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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-05-03
Merge pull request #38376 from dreamsComeTrue/duplicate-nodes-fix
Rémi Verschelde
2020-05-03
Stopped trying to revert to default values when script implementation of prop...
Eric M
2020-05-01
Format remote printerr properly in script debugger output
PouleyKetchoupp
2020-05-01
Fix Soft Reload Script shortcut clash with Replace in Files
Dominik 'dreamsComeTrue' Jasiński
2020-05-01
Proper naming and ordering when Duplicate nodes
Dominik 'dreamsComeTrue' Jasiński
2020-05-01
Merge pull request #37939 from MrRevington/SpriteFramesEditoAtlasTextureSupport
Rémi Verschelde
2020-04-30
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
MrRevington
2020-04-30
Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-view
Rémi Verschelde
2020-04-29
Fixed false positives in the culling system.
Kiri Jolly
2020-04-29
Merge pull request #20371 from aaronfranke/vector-lerp
Rémi Verschelde
2020-04-29
Don't focus the selection after using Align Transform With View
Hugo Locurcio
2020-04-29
Merge pull request #33578 from code-xD/master
Rémi Verschelde
2020-04-29
Merge pull request #37523 from 1abinitio1/master
Rémi Verschelde
2020-04-29
Make Quick Open substring match more specific.
Shivansh Anand
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
Merge pull request #36960 from pycbouh/docs-improve-shortcuts
Rémi Verschelde
2020-04-29
Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improve...
Rémi Verschelde
2020-04-29
Add option for editor freelook camera sensitivity
1abinitio1
2020-04-29
Merge pull request #37965 from EricEzaM/drag-multiple-resources-onto-array-ex...
Rémi Verschelde
2020-04-29
Merge pull request #38235 from BigRed-118/help_tabs_shuffle_fix
Rémi Verschelde
2020-04-28
Merge pull request #36427 from nekomatata/scene-thumbnail-flipped
Rémi Verschelde
2020-04-28
Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-27
Merge pull request #38121 from JFonS/add_unwrap_caching
Rémi Verschelde
2020-04-27
i18n: Sync translations with Weblate
Rémi Verschelde
2020-04-26
Fixed shuffling editor help tabs
Tom Evans
2020-04-25
Improve path search behavior discoverability in the project manager
Hugo Locurcio
2020-04-24
Tweak Decal icon slightly
Michael Alexsander
2020-04-25
Merge pull request #37107 from RandomShaper/imvu/export_vmem
Rémi Verschelde
2020-04-25
Merge pull request #38165 from YeldhamDev/multitrack_time_fix
Rémi Verschelde
2020-04-24
Merge pull request #37862 from YeldhamDev/decal_icon
Rémi Verschelde
2020-04-24
Add ability to export VRAM usage as CSV
Pedro J. Estébanez
2020-04-23
Fix crash when changing time value of multiple animation keys at once via ins...
Michael Alexsander
2020-04-22
Add caching the lightmap unwrapping on import
JFonS
2020-04-22
Fixed output prints " Signal 'node_removed' is already connected " when the e...
dankan1890
2020-04-21
Merge pull request #37202 from JFonS/update_joint_gizmos
Rémi Verschelde
2020-04-21
Update Joint gizmos automatically
jfons
2020-04-21
Merge pull request #38089 from YeldhamDev/scenedock_local_fix
Rémi Verschelde
2020-04-21
Fix "Local" button not being pressed in the Scene dock on first run
Michael Alexsander
2020-04-21
Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
Merge pull request #38047 from akien-mga/mono-docdata-hack
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Merge pull request #37989 from Calinou/add-freelook-navigation-scheme-settings
Rémi Verschelde
2020-04-20
DocData: Keep Mono properties on non-Mono builds
Rémi Verschelde
2020-04-20
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-20
DocData: Skip unexposed classes
Rémi Verschelde
2020-04-18
Ability to create local RenderingDevice instances.
Juan Linietsky
2020-04-18
Add editor freelook navigation scheme settings
Hugo Locurcio
2020-04-18
Change non-existent World to World3D
qarmin
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