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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-10
Merge pull request #52503 from KoBeWi/DROPNODESTOFOLDERRRR
Max Hilbrunner
2021-09-09
Merge pull request #51158 from YeldhamDev/potgen_enhancements
Juan Linietsky
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-09
Save branch as scene by dropping to filesystem
kobewi
2021-09-08
Merge pull request #52462 from TokageItLab/fixed-regression-of-skinning
Juan Linietsky
2021-09-08
Merge pull request #52106 from Paulb23/text-edit-optimisation
Gilles Roudière
2021-09-08
Merge pull request #52307 from Calinou/scene-tree-tooltip-display-node-name
Gilles Roudière
2021-09-08
Merge pull request #52459 from groud/fix_terrain_editor_reset
Gilles Roudière
2021-09-07
Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
PouleyKetchoupp
2021-09-07
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
Juan Linietsky
2021-09-07
Merge pull request #52440 from kdiduk/issue-41297-fix-type-casting-to-uint32_t
Max Hilbrunner
2021-09-07
Merge pull request #52267 from williamd67/lookup-symbol-builtin-functions
Max Hilbrunner
2021-09-07
Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
Fixed regression of skinning with skeleton
Silc 'Tokage' Renew
2021-09-07
Fix TileSet terrain painting reset to no terrain
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-06
Explicitly convert signed to unsigned value
Kirill Diduk
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-02
Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties
Hugo Locurcio
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-09-02
Tweak tooltip style
Hendrik Brucker
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-09-01
Display the node name in scene tree dock tooltips
Hugo Locurcio
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
Add Listener2D
kobewi
2021-08-31
Capitalize properties in the remote inspector
Hugo Locurcio
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Merge pull request #43838 from lupoDharkael/cancel-member
Juan Linietsky
2021-08-30
Show help for built-in functions (@GlobalScope)
William Deurwaarder
2021-08-30
Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-30
Merge pull request #52245 from AndreaCatania/AndreaCatania-patch-4
Juan Linietsky
2021-08-30
Update editor_properties.cpp
Andrea Catania
2021-08-30
EditorPropertyText, pass changing variable false.
Andrea Catania
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-29
Revert "Display a matrix for Node2D and don't display a duplicate origin"
Juan Linietsky
2021-08-29
Display a matrix for Node2D and don't display a duplicate origin
Aaron Franke
2021-08-28
Optimise TextEdit get height and width
Paulb23
2021-08-28
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-27
Merge pull request #52122 from V-Sekai/autoload_list
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51962 from LoipesMas/zoom_fix
Max Hilbrunner
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Fix crash on scenes with tool scripts and mismatched node types
SaracenOne
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Merge pull request #52142 from NathanLovato/GDQuest/animation-bezier-editor-i...
K. S. Ernest (iFire) Lee
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
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