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2022-09-18Merge pull request #44143 from KoBeWi/callable_multiplayerRémi Verschelde
2022-09-18Port remaining connections to callable_mpTomasz Chabora
2022-09-18Merge pull request #62417 from willnationsdev/gdres-quickopenRémi Verschelde
Enable QuickOpen to see scripted resources
2022-09-18Merge pull request #62413 from willnationsdev/gdres-inspectorRémi Verschelde
Script-class-aware Inspector & related controls.
2022-09-18Merge pull request #66031 from qarmin/compile_regex_editorRémi Verschelde
Add missing constructor, to compile editor without regex module
2022-09-18Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-nameRémi Verschelde
Fix inconsistent scene file name casing
2022-09-18Add missing constructor, to compile editor without regex moduleRafał Mikrut
2022-09-17Enable QuickOpen to see scripted resources.willnationsdev
2022-09-18Fix inconsistent scene file name casing by moving existing Name_Casing code ↵ryburnj
to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-17Script-class-aware Inspector & related controls.willnationsdev
2022-09-18Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'Rémi Verschelde
Remove unused `_clear_undo_history` method
2022-09-18Merge pull request #66004 from bruvzg/hb52Rémi Verschelde
Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-18Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loopRémi Verschelde
Fix loop mode button update in the Animation editor
2022-09-18Merge pull request #65911 from EliasVincent/light-theme-palette-text-fixRémi Verschelde
color of Command Palette shortcut text not visible in Light theme
2022-09-17HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.bruvzg
2022-09-17Remove unused _clear_undo_history methodkobewi
2022-09-17Fix selected shader file not being highlighted in shader editor listjeffres
2022-09-16Command Palette shortcut_text: font colorEliasVincent
2022-09-16Fix loop mode button update in the Animation editorYuri Sizov
2022-09-16Merge pull request #60786 from Rindbee/update-editor-property-statusRémi Verschelde
Update checked based on the variant type of the value
2022-09-16Merge pull request #65868 from timothyqiu/metadata-crashRémi Verschelde
Fix crash open opening Add Metadata dialog
2022-09-16Merge pull request #65846 from clayjohn/mem-leakRémi Verschelde
Free preview sun and environement on editor close
2022-09-16Merge pull request #65854 from YeldhamDev/add_element_fixRémi Verschelde
Fix empty text in the add button when editing nodes with items
2022-09-16Merge pull request #65325 from TokageItLab/refactor-variant-for-animRémi Verschelde
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-15Free preview sun and environement on editor close.clayjohn
Previously, they would only be freed if they were in the editor node tree.
2022-09-16Fix crash open opening Add Metadata dialogHaoyu Qiu
2022-09-15Fix empty text in the add button when editing nodes with itemsMichael Alexsander
2022-09-16Update checked based on the variant type of the valueRindbee
In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`. **Known problems:** 1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`). 2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`.
2022-09-15Remove unused `abort_scan` variableAaron Franke
2022-09-15Merge pull request #65830 from EricEzaM/fix-shortcut-crashRémi Verschelde
Check TreeItem for nullptr before accessing.
2022-09-15Merge pull request #62903 from ↵Rémi Verschelde
Rindbee/fix-property-link-not-work-in-MultiNodeEdit Set the changed field to empty (meaning all) if the link button is pressed
2022-09-15Merge pull request #65196 from TokageItLab/fix-redraw-anim-treeRémi Verschelde
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15Check TreeItem for nullptr before accessing.Eric M
2022-09-15Merge pull request #65806 from akien-mga/pm-improve-conversion-dialogRémi Verschelde
Clarify text in project conversion dialogs
2022-09-15Project Manager: Clarify text in project conversion dialogsRémi Verschelde
Let the cancel button grab focus to prevent any accident. Make the full project conversion respect OS specific ok/cancel positions. Improve popup sizing and wrapping a bit.
2022-09-142D and 3D Skeleton modification docs, and small fixes.Lyuma
Mark SkeletonModificationStack3D and related as deprecated. Mark local bone override and axis functions deprecated in Skeleton3D api. Fix array property glitch in SkeletonModificationStack2D Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
2022-09-15Move some methods to Animation from Variant for refactoringSilc Renew
2022-09-14Merge pull request #65430 from SaracenOne/read_only_arrayRémi Verschelde
Add read-only mode to inspector array and dictionary viewer.
2022-09-14Merge pull request #65774 from bruvzg/no_mono_hintingRémi Verschelde
Do not use horizontal hinting for the editor monospace font.
2022-09-14Merge pull request #65494 from V-Sekai/fix_inspect_command_contextRémi Verschelde
2022-09-14Merge pull request #65421 from V-Sekai/spriteframes_read_onlyRémi Verschelde
2022-09-14Fix redraw timing in AnimationBlendTreeEditorSilc Renew
2022-09-14Do not use horizontal hinting for the editor monospace font.bruvzg
2022-09-14Merge pull request #65493 from V-Sekai/lod_scalingRémi Verschelde
Fixes LOD scaling issues on skinned meshes.
2022-09-13Disable menus and functionality that are not relevant on the Android Editor portFredia Huya-Kouadio
2022-09-14Fix LOD-generation on skinned meshes.SaracenOne
2022-09-14Merge pull request #65490 from halgriffiths/profiler-fixRémi Verschelde
Fix broken profiler in 4.0
2022-09-13Don't print error on empty actionskobewi
2022-09-13Fix profiler being disabled at wrong timeshalgriffiths
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13Merge pull request #65621 from KoBeWi/eternal_patternRémi Verschelde
Fix broken patterns on TileMap layer change