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2021-07-19[Editor Fonts] Add Noto Sans Bold font variant for supported languages.bruvzg
2021-07-19Merge pull request #50517 from KoBeWi/🌳💣Rémi Verschelde
Assign value to property by dropping to scene tree
2021-07-19Merge pull request #50606 from Chaosus/textedit_fix_guttertypeRémi Verschelde
Fixed typos in `TextEdit::GutterType` enum
2021-07-19Assign value to property by dropping to scene treekobewi
2021-07-19Fixed typos in `TextEdit::GutterType` enumYuri Roubinsky
2021-07-18Optimize StringName usagereduz
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
2021-07-18Fix crash in EditorSpinSliderkobewi
2021-07-17Merge pull request #50559 from reduz/fix-scene-tree-duplicate-selectionJuan Linietsky
Fix duplicate selection in SceneTree
2021-07-17Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-thresholdRémi Verschelde
Tweak editor select mode drag threshold for better usability
2021-07-17Fix duplicate selection in SceneTreereduz
* It seems both cell_selected and multi_selected were being triggered, * This caused inspector updating twice. * cell_selected connection and callback were removed. This may be a bug in Godot 3.x too, recommend checking.
2021-07-17Merge pull request #50530 from reduz/create-popups-on-demandJuan Linietsky
Create many types of popups on demand
2021-07-17Create many types of popups on demandreduz
* LineEdit popups created on demand. * TextEdit popups created on demand. * SpinSlider popups created on demand. * ResourcePicker popups created on demand. Improves editor responsiveness.
2021-07-17Fix focus behavior in the Add Item Type dialog of the Theme editorYuri Sizov
2021-07-16Fix control picker in the Theme editorYuri Sizov
2021-07-16Tweak editor select mode drag threshold for better usabilityHugo Locurcio
- Use a smaller drag threshold (8 pixels instead of 10 pixels). - Scale the 2D editor drag threshold with the zoom to make it work the same regardless of the current zoom level.
2021-07-15Merge pull request #41788 from EricEzaM/PR/proj-settings-fixRémi Verschelde
Improve UI for creating and editing plugins.
2021-07-15Addes ability to load build sources from file.reduz
* If not present, the dialog asks to load build sources from a file. * The export templates check now also verifies that build sources are installed and skips the template check. This makes Android development easier.
2021-07-15Merge pull request #47825 from nathanfranke/fix-super-annoying-bug-lolRémi Verschelde
Do not change scene on save when debugging
2021-07-15Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0Rémi Verschelde
Add the ability to reorder array elements from the inspector
2021-07-15Do not update scene tree dock when node edited outside of itNathan Franke
2021-07-15Merge pull request #50468 from akien-mga/cleanup-header-includesRémi Verschelde
Misc cleanup of header includes
2021-07-15Merge pull request #47245 from LightningAA/add-viewport-spy-4.0Rémi Verschelde
Add the ability to preview viewports from the inspector
2021-07-15Misc cleanup of header includesRémi Verschelde
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away...
2021-07-14Fix wrong behavior of alt+rmb and list tool for locked nodesfox
2021-07-14Rename Curve3Texture to CurveXYZTextureRémi Verschelde
Neither name is a perfect match but `Curve3Texture` looked too similar to `CurveTexture` and `Curve3D`, which made things confusing when picking a texture type or browsing the API reference.
2021-07-13Merge pull request #50420 from KoBeWi/counter_headersRémi Verschelde
Add header theme type variations to labels
2021-07-13Merge pull request #50418 from Calinou/fix-to-stop-word-casingRémi Verschelde
Fix casing of the "to" stop word in editor strings
2021-07-13Add header theme type variations to labelskobewi
2021-07-13Merge pull request #50381 from reduz/implement-disable-classesRémi Verschelde
Implement the ability to disable classes
2021-07-13Fix casing of the "to" stop word in editor stringsHugo Locurcio
This also fixes a C# documentation example that had one of its strings incorrectly converted.
2021-07-13Merge pull request #50169 from pycbouh/theme-type-variationsRémi Verschelde
2021-07-13Implement the ability to disable classesreduz
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 1c840a31a54de77e1a1b0c107a2fd8d8b09df755)
2021-07-13Merge pull request #50086 from Geometror/label-improve-layout-optionsRémi Verschelde
Improvements to Label's layout options
2021-07-13Merge pull request #47667 from Calinou/assetlib-auto-install-promptRémi Verschelde
Automatically display the installer after downloading an asset
2021-07-13Merge pull request #48252 from Calinou/improve-2d-editor-zoomRémi Verschelde
2021-07-13Merge pull request #50410 from timothyqiu/similar-msgRémi Verschelde
Merge similar editor strings
2021-07-13Merge pull request #50341 from goostengine/vcs-diff-min-sizeRémi Verschelde
Set minimum size for "Version Control" diff bottom panel
2021-07-13Merge similar editor stringsHaoyu Qiu
2021-07-12Add viewport preview pluginLightning_A
Also includes a minor refactor of TextureEditorPlugin.
2021-07-13Add type variations to ThemeYuri Sizov
2021-07-12Merge pull request #50262 from nekomatata/convex-hull-simplificationRémi Verschelde
Options to clean/simplify convex hull generated from mesh
2021-07-12Merge pull request #50389 from Chaosus/vs_uniform_refRémi Verschelde
Auto-set a first compatible uniform on dragging to create a UniformRef (VisualShaders)
2021-07-12Merge pull request #49725 from EricEzaM/multi-node-picking-fixesRémi Verschelde
Fixes for multi-node editing interactions.
2021-07-12Merge pull request #50233 from Calinou/editor-add-both-environment-and-sunRémi Verschelde
Add both preview sun and sky at the same time when holding Shift
2021-07-12Add the preview sun and sky to the beginning of the scene treeHugo Locurcio
This generally looks better when adding more nodes to the scene in the future.
2021-07-12Automatically display the installer after downloading an assetHugo Locurcio
- To make things easier to follow, display the asset name in confirmation dialogs. - Display the number of conflicting files in the asset extraction dialog. This reduces the number of clicks required to install an asset.
2021-07-12Auto-set a first compatible uniform on dragging to create a UniformRefYuri Roubinsky
2021-07-12Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-iconRémi Verschelde
Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
2021-07-12Merge pull request #50354 from Calinou/immediatemesh-add-editor-iconK. S. Ernest (iFire) Lee
Add an editor icon for the ImmediateMesh resource