Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-03 | Cache EditorResourcePicker's allowed types | Yuri Sizov | |
2021-08-03 | i18n: Sync template with current 3.x codebase | Rémi Verschelde | |
Weblate will now track the state of `3.x` to prepare for the 3.4 release. (cherry picked from commit 92bafdcafb2c2d50b9079728842b825c72b99c19) | |||
2021-08-03 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Last POT sync with the `3.3` branch, we'll now switch Weblate to track `3.x` to prepare for the 3.4 release. (cherry picked from commit dec840452d5986ec8099b92ebabf454757da8b04) | |||
2021-08-03 | Merge pull request #51006 from foxydevloper/drag-drop-naming | Rémi Verschelde | |
Name nodes added when drag & dropping an image by `name_casing` | |||
2021-08-03 | Merge pull request #51118 from SirQuartz/patch-39 | Rémi Verschelde | |
Make the "View" menu in the 3D viewport stay open when selecting a checkbox | |||
2021-08-03 | Added more input/output built-ins to visual shaders | Yuri Roubinsky | |
2021-08-03 | Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_start | Rémi Verschelde | |
Removes EmitParticle node from the start functions in visual shader | |||
2021-08-02 | Merge pull request #51039 from nekomatata/layer-grid-32 | Rémi Verschelde | |
Refactor layer property editor grid | |||
2021-08-02 | Merge pull request #51144 from Chaosus/vs_version | Yuri Roubinsky | |
Makes dictionary instead of string for visual shader version | |||
2021-08-02 | Merge pull request #51168 from akien-mga/dependency-move-to-trash | Rémi Verschelde | |
Dependency editor: Edit message about move to trash | |||
2021-08-02 | Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion | Rémi Verschelde | |
2021-08-02 | Makes dictionary instead of string for visual shader version | Yuri Roubinsky | |
Update doc/classes/VisualShader.xml Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2021-08-02 | Merge pull request #51004 from groud/tilemap_layers | Rémi Verschelde | |
Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead | |||
2021-08-02 | Merge pull request #51173 from RandomShaper/tidy_property_reversion | Rémi Verschelde | |
Fix up property reversion | |||
2021-08-02 | Merge pull request #51170 from timothyqiu/spin-slider-osx | Rémi Verschelde | |
Use Command+Drag in EditSpinSlider on macOS | |||
2021-08-02 | Fix up property reversion | Pedro J. Estébanez | |
2021-08-02 | Implements TileMap layers and move TileSetPlugins's functions to the TileMap ↵ | Gilles Roudière | |
node instead | |||
2021-08-02 | Merge pull request #49783 from aaronfranke/real-editor-plugins | Rémi Verschelde | |
Use real_t in editor plugins | |||
2021-08-02 | Use Command+Drag in EditSpinSlider on macOS | Haoyu Qiu | |
2021-08-02 | Merge pull request #50430 from goostengine/ctrl-enter-commit | Rémi Verschelde | |
VCS: Allow to stage and commit all files with Ctrl + Enter | |||
2021-08-02 | Dependency editor: Edit message about move to trash | Rémi Verschelde | |
Fixes #47106. | |||
2021-08-01 | Use real_t in editor plugins | Aaron Franke | |
Also use const more often and delete dead code in CanvasItemEditor | |||
2021-08-01 | Clean up and complete CodeEdit inspector and docs | Paulb23 | |
2021-08-01 | Merge pull request #51139 from Chaosus/fix_canvasitem_drag_warning | Rémi Verschelde | |
Prevent warning spam to console when dragging a CanvasItem in container | |||
2021-08-01 | Move symbol lookup into CodeEdit | Paulb23 | |
2021-08-01 | Move line length guidelines into CodeEdit | Paulb23 | |
2021-08-01 | Move brace matching into CodeEdit | Paulb23 | |
2021-08-01 | Move auto brace completion to CodeEdit | Paulb23 | |
2021-08-01 | Prevent warning spam to console when dragging a CanvasItem in container | Yuri Roubinsky | |
2021-08-01 | Fix crash on doc dragging in script list panel | Yuri Roubinsky | |
2021-08-01 | Merge pull request #51124 from YeldhamDev/local_editor_dup_fix | Rémi Verschelde | |
Fix being able to add duplicate files in the Localization editor | |||
2021-07-31 | Fix being able to add duplicate files in the Localization editor | Michael Alexsander | |
2021-07-31 | Make the "View" menu in 3D view toolbar stay open when selecting a checkbox | Nicholas Huelin | |
This pull request fixes an issue where the "View" menu in the 3D view toolbar would close when you selected either the "View Origin" or "View Grid" checkboxes. This was inconvenient and wasted time by making you have to reopen the menu in order to get to other settings anytime you changed this. | |||
2021-07-31 | Merge pull request #51114 from pycbouh/editor-fix-audio-bus-colors | Rémi Verschelde | |
Fix theming in the audio bus editor | |||
2021-07-31 | Merge pull request #51110 from pycbouh/editor-put-the-colon-back-in | Rémi Verschelde | |
Put multiple colons back into translated strings | |||
2021-07-31 | Fix theming in the audio bus editor | Yuri Sizov | |
2021-07-31 | Put multiple colons back into translated strings | Yuri Sizov | |
2021-07-31 | Make action names translatable | Haoyu Qiu | |
2021-07-31 | Merge pull request #46270 from RandomShaper/fix_can_reset | Rémi Verschelde | |
Rationalize property reversion | |||
2021-07-30 | Merge pull request #51057 from V-Sekai/bake-reset-anim | Rémi Verschelde | |
Bake RESET animation. | |||
2021-07-30 | Rationalize property reversion | Pedro J. Estébanez | |
2021-07-30 | Make "Find in Files" searches ignore directories with `.gdignore` files in them | Nicholas Huelin | |
This pull request fixes an issue where searches using the "Find in Files" function would include folders with `.gdignore` files in them. The editor is supposed to ignore directories with these files in them altogether. | |||
2021-07-30 | Merge pull request #51078 from nekomatata/code-editor-theme-change-optimization | Rémi Verschelde | |
Optimize theme change in code editor | |||
2021-07-30 | Merge pull request #50984 from Calinou/project-manager-vulkan-clustered-mobile | Rémi Verschelde | |
Expose Vulkan's clustered and mobile backends in the project manager | |||
2021-07-30 | Refactor layer property editor grid | PouleyKetchoupp | |
- Now able to display up to 32 layers in physics (still 20 for render) - Adjustable grid size to fit available space in dock - Expansion icon to display more layers vertically - Layer numbers in cells to help with selection | |||
2021-07-30 | Optimize theme change in code editor | PouleyKetchoupp | |
Postpone applying the whole theme when a setting changes, to avoid updating everything many times when the whole editor theme is changed. | |||
2021-07-30 | Expose Vulkan's clustered and mobile backends in the project manager | Hugo Locurcio | |
Since OpenGL will not be available in Godot 4.0, this exposes a choice between Vulkan clustered and Vulkan mobile in the project manager. Despite the name, Vulkan mobile has many benefits on desktop platforms. It provides better performance on simple scenes, and ensures that you won't accidentally use unsupported features while testing your project on desktop platforms. The Vulkan backend setting was made into a "basic" setting so that it can be changed without having to enable the Advanced Settings toggle. This also improves list formatting to use bullet points and tweaks the property hint to be more descriptive. | |||
2021-07-30 | Merge pull request #51067 from akien-mga/doc-return-argument-self-closing-tags | Rémi Verschelde | |
doc: Use self-closing tags for `return` and `argument` | |||
2021-07-30 | Merge pull request #51041 from foxydevloper/new-resources-snake-case | Rémi Verschelde | |
Name new resource files with `snake_case` | |||
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. |