Age | Commit message (Collapse) | Author |
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(cherry picked from commit ab61624c786f0e1556eacf374eaca2838edb9bec)
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selected TileSet after an edit call with a null pointer.
(cherry picked from commit 66374c8dcee3eab1e0878e892be32cd257b43a5b)
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(cherry picked from commit ea5fd3d732a85029e8372425904971ad26153ff1)
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Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
(cherry picked from commit 3de5332fcb31ea46a692fda7b92847b162e3571d)
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(cherry picked from commit 68c18c0e2b8cb7c0e0f850f9bbdde31e30d166cf)
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(cherry picked from commit 496bd94c21dbda01fc7d9d0a108eecef21924024)
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When selecting "Show in FileSystem" from the context menu of a resource
in the inspector, the engine would crash if the FileSystem dock was
floating because it was trying to focus the FileSystem tab, but floating
docks don't use Tab Containers. This commit makes the FileSystem dock's
window grab focus instead if it's floating.
(cherry picked from commit c4d1513e15e1f3e599030a98cf425177c3d1eb24)
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(cherry picked from commit 64215ad1192878b72e784c5a62ea9b2dba0520dd)
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Also fixes a typo in the CHANGELOG.
(cherry picked from commit e03bfd6f7fef1845dff544a3b0acb62d2af2b0ad)
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In the ConfigFile format, the first subpath is the category and is not part
of the line that the regex would match.
Fixes #66125.
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Fixes #73505.
Fixes #73996.
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Add warnings for unsupported features in mobile and gl_compatibility backends
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Fix wrong OS regex in project converter
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fix typo `set_polygon` in GenericTilePolygonEditor
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issue in the safer way.
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CheesecakeCG/scene-import-animationlibrary-tab-fix
Fix settings not appearing for Animation Libraries in the Scene Import window
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This is now required after #72031 when using HDRs.
Could have further cleanup as I think these import options may not be needed
at all anymore, and etc/etc2 support doesn't seem to make much sense.
Likewise, the hardcoded "s3tc" in `get_platform_features` could maybe be
removed. But this is material for after 4.1.
Fixes #73789.
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import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
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SaracenOne/fix_node_ownership_on_scene_update_addition
Fix ownership bug on ancestor nodes when scene is reimported
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Calinou/editor-convex-import-fix-max-convex-hulls-crash
Add a property hint to fix crash when setting max convex hulls below 0
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Generating less than 1 convex hull is not valid anyway.
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Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
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Solves incorrect defaults, as well as applied scale failing to apply.
The default values are removed, and they differ from collision shape defaults
These values must match the defaults defined in resource_importer_scene.cpp
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Calinou/project-manager-disable-incompatible-rendering-methods
Disable incompatible rendering methods in the project manager
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The project manager can now only create projects that use a rendering
method compatible with the current platform. Rendering methods that
are disabled at build-time are also grayed out (only for OpenGL).
While it is possible in theory to create a project using Forward+
on web (thanks to the automatic fallback),
it will look different once edited on a desktop platform.
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Since they are postponed sometimes due to transient script errors, it
needs to try again without the cache to compile the script again
instead of using the failed one.
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Add Output font size in Theme regeneration conditions
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Fix `SpriteFrames` data loss on 3-to-4 conversion
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Fix Polygon3DEditor parenting errors
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RevoluPowered/implement-automatic-rename-for-import-file-root-node3d
Implement automatic rename for Spatial to Node3D in .import files using 3 to 4 conversion utility
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Enable granular control of touchscreen related settings
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- Import must rename nodes/root_type="Spatial" to "Node3D":
- Resolves ownership issues with calling:
scene->replace_by(base_node);
when the original root type was Spatial.
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Fix missing directories when exporting from cmd
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