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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-25
Merge pull request #11542 from marcelofg55/bucket_limit
Rémi Verschelde
2017-09-25
Merge pull request #11564 from djrm/pr_editor_settings_undo
Rémi Verschelde
2017-09-25
Merge pull request #11567 from QuLogic/scons-var-types
Rémi Verschelde
2017-09-25
Merge pull request #11569 from djrm/pr_audio_buses_fixes
Rémi Verschelde
2017-09-25
Merge pull request #11576 from volzhs/output-console
Rémi Verschelde
2017-09-25
Merge pull request #11580 from endragor/ios-export
Rémi Verschelde
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-09-25
2DEditor: fix duplicated 'id_pressed' connection
Poommetee Ketson
2017-09-25
Add font size setting for output panel
volzhs
2017-09-25
Merge pull request #11570 from djrm/pr_fix_tooltip
Rémi Verschelde
2017-09-25
Fixed tooltip font color
Daniel J. Ramirez
2017-09-25
Improved audio buses editor
Daniel J. Ramirez
2017-09-25
Merge pull request #10796 from djrm/pr_better_project_creation
Rémi Verschelde
2017-09-24
Added the ability to revert to initial value in editor settings.
Daniel J. Ramirez
2017-09-24
Bucket fill will now incrementally process the queue on preview mode
Marcelo Fernandez
2017-09-23
Improved New Project and Import project experience
Daniel J. Ramirez
2017-09-23
Fix possible infinite loop with bucket fill tool
Marcelo Fernandez
2017-09-23
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
Allow to set a custom DynamicFont in editor settings
Marc Gilleron
2017-09-22
Updated key icons
Daniel J. Ramirez
2017-09-22
Use an arrow instead of 3 dots in trees
Daniel J. Ramirez
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
Merge pull request #11487 from groud/viewport_base_clip
Rémi Verschelde
2017-09-22
Merge pull request #11486 from kubecz3k/freelook-calibration
Rémi Verschelde
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-22
freelook_base_speed calibration
Unknown
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
rotation orbit modifier defaults to none
Unknown
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-21
Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-21
Merge pull request #11221 from toger5/editor_spacing
Rémi Verschelde
2017-09-21
Merge pull request #11187 from SaracenOne/subscene_box_selection
Rémi Verschelde
2017-09-21
Merge pull request #11446 from marcelofg55/ciep_null_checks
Rémi Verschelde
2017-09-21
Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Merge pull request #11422 from poke1024/fixsourcefontsize2
Rémi Verschelde
2017-09-20
Show button name always in main toolbar
volzhs
2017-09-20
Added snapping to spatial drag and drop.
SaracenOne
2017-09-20
Merge pull request #11309 from djrm/pr_hack_font
Rémi Verschelde
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-19
Merge pull request #11310 from djrm/pr_mono_font_in_log
Rémi Verschelde
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
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