Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-06 | Double check the selected tree item on error activated and error selected ↵ | Hristo Stamenov | |
callbacks as the value might be nullptr which would cause a crash. | |||
2022-07-06 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 30ceef93b03c235134d6356b708cc2715d9145d2) | |||
2022-07-06 | Merge pull request #62374 from reduz/implement-bitfield-hint | Rémi Verschelde | |
Implement a BitField hint | |||
2022-07-06 | Fix heap-use-after-free when closing a scene with its builtin script open | Haoyu Qiu | |
2022-07-05 | [Node3DEditorViewport] Add correct margin for rotation control and fps label. | Guilherme Felipe | |
2022-07-05 | Implement a BitField hint | reduz | |
Allows to specify the binder that an enum must be treated as a bitfield. | |||
2022-07-05 | Show the transform operation numbers in 2D | kobewi | |
2022-07-04 | Fix drag'n drop type check for NodePaths | Nolkaloid | |
2022-07-04 | Merge pull request #62448 from MinusKube/completion-scroll-click | Rémi Verschelde | |
Add the ability to drag the code completion scrollbar using the mouse click | |||
2022-07-04 | Merge pull request #38298 from ThakeeNathees/file-dialog-autocomplete-fix | Rémi Verschelde | |
2022-07-04 | Use autowrap in the curve editor. | bruvzg | |
2022-07-04 | Merge pull request #62681 from Jummit/keep-perspective-menu | Rémi Verschelde | |
Keep Perspective menu open after selecting an option | |||
2022-07-04 | Fix FileDialog file name autocompletion with filters | Thakee Nathees | |
Fixes #38195. | |||
2022-07-03 | Add the ability to drag the code completion scrollbar using the mouse click | MinusKube | |
2022-07-03 | Keep Perspective menu open on selection | Jummit | |
Makes the Perspective menu consistent with the View menu in the 3D viewport. This allows for quicker inspection of the scene, and makes missclicks more forgiving. | |||
2022-07-03 | Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi | Rémi Verschelde | |
2022-07-03 | Merge pull request #59834 from trollodel/advanced_import_fix | Rémi Verschelde | |
Fix some bugs in the advanced scene import | |||
2022-07-02 | Merge pull request #62647 from python273/asset-library-dynamic-column-count | Rémi Verschelde | |
2022-07-02 | Fix 3D editor gizmos appearing in GI following default GI mode change | Hugo Locurcio | |
2022-07-02 | Make asset library's column count dynamic | python273 | |
2022-07-02 | Merge pull request #61168 from DeeJayLSP/wav_ieee | Rémi Verschelde | |
2022-07-02 | Merge pull request #61610 from ↵ | Rémi Verschelde | |
TokageItLab/importer-retarget-registered-gdhumanoid | |||
2022-07-01 | Stretch image on resize in asset description dialog | Kirill | |
2022-06-30 | Merge pull request #62540 from MinusKube/debugger-array-crash | Rémi Verschelde | |
Add/fix support for RID, Callable and Signal in editor properties | |||
2022-07-01 | Fixing Print_rich which only displays correctly in terminal | Voylin | |
There was an issue that the type was not passed through correctly. These couple of lines fix this issue and make print_rich work as expected. | |||
2022-07-01 | implement bone renamer in importer | Silc Renew | |
2022-06-30 | Add editor properties for Callable and Signal | MinusKube | |
2022-06-30 | Merge pull request #62299 from Calinou/texture-preview-add-mipmap-memory-usage | Rémi Verschelde | |
Mention mipmap and memory usage in the texture editor preview | |||
2022-06-30 | Merge pull request #62531 from Faless/fix/4.x_assetlib_is_available | Rémi Verschelde | |
2022-06-30 | [AssetLib] Fix crash in Web editor. | Fabio Alessandrelli | |
Add EditorAssetLibrary::is_available which always returns false in the Web editor and use it in EditorNode for detection. | |||
2022-06-30 | Merge pull request #62511 from Chaosus/fix_doc_title_property | Rémi Verschelde | |
Fix `help_title_font_size` editor property to correctly apply to docs | |||
2022-06-29 | Merge pull request #62084 from smix8/path_debug_options_4.x | Rémi Verschelde | |
Add Path2D/3D debug options | |||
2022-06-29 | Mention mipmap and memory usage in the texture editor preview | Hugo Locurcio | |
This is important to quickly determine if a texture is using unexpectedly high amounts of memory, or to troubleshoot why mipmap sampling modes have no effect on it. - Improve readability by increasing outline size and reducing font size to match the rest of the editor UI. | |||
2022-06-29 | Fix `help_title_font_size` editor property to correctly apply to docs | Yuri Rubinsky | |
2022-06-29 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit f29241fa1eed5899604e6b8c8fc3b4c84e4f4641) | |||
2022-06-28 | Merge pull request #62489 from qarmin/more_renames | Rémi Verschelde | |
More function/class renames in converter | |||
2022-06-28 | More function/class renames in converter | Rafał Mikrut | |
2022-06-29 | Adding print_rich for printing with BBCode | Voylin | |
2022-06-28 | Merge pull request #62470 from vnen/gdscript-export-nodes | Rémi Verschelde | |
GDScript: Enable exporting nodes to the inspector | |||
2022-06-28 | Merge pull request #62468 from V-Sekai/core-const-expressions | Rémi Verschelde | |
Add a const call mode to Object, Variant and Script. | |||
2022-06-27 | GDScript: Enable exporting nodes to the inspector | George Marques | |
Also fix an small issue in the property editor for NodePath trying to use the meta property when not needed. | |||
2022-06-27 | Add a const call mode to Object, Variant and Script. | K. S. Ernest (iFire) Lee | |
For this to work safely (user not call queue_free or something in the expression), a const call mode was added to Object and Variant (and optionally Script). This mode ensures only const functions can be called, making it safe to use from the editor. Co-Authored-By: reduz <reduzio@gmail.com> | |||
2022-06-27 | Refactor bezier interpolation functions | Hendrik Brucker | |
2022-06-27 | Merge pull request #61954 from KoBeWi/scene_factory🏭 | Rémi Verschelde | |
2022-06-27 | Fixup #62318 after ResourceCache changes | Rémi Verschelde | |
2022-06-27 | Merge pull request #62318 from reduz/simplify-subresource-saving | Rémi Verschelde | |
Simplify Subresource Saving | |||
2022-06-27 | Merge pull request #62185 from reduz/export-node-pointer-path | Rémi Verschelde | |
Add ability to export Node pointers as NodePaths | |||
2022-06-26 | Merge pull request #62221 from ConteZero/drag_and_drop_option | Rémi Verschelde | |
Add an option to drag'n'drop selected text in ``TextEdit`` | |||
2022-06-26 | Add an option to drag'n'drop selected text in TextEdit | ConteZero | |
2022-06-26 | Merge pull request #62248 from Calinou/editor-icons-add-multiplayer-nodes | Rémi Verschelde | |
Add editor icons for MultiplayerSpawner and MultiplayerSynchronizer |