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2018-09-01Merge pull request #21663 from Calinou/fix-editor-shortcut-defaultsRémi Verschelde
Fix some editor shortcuts' default values not being set properly
2018-09-01Fix some editor shortcuts' default values not being set properlyHugo Locurcio
This also changes the uppercase/lowercase/capitalize shortcuts to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts with the new Find Next shortcut. This closes #21612.
2018-09-01Removed some unneeded generated headers from the editor directory SCsub.Ibrahn Sahir
These headers are currently built in (and included from) the core directory. Removing the editor directory versions to avoid confusion.
2018-08-31Make "Search Classes" dialog have relationship lines if the setting is enabledMichael Alexsander Silva Dias
2018-08-31emit more detailed type information for signal parametersKelly Thomas
2018-08-31ExportDialog: Validate path before allowing exportRémi Verschelde
Otherwise one could quite easily end up with the exported game being hidden files named ".x86_64" and ".pck" for example. Also improved the default filename logic a bit to also include extension, and never fallback to an empty string. Also fixed being able to click "Export project" without selecting a preset.
2018-08-30Fix Script Classes not instancing with custom name.Will Nations
2018-08-30Fix regression #21262 in Path GizmoJFonS
closes #21262
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Merge pull request #21578 from volzhs/font-hindiRémi Verschelde
Add Hindi font for editor
2018-08-30Add Hindi font for editorvolzhs
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-29Merge pull request #21516 from elasota/fix-bptcRémi Verschelde
Fix BPTC regressions
2018-08-29Unexpose TileMap set_celldMarcelo Fernandez
2018-08-29Merge pull request #21539 from yurchor/masterRémi Verschelde
Fix minor typos and word puzzles
2018-08-29Fix vformat(), minor typos and word puzzlesYuri Chornoivan
2018-08-29BuildSystem: Sort input file listsBernhard M. Wiedemann
so that godot package builds reproducibly in spite of indeterministic filesystem readdir order and http://bugs.python.org/issue30461 See https://reproducible-builds.org/ for why this is good. Sort font input file list, so that builtin_fonts.gen.h is created in a reproducible way Sort list of platforms, so that editor/register_exporters.gen.cpp is created in a reproducible way Sort list of source files, so that .a files and resulting godot binaries are created in a reproducible way
2018-08-29BuildSystem: Fix font listBernhard M. Wiedemann
We want to add the individual strings to the list and not add a list object to the list. Without this patch, sorting failed because "str < list" is not a valid operation in python.
2018-08-29Merge pull request #21485 from JFonS/fix_selectionRémi Verschelde
Saner selection code for instanced scenes in 3D, should close #21447
2018-08-29Fix z-fighting on origin grid lines in spatial editorRémi Verschelde
Fixes #21264.
2018-08-28Fix making _editor_icon meta during CLEAR_SCRIPTWill Nations
2018-08-28Scale the Item List Editor window size with the editor scaleTommi Komulainen
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520
2018-08-28Fix for p_width - 1=-1 out of sizeMarcin Zawiejski
Fixes a zero-size image creation by moving the profiler plot update call to the Clear button handler so it is not called during initialization.
2018-08-28Merge pull request #21496 from tko/macos-completeRémi Verschelde
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-28Merge pull request #21495 from tko/macos-replaceRémi Verschelde
[macOS] fix conflicting keybindings for (Find and) Replace...
2018-08-27Fix BPTC and fix importing HDR images with LDR compressionelasota
2018-08-27In the GLTF importer normalize Quaternions after every operation and when ↵K. S. Ernest (iFire) Lee
reading from the format.
2018-08-27[macOS] change "Complete Symbol" shortcut to not conflict with SpotlightTommi Komulainen
The default shortcut for Spotlight search is Command+Space so try not to use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27[macOS] fix conflicting keybindings for (Find and) Replace...Tommi Komulainen
``` Play Scene Command+R (no change) Replace... Command+R => Option+Command+F Find Function... Option+Command+F => Ctrl+Command+J ``` On macOS Option+Command+F is commonly used for Find and Replace so use it instead to avoid conflicting with "Play Scene" And as Option+Command+F is currently used by "Find Function..." rebind the latter to Control+Command+J which is the Xcode shortcut for "Jump to Definition" Fixes #19817
2018-08-27Removed fallback system and merged bptc into s3tcJuan Linietsky
2018-08-27Merge pull request #21456 from MarianoGnu/tileset_editorRémi Verschelde
TileSet editor Fixes
2018-08-27Revert "Try closing gracefully before terminating process"Rémi Verschelde
2018-08-27Typo in text stringOmicron
reported by Yuri Chornoivan on weblate
2018-08-27Saner selection code for instanced scenes in 3D, should close #21447JFonS
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes. I will probably work on fixing all the shenanigans around selection, but that will take some time. This part of the code should work better for the moment.
2018-08-27Merge pull request #21381 from YeldhamDev/members_help_overview_fixRémi Verschelde
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27Merge pull request #21432 from JFonS/fix_material_convertRémi Verschelde
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27Merge pull request #21466 from elasota/fix-layered-texture-importRémi Verschelde
Fix crash when importing layered textures
2018-08-26Fix Members/Help Overview getting their items deselected when a tooltip appearsMichael Alexsander Silva Dias
2018-08-26Fix crash when importing layered textureselasota
2018-08-26TileSet editor FixesMariano Javier Suligoy
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398 Add some checks for TileID validation before accessing to it's properties. Fixes #21397 Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402 Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26Fix "Convert To ShaderMaterial" option not working, closes #20891JFonS
2018-08-26Fixed physics bone crash: #20397Andrea Catania
2018-08-25Texture Region: Cache auto-slice information into the texture. Fixes #11503Mariano Suligoy
2018-08-24Style: Fix previous commits from @reduzRémi Verschelde
2018-08-24Merge pull request #21110 from natrim/particles2d_editorRémi Verschelde
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24Merge pull request #21272 from paulloz/tilemap-tools-enhancementsRémi Verschelde
tilemap_editor: change move and duplicate tools
2018-08-24Merge pull request #21356 from akien-mga/drop-shadergraphRémi Verschelde
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24Merge pull request #21351 from akien-mga/print_verboseRémi Verschelde
Add print_verbose to print to stdout only in verbose mode
2018-08-24Merge pull request #21359 from dragmz/fix-plot-clear-when-stoppedRémi Verschelde
Fix clear button not clearing plot when stopped