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2019-11-2233714 glTF2 handle undefined load-time scene.K. S. Ernest (iFire) Lee
2019-11-22i18n: Sync translation template with current sourceRémi Verschelde
2019-11-22i18n: Sync translations with WeblateRémi Verschelde
2019-11-22Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-11-21Merge pull request #33794 from nekomatata/gltf-morph-shapes-crash2Rémi Verschelde
Error instead of crash in gltf import with more than one morph target
2019-11-21Merge pull request #33793 from fire/33756Rémi Verschelde
33756 gltf2 importer should use zfar
2019-11-21Error instead of crash in gltf import with more than one morph targetPouleyKetchoupp
Redone from PR #33782 to fix the crash without adding compatibility with Blender 2.8 Helps with #16124, while Blender 2.81 has the proper export fix.
2019-11-2133756 gltf2 importer should use zfarK. S. Ernest (iFire) Lee
2019-11-21Unfold directories when showing in file systemTomasz Chabora
2019-11-20Merge pull request #33583 from qarmin/fix_overflows_unitializedRémi Verschelde
Fix some overflows and unitialized variables
2019-11-20Merge pull request #33734 from merumelu/editor-vcs-initRémi Verschelde
Editor: fix typo in VCS plugin method names
2019-11-2033714 If the gltf2 asset has no scene, it is corrupt.K. S. Ernest (iFire) Lee
2019-11-20Fix some overflows and unitialized variablesRafał Mikrut
2019-11-19Cancel drag when selection changesTomasz Chabora
2019-11-19Editor: fix typo in VCS plugin method namesmerumelu
2019-11-19Merge pull request #33673 from YeldhamDev/script_templates_lines_styleRémi Verschelde
Make the script templates' blank lines conform with the official style guide
2019-11-19Merge pull request #33700 from nekomatata/sprite-add-label-overlapRémi Verschelde
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-18Consider locked moving objects when updating viewportTomasz Chabora
2019-11-18Fixed "Add Sprite..." label overlapping with zoom controlsPouleyKetchoupp
2019-11-18Fixed ScriptEditorDebugger minimum sizePouleyKetchoupp
Changed to MarginContainer to enforce debugger tabs minimum size on the parent, avoids overlapping controls with Profiler and Network Profiler tabs. Fixes #20837
2019-11-17Fix animation key snapping at high zoomsTomasz Chabora
2019-11-17Make the script templates' blank lines conform with the official style guideMichael Alexsander
2019-11-14Merge pull request #33607 from Calinou/orbit-modifier-always-altRémi Verschelde
Always allow Alt as an orbit modifier in the 3D editor
2019-11-14Always allow Alt as an orbit modifier in the 3D editorHugo Locurcio
This makes it easier to navigate in 3D when using a graphics tablet. This fallback modifier will only be available if no other modifier is using Alt. This partially addresses https://github.com/godotengine/godot-proposals/issues/196.
2019-11-14Add a tooltip to explain what marking a preset as "runnable" doesHugo Locurcio
2019-11-14Merge pull request #33617 from Chaosus/fix_theme_element2Rémi Verschelde
Fix incorrect error/matches label color when switching from light to dark theme
2019-11-14EditorNode: Improve tooltip for pause buttonRémi Verschelde
Closes #14742.
2019-11-14Fix incorrect error label color when switching from light to dark themeYuri Roubinsky
2019-11-14Merge pull request #33614 from Chaosus/fix_theme_elementRémi Verschelde
Fix "matches" label color in light theme
2019-11-14Fix "matches" label color in light themeYuri Roubinsky
2019-11-13Disable ok button if no key is selected when adding event to an actionGilles Roudière
2019-11-13Merge pull request #33596 from KoBeWi/sell_tileRémi Verschelde
Make sure tile is selected when selecting TileMap
2019-11-13Make sure tile is selected when selecting TileMapTomasz Chabora
2019-11-13Merge pull request #33589 from JFonS/fix_scaled_gizmosRémi Verschelde
Fix broken gizmo interaction when Node is scaled
2019-11-13Fix broken gizmo interaction when Node is scaledJFonS
2019-11-12Properly handle zoom when opening tileset editorTomasz Chabora
2019-11-12Prevent crash when scene has path, but no fileTomasz Chabora
2019-11-11Merge pull request #33544 from YeldhamDev/camera_override_tooltip_adustmentRémi Verschelde
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11Hide "Set As Main Scene" in FileSystem dock if the scene is already the main oneMichael Alexsander
2019-11-11Minor adjustment in the "Game Camera Override" button's tooltip.Michael Alexsander
2019-11-11Merge pull request #33517 from madmiraal/fix-_MSG-macrosRémi Verschelde
Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11Display icon for "Set As Main Scene" in filesystem popupAndrii Doroshenko (Xrayez)
2019-11-11Remove all uses of ERR_EXPLAIN macros.Marcel Admiraal
2019-11-11Merge pull request #33529 from code-xD/masterRémi Verschelde
fixes #33439. The feature now changes according to the feature profile.
2019-11-11Merge pull request #33499 from nekomatata/animation-filter-functionRémi Verschelde
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11fixes #33439. The feature now changes according to the feature profile.Shivansh Anand
2019-11-10Merge pull request #33516 from qarmin/small_fixesRémi Verschelde
Memory leaks and crash fixes
2019-11-10Merge pull request #33513 from nekomatata/multi-selection-focusRémi Verschelde
Keep focus on the top-most node for multi-selection in scene tree
2019-11-10Memory leak and crash fixesRafał Mikrut
2019-11-10Keep focus on the top-most node for multi-selection in scene treePouleyKetchoupp
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332