Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-07 | Merge pull request #68271 from paddy-exe/gdextension-library-loading-error | Rémi Verschelde | |
GDExtension: Improve error message for invalid library feature flags | |||
2022-11-07 | Merge pull request #68342 from KoBeWi/Godot_museum't | Rémi Verschelde | |
Allow to disable History Dock via feature profile | |||
2022-11-07 | Allow to disable History Dock via feature profile | kobewi | |
2022-11-07 | Merge pull request #68330 from RedMser/fix-relative-paths-disambiguate | Rémi Verschelde | |
Fix and simplify `EditorNode::disambiguate_filenames` | |||
2022-11-07 | Merge pull request #68351 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Code simplifications | |||
2022-11-07 | Merge pull request #68344 from aaronfranke/virtually-documented | Rémi Verschelde | |
Fix default values not showing up on virtual classes | |||
2022-11-07 | Merge pull request #68331 from MewPurPur/gradient2d-better-preview | Rémi Verschelde | |
Fix GradientTexture2D's preview | |||
2022-11-07 | Code simplifications | Markus Sauermann | |
CanvasItemEditor: - p_result == ADD_MOVE is always true in this switch-clause - both parts of the if-else-clause do the same thing and simplified an affine_inverse call ControlEditorToolbar: - private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like copy and paste from CanvasItemEditor::_anchor_to_position ScrollContainer: - screen_is_touchscreen is always true, because otherwise the function already returned TextLine: - both parts of the if-else-clause do the same thing and simplified return statement | |||
2022-11-06 | Fix jankiness when drawing GradientTexture2D | VolTer | |
2022-11-06 | Fix default values not showing up on virtual classes | Aaron Franke | |
2022-11-06 | Fix disambiguate_filenames absolute paths on Unix | RedMser | |
Also clean up relative path handling to use get_basename() | |||
2022-11-06 | Merge pull request #67614 from aaronfranke/virtually-virtual | Rémi Verschelde | |
Don't allow instancing virtual node types in the Create New Node dialog | |||
2022-11-06 | Merge pull request #67730 from KoBeWi/late_to_the_call | Rémi Verschelde | |
Add call_deferred() method to Callable | |||
2022-11-06 | Merge pull request #68247 from akien-mga/emscripten-warnings-unuset-but-set | Rémi Verschelde | |
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 | |||
2022-11-06 | Merge pull request #65441 from MewPurPur/annoying-whitespaces-trimming-fix | Rémi Verschelde | |
Prevent stripping the edges of strings when using Find in Files | |||
2022-11-06 | Merge pull request #65829 from KoBeWi/custom_path_type | Rémi Verschelde | |
Fix extending scripts by path | |||
2022-11-05 | Don't allow instancing virtual resources in the resource picker dialog | Aaron Franke | |
2022-11-05 | Don't allow instancing virtual node types in the Create New Node dialog | Aaron Franke | |
2022-11-05 | [Editor] Fix invalid run args when remote debug is unavailable. | Fabio Alessandrelli | |
2022-11-04 | Improve error message for invalid library feature flags | Patrick | |
Fixes https://github.com/godotengine/godot/issues/63227 My version for the error message is: `No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s` | |||
2022-11-04 | Fix pathological corner case in drawing tileset editor | clayjohn | |
Interleaving draw_rect calls with and without a texture forces every rect to have its own draw call. In this case it meant that there is a draw call for every single tile in the atlas. This change makes it so the renderer can batch draw calls which reduced the draw call count by a factor of 512 | |||
2022-11-04 | Add call_deferred() method to Callable | kobewi | |
2022-11-04 | Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 | Rémi Verschelde | |
2022-11-04 | Merge pull request #67434 from bruvzg/win_wrapper | Rémi Verschelde | |
Add console wrapper app to handle console i/o redirection on Windows. | |||
2022-11-04 | Merge pull request #68223 from Calinou/editor-font-prerendering-fix-add-icon | Rémi Verschelde | |
Fix missing Add icon in the editor font prerendering dialog | |||
2022-11-04 | Merge pull request #68220 from Calinou/dynamicfont-msdf-no-antialiasing | Rémi Verschelde | |
Hide Antialiasing import option on DynamicFonts with MSDF enabled | |||
2022-11-03 | Fix missing Add icon in the editor font prerendering dialog | Hugo Locurcio | |
This also tweaks button writing style to match the rest of the editor. | |||
2022-11-03 | Hide Antialiasing import option on DynamicFonts with MSDF enabled | Hugo Locurcio | |
Antialiasing cannot be adjusted on fonts rendered with MSDF. Internally, Godot always uses grayscale antialiasing for those fonts. This also tweaks property hints for consistency, and renames uses of "sub-pixel" to the more commonly used "subpixel". | |||
2022-11-03 | Fix incorrect drawing of alternative tiles | Ninni Pipping | |
2022-11-03 | Merge pull request #68191 from aaronfranke/quat-euler-order | Rémi Verschelde | |
Allow getting Quaternion rotation in different Euler orders | |||
2022-11-03 | Fix reload scripts error after saving in external editor. | Zae | |
2022-11-02 | Allow getting Quaternion rotation in different Euler orders | Aaron Franke | |
2022-11-02 | Merge pull request #66017 from Mickeon/rename-image-copy-rect | Rémi Verschelde | |
Rename Image's `get_rect` to `get_region` | |||
2022-11-02 | Merge pull request #68120 from akien-mga/style-doc-cleanup | Rémi Verschelde | |
Style: Misc docs and comment style and language fixes | |||
2022-11-02 | Fix crash in connection dialog | kobewi | |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-11-02 | Merge pull request #65062 from KoBeWi/RedoUndo | Rémi Verschelde | |
Unify usage of undo_redo in editor | |||
2022-11-02 | Merge pull request #65012 from KoBeWi/Godot_museum | Rémi Verschelde | |
Add history dock | |||
2022-11-02 | Merge pull request #68118 from aaronfranke/quat-from-euler | Rémi Verschelde | |
Replace Quaternion Euler constructor with `from_euler` method | |||
2022-11-02 | Merge pull request #68090 from bruvzg/sys_emoji | Rémi Verschelde | |
Load and use system emoji font in the editor. | |||
2022-11-02 | Unify usage of undo_redo in editor | kobewi | |
2022-11-02 | Merge pull request #66706 from PucklaMotzer09/fix_duplicate_uid | Rémi Verschelde | |
Make uids of duplicated items unique in FileSystemDock | |||
2022-11-02 | Merge pull request #67810 from MrBlockers/reged-fixes | Rémi Verschelde | |
Fix multiple issues with region editor | |||
2022-11-02 | Merge pull request #68147 from anvilfolk/fix-curve-multiline | Rémi Verschelde | |
Fix error in curve editor multiline string draw | |||
2022-11-02 | Merge pull request #68113 from justofisker/egine-typo | Rémi Verschelde | |
Fix typo in `editor_build_profile.cpp` | |||
2022-11-02 | Merge pull request #68107 from alfredbaudisch/drag-lower-case | Rémi Verschelde | |
Cast dragged file name extension to lowercase | |||
2022-11-02 | Merge pull request #68020 from timothyqiu/3d-drag-instance | Rémi Verschelde | |
Improve dragging scene into 3D viewport | |||
2022-11-01 | Fix error in curve editor multiline string draw | ocean (they/them) | |
2022-11-01 | Rename Image's `get_rect` to `get_region` | Micky | |
Also renames its parameter to from "rect" to "region". |