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AgeCommit message (Collapse)Author
2019-04-20Small ux improvementGuilherme Felipe
2019-04-20Merge pull request #28210 from hpvb/fix-28134Rémi Verschelde
Object::script may not be a valid Ref<Script>
2019-04-20Fix typo in SpriteFrameEditor preview drawRémi Verschelde
As spotted by @DennisWG.
2019-04-20Object::script may not be a valid Ref<Script>Hein-Pieter van Braam-Stewart
It appears that Object::script may be a valid ScriptInstance but not be castable to Ref<Script>. There were only 5 places in the code that made this assumption. This commit fixes that.
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
This adds support for groups in the import system, which point to a single file. Add property hint for saving files in file field
2019-04-19doc: Sync classref with current sourceRémi Verschelde
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-18Fix AnimationPlayer snap mode dropdown behaviourhomer666
2019-04-16Merge pull request #28050 from Calinou/animation-track-editor-hidpiRémi Verschelde
Scale animation track editor line widths on hiDPI displays
2019-04-16Merge pull request #28073 from lupoDharkael/early-validationRémi Verschelde
Validate scripts when they are loaded in the text editor
2019-04-16Merge pull request #28071 from YeldhamDev/treedialog_style_fixRémi Verschelde
Fix styling in 'SceneTreeDialog'
2019-04-16Merge pull request #28066 from jbuck3/popupmenu-plugin-id-fixRémi Verschelde
Fix setting of PopupMenu item IDs in editor
2019-04-16Merge pull request #28067 from KoBeWi/save_layout_x3Rémi Verschelde
Save opened scenes when necessary
2019-04-16Validate scripts when they are loaded in the text editorlupoDharkael
2019-04-15Fix styling in 'SceneTreeDialog'Michael Alexsander Silva Dias
Fixes #28029.
2019-04-15Save opened scenes when necessaryTomasz Chabora
2019-04-15Fix setting of PopupMenu item IDs in editorJames Buck
2019-04-15Merge pull request #27944 from YeldhamDev/tile_name_position_fixMichael Alexsander Silva Dias
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15Scale animation track editor line widths on hiDPI displaysHugo Locurcio
2019-04-15Icon was missingJuan Linietsky
2019-04-15Merge pull request #28011 from KoBeWi/rmb_houseworkRémi Verschelde
Small cleanup to SceneTree dock context menu
2019-04-15Merge pull request #26678 from YeldhamDev/hide_addscript_multiselectedRémi Verschelde
Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-15Merge pull request #24654 from groud/better_dragging_autoscrollRémi Verschelde
Enhance tree scrolling when dragging
2019-04-15Merge pull request #27931 from pyrophone/SceneTreeScriptFixRémi Verschelde
Fix for additional separators appearing when scripts are disabled
2019-04-15Merge pull request #28005 from Chaosus/vs_deleteYuri Roubinsky
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15Implement autokeying in Animation editor.Juan Linietsky
2019-04-15Oops I missed a line, continuation to 0d41f8f.Juan Linietsky
2019-04-15Avoid crash on changing snap mode when no animation exists, closes #28031Juan Linietsky
2019-04-14Also show length in FPS when using FPS mode for AnimationPlayer editorJuan Linietsky
2019-04-14Add support for FPS snap in Animation Editor.Juan Linietsky
2019-04-14Small cleanup to SceneTree context menuTomasz Chabora
2019-04-14Added possibilty to delete multiple nodes in visual shaders via Delete keyChaosus
2019-04-13Ability to create sprite frames in AnimatedSprite from sprite sheet.Juan Linietsky
2019-04-13Added conditional nodes to visual shadersChaosus
2019-04-13Hide "Add Script" button in Scene dock when multiple nodes are selectedMichael Alexsander Silva Dias
2019-04-12Enhance tree scrolling when dragginggroud
2019-04-12Fixed scene tree bug when scripts are disabledGio Aleman
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11Fix position of tile names in TileSet editor when zooming in/outMichael Alexsander Silva Dias
Fixes #27713.
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-11Merge pull request #27899 from KoBeWi/tree_focusRémi Verschelde
Focus SceneTree dock after creating new node
2019-04-11Merge pull request #27894 from nekomatata/fix-particle-errorsRémi Verschelde
EditorFolding ignores hidden properties for folded resources
2019-04-10Bundled VHACD library for convex decomposition.Juan Linietsky
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10Merge pull request #27170 from ↵Rémi Verschelde
timoschwarzer/allow-whitespaces-in-warning-ignore-comments Allow whitespaces in warning-ignore comments
2019-04-10Focus SceneTree dock after creating new nodeTomasz Chabora
2019-04-10EditorFolding ignores hidden properties for folded resources (fixes #26663)PouleyKetchoupp
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-09Merge pull request #27853 from akien-mga/classref-tooltipRémi Verschelde
Fix TTR string for class reference tooltip
2019-04-09Merge pull request #27838 from akien-mga/Wlogical-opRémi Verschelde
Fix condition in editor icons filtering logic
2019-04-09Fix TTR string for class reference tooltipRémi Verschelde
Fixes #27852.