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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-30
Mention that Ctrl+Alt with select tool will scale
kobewi
2021-11-30
Fix a crash in editor's script parent class check
Yuri Sizov
2021-11-29
Merge pull request #55451 from Calinou/scene-tree-dock-fix-icon-theme-change
Rémi Verschelde
2021-11-30
Right-clicking with copied tiles cancels it
Fazil Babu
2021-11-29
Fix scene tree dock icon not switching colors on theme change
Hugo Locurcio
2021-11-29
Merge pull request #55341 from ator-dev/fix-line-deletion
Rémi Verschelde
2021-11-29
Merge pull request #55052 from RPicster/master-particles-visibility-rect
Rémi Verschelde
2021-11-28
Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...
Raffaele Picca
2021-11-28
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
Wilson E. Alvarez
2021-11-27
Fix offset in Viewport drag movement
Pablo Dobarro
2021-11-26
Make delete_lines work correctly regardless of the selection
ator-dev
2021-11-25
Move logic for saving project features to ProjectSettings save_custom
Aaron Franke
2021-11-24
Project feature warning system
Aaron Franke
2021-11-24
Show scene when showing built-in script file
kobewi
2021-11-24
Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_master
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Fix edge case where 1px cut off from right of image
Giwayume
2021-11-23
Move container warning to the toaster
kobewi
2021-11-23
Merge pull request #42447 from aaronfranke/gitignore-create
Rémi Verschelde
2021-11-23
Improve various texts
kobewi
2021-11-22
Merge pull request #55151 from Chaosus/control_reset_size
Rémi Verschelde
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
Merge pull request #55186 from timothyqiu/theme-picker-reset
Rémi Verschelde
2021-11-21
Improved some editor checkboxes
kobewi
2021-11-21
Fix Theme Editor crash when clicking the element picker
Haoyu Qiu
2021-11-20
Merge pull request #54579 from KoBeWi/your_name
Rémi Verschelde
2021-11-19
Added hint about loop_mode to resource importer
Silc 'Tokage' Renew
2021-11-19
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-11-18
Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_master
Rémi Verschelde
2021-11-18
Fix texture atlas generation when source sprite is larger than generated atlas
Giwayume
2021-11-18
Add [theme_item] tag to editor help
kobewi
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-16
Make bezier handle type a property of keyframes, update interface
Nathan Lovato
2021-11-16
Merge pull request #54422 from ibrahn/project-manager-nophys
Rémi Verschelde
2021-11-16
Merge pull request #54926 from Chaosus/fix_debugger_reset
Rémi Verschelde
2021-11-15
Tweak the built-ins color highlighting in the shader editor (take 2)
Hugo Locurcio
2021-11-15
Fix debugger tab which don't resetting after pressing clear button
Yuri Roubinsky
2021-11-15
Revert "Load assets before enabling editor plugins"
Rémi Verschelde
2021-11-15
Merge pull request #54953 from Calinou/animation-editor-use-different-icon-ea...
Rémi Verschelde
2021-11-15
Use a different icon for eased keyframes in the animation editor
Hugo Locurcio
2021-11-15
Allow dehardcoding documentation branch and URL in docs links
Rémi Verschelde
2021-11-15
Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actions
Rémi Verschelde
2021-11-14
Add path to functions that return iporter options
reduz
2021-11-12
Allow creating .gitignore and .gitattributes when creating a new project
Aaron Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enter
Rémi Verschelde
2021-11-12
Merge pull request #54803 from goostengine/shape-cast-2d
Camille Mohr-Daurat
2021-11-12
Use Enter instead of F2 as an editor renaming shortcut on macOS
Hugo Locurcio
2021-11-12
Add `ShapeCast2D` node
Andrii Doroshenko (Xrayez)
2021-11-12
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
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