mesh include code and commentsAaron Franke
2022-08-20Changed the title of change node type dialogUmang Kalra
2022-08-203to4: Fix handling of arrays in connect() and JSON alignmentAndrew Dunai
2022-08-20Merge pull request #64170 from YuriSizov/docs-annotations-in-technicolorMax Hilbrunner
Add documentation for all annotations
2022-08-19Merge pull request #64592 from mhilbrunner/move-fast-break-thingsYuri Sizov
Unexpose VelocityTracker3D
2022-08-19Merge pull request #64334 from YuriSizov/core-bind-property-revert-methodsYuri Sizov
Make `property_*_revert` methods multilevel and expose them for scripting
2022-08-19Add Startup benchmarking supportJuan Linietsky
This adds support for benchmarking engine startup (and editor startup if used). The goal is to use this in the benchmarking server to track improvements and changes to engine, editor, importer and scene loading startup times.
2022-08-19Add documentation for all annotationsYuri Sizov
2022-08-19Overhaul CLI argument forwarding to processes started by the editorPedro J. Estébanez
2022-08-19Make `cubic_interpolate()` consider key time in animationSilc Renew
2022-08-19Unexpose VelocityTracker3DMax Hilbrunner
2022-08-18Add a method for restarting the editor to EditorInterfaceAaron Franke
2022-08-19Merge pull request #59045 from Calinou/editor-theme-popup-no-rounded-cornersYuri Sizov
Don't use rounded corners for PopupMenus in the editor theme
2022-08-19Merge pull request #63950 from bruvzg/menu_bar3Max Hilbrunner
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor.
2022-08-19Merge pull request #63358 from YuriSizov/control-simplify-enhance-toolbarYuri Sizov
Improve editor toolbar for `Control` nodes
2022-08-18Don't use rounded corners for PopupMenus in the editor themeHugo Locurcio
PopupMenus use separate windows by default in the editor, and windows no longer support per-pixel transparency for now in 4.0. Even if per-pixel transparency was reimplemented, we can't assume that it'll always work in practice (e.g. when compositing is disabled).
2022-08-18Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-modeClay John
Rename `EditorPropertyShaderMode` to `EditorPropertyVisualShaderMode`
2022-08-18Merge pull request #64470 from aaronfranke/shader-cd-st-enumClay John
Move `ShaderCreateDialog`'s `ShaderType` enum out of the header
2022-08-18Merge pull request #64357 from Mickeon/rename-plugin-containerYuri Sizov
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
2022-08-18Decrease editor shadow maximum distance to match DirectionalLight3D defaultHugo Locurcio
This improves shadow texel density, leading to improved visual quality (and higher performance in large scenes, as fewer objects will be included in the shadow map).
2022-08-18Make Debugger/Misc LineEdits uneditablekobewi
2022-08-18Merge pull request #58059 from Calinou/tweak-default-project-icon-2Yuri Sizov
Tweak the default project icon
2022-08-18Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵bruvzg
menu for editor.
2022-08-18Merge pull request #62298 from Diddykonga/select_current_saveYuri Sizov
[Editor]: Allow `Select Current` to Save Scenes
2022-08-18add init bone posesSilc Renew
2022-08-18Add apply node transforms option to rest fixerSilc Renew
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-08-16Improve editor toolbar for Control nodesYuri Sizov