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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-02-18
EditorProperty: Fix handling of PackedRealArray
Rémi Verschelde
2020-02-18
Merge pull request #36311 from reduz/poolvector-deprecation
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
Fix typo/spelling: "exisiting" -> "existing"
follower
2020-02-17
Merge pull request #36248 from Calinou/connections-method-dialog-increase-width
Rémi Verschelde
2020-02-17
Merge pull request #36284 from KoBeWi/scripting_bats
Rémi Verschelde
2020-02-16
Allow for continuous deletion/duplication of lines
Tomasz Chabora
2020-02-16
Merge pull request #36267 from timothyqiu/conn-enter-crash
Rémi Verschelde
2020-02-16
Fixes crash when pressing enter in ConnectDialog with nothing selected
Haoyu Qiu
2020-02-15
Increase the width of the "Connections to method" dialog
Hugo Locurcio
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
Merge pull request #36230 from SkyLucilfer/iconBug
Rémi Verschelde
2020-02-15
Add a margin to EditorSpinSlider to visually line up the edited number
Hugo Locurcio
2020-02-15
Fix script icon not showing at startup bug
SkyJJ
2020-02-14
Merge pull request #36044 from dreamsComeTrue/fix-replace-all-shortcut
Rémi Verschelde
2020-02-14
i18n: Sync translation template with current source
Rémi Verschelde
2020-02-14
i18n: Sync translations with Weblate
Rémi Verschelde
2020-02-14
Merge pull request #36218 from akien-mga/doc-version-branch
Rémi Verschelde
2020-02-14
doc: Only encode version branch (x.y) in class header
Rémi Verschelde
2020-02-14
Merge pull request #36066 from timothyqiu/float-step-range
Rémi Verschelde
2020-02-14
Merge pull request #36201 from YeldhamDev/import_dock_fixes
Rémi Verschelde
2020-02-14
Merge pull request #36191 from drichardson/fix_36190
Rémi Verschelde
2020-02-14
Merge pull request #36208 from akien-mga/warnings
Rémi Verschelde
2020-02-14
Restore cubemaps in visual shaders
Yuri Roubinsky
2020-02-14
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-14
Merge pull request #36197 from Calinou/tweak-editor-help-comment-color
Rémi Verschelde
2020-02-14
Merge pull request #36030 from dreamsComeTrue/fix-replace-text-entered
Rémi Verschelde
2020-02-13
Fix multiple issues with the "Import" dock
Michael Alexsander
2020-02-13
Added 'Replace in files' functionality to text editors
Dominik 'dreamsComeTrue' Jasiński
2020-02-13
Tweak the editor help comment color for better readability
Hugo Locurcio
2020-02-13
Disable video driver option in editor since switching to GLES2 would
Doug Richardson
2020-02-13
fix Vulkan project description
Marcin Zawiejski
2020-02-13
Restore drag&drop textures in visual shaders
Yuri Roubinsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
Merge pull request #36172 from Chaosus/vs_custom_highend
Rémi Verschelde
2020-02-13
Merge pull request #36152 from Calinou/project-manager-rename-last-modified
Rémi Verschelde
2020-02-13
Merge pull request #36167 from Calinou/project-manager-disable-gles2
Rémi Verschelde
2020-02-13
Added virtual method to VisualShaderNodeCustom to enable high-end mark
Yuri Roubinsky
2020-02-13
Disable the GLES2 renderer option in the Project Manager
Hugo Locurcio
2020-02-12
Added high-end (Vulkan) label to some functions in visual shader
Yuri Roubinsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Rename the "Last Modified" project list sorting option to "Last Edited"
Hugo Locurcio
2020-02-12
Changed in-text driver name to "Vulkan"
Teashrock
2020-02-12
Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixes
Rémi Verschelde
2020-02-11
Fix problems with concave shapes in the TileSet editor
Michael Alexsander
2020-02-11
Don't flip screenshot.
K. S. Ernest (iFire) Lee
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Added normalmap guided roughness mipmap generator, and a global roughness lim...
Juan Linietsky
2020-02-11
Re-implemented screen space ambient occlusion
Juan Linietsky
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