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AgeCommit message (Expand)Author
2020-05-29Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ...Alex Bustin
2020-05-29Merge pull request #39051 from Xrayez/geometry-splitRémi Verschelde
2020-05-28Use translated docs in PropertySelectorRémi Verschelde
2020-05-27Add fallback icons and make custom ones appear in the recent/favorites list i...Michael Alexsander
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-27Merge pull request #39062 from akien-mga/du-pain-et-des-jeuxRémi Verschelde
2020-05-27Merge pull request #36409 from fire/skeleton-custom-inspectorRémi Verschelde
2020-05-26Add shortcut for Pan Mode (G)Rémi Verschelde
2020-05-26Merge pull request #28289 from aaronfranke/gridRémi Verschelde
2020-05-25Add `custom_modules` build option to compile external user modulesAndrii Doroshenko (Xrayez)
2020-05-25Fix build after merge of #37235Rémi Verschelde
2020-05-25Merge pull request #37235 from Calinou/improve-editor-feature-profilesRémi Verschelde
2020-05-25Reverse mouse wheel in animation track editorTomasz Chabora
2020-05-24Improve the text appearance in the script editor warnings panelHugo Locurcio
2020-05-22Dynamic infinite 3D gridAaron Franke
2020-05-22Fix dialog spam when inspecting MeshInstance from model filePouleyKetchoupp
2020-05-22Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee
2020-05-22FIX CodeTextEditor not respecting focus in _inputMrRevington
2020-05-21Tweak the import compression property hint for clarityHugo Locurcio
2020-05-21Fix moving 2D node with mouse after using arrow keysDominik 'dreamsComeTrue' Jasiński
2020-05-20DocData: Fix sorting of arguments and constantsRémi Verschelde
2020-05-20Merge pull request #38876 from paulloz/fix-import-params-errorRémi Verschelde
2020-05-20check the params section exist before erasing it in import_dockPaul Joannon
2020-05-19Keep "lock" metadata when changing a Node's type, if applicableMichael Alexsander
2020-05-18Merge pull request #38800 from YeldhamDev/icons_completeRémi Verschelde
2020-05-17Merge pull request #38804 from m4gr3d/android_plugin_config_masterRémi Verschelde
2020-05-17Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio
2020-05-17Add more missing node iconsMichael Alexsander
2020-05-17Merge pull request #38695 from dreamsComeTrue/node-swap-order-argumentsRémi Verschelde
2020-05-16Merge pull request #38451 from eduardonunesp/feature/command-comma-preferencesRémi Verschelde
2020-05-15Merge pull request #38764 from YeldhamDev/icons_missingRémi Verschelde
2020-05-15Replace 'add_child_below_node' with 'add_sibling' in NodeDominik 'dreamsComeTrue' Jasiński
2020-05-15Add more missing iconsMichael Alexsander
2020-05-15Hide editor_spin_slider grabber when closing Editor's windowsDominik 'dreamsComeTrue' Jasiński
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Style: Fix missing/invalid copyright headersRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-13Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde
2020-05-13Update game controller enums.Marcel Admiraal
2020-05-12Support multiple debug protocols.Fabio Alessandrelli
2020-05-12Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio
2020-05-12Update the editor icons README to remove outdated informationHugo Locurcio
2020-05-11Tweak the error message displayd when a post-import script failsHugo Locurcio
2020-05-11thirdparty: Cleanup after #38386, document provenance and copyrightRémi Verschelde
2020-05-11Merge pull request #38386 from reduz/new-lightmapperRémi Verschelde
2020-05-11Using command + comma on macOS as default shortcut for editor settingsEduardo Nunes Pereira