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2019-02-28Merge pull request #26383 from neikeq/issue-26302Rémi Verschelde
Sanitize file paths before extracting export templates
2019-02-28Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspaceRémi Verschelde
Make TileSet editor's workspace change size according to region changes
2019-02-28Merge pull request #26335 from ericrybick/26247Rémi Verschelde
Fix project_settings entry creation for global scripts.
2019-02-27Make TileSet editor's workspace change size according to region changesMichael Alexsander Silva Dias
2019-02-28Sanitize file paths before extracting export templatesIgnacio Etcheverry
2019-02-27Save resources even if no scene is present, closes #26273Juan Linietsky
2019-02-27Merge pull request #26373 from groud/fix_layout_loadingRémi Verschelde
Fixes layout loading
2019-02-27Avoid docks to be overriden while scanning, fixes #26359Juan Linietsky
2019-02-27Hide global section in project settings when no property is definedEric Rybicki
Prevent _global_script entries in project settings without section from being loaded fixes #26247
2019-02-27Fixes layout loadingGilles Roudiere
2019-02-27-Fix problem of order of import plugins, closes #26340Juan Linietsky
-Ensure resource previewer does not start until first import is done
2019-02-27Merge pull request #26352 from bojidar-bg/21633-progress-styleboxRémi Verschelde
Fix minimum size of ProgressBar-s
2019-02-27Make sure restoring opened scenes happens after scanning is done.Juan Linietsky
2019-02-27Fix minimum size of ProgressBar-sBojidar Marinov
Was a leftover from 0a1c1c660fc6aa0689816e85f2b6791c225c6d63. Fixes #21633.
2019-02-27Fixed issue where descriptor is left hanging, which causes file locked on ↵Juan Linietsky
Windows, closes #26342
2019-02-27Merge pull request #26330 from ↵Rémi Verschelde
AlmostBearded/tileseteditor_multiplecollisionshapes Allow Creation of Multiple Collision Shapes for Tiles
2019-02-26If resources on disk have subresources and they are edited, also save the ↵Juan Linietsky
resource on ctrl-s
2019-02-27Don't crash on previewing an AtlasTexture without a regionHein-Pieter van Braam
2019-02-27Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarrayRémi Verschelde
Fix GDScript exports having the wrong type of default value by converting it
2019-02-26Allow Creation of Multiple Collision Shapes for Tiles #24003Peter Oberrauner
2019-02-26Clarify that ETC is required for GLES2.Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings
2019-02-26Resize native run button according to editor scale.Jairo Honorio
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
-Fixed a bug where etc textures were imported broken
2019-02-26Fix GDScript exports having the wrong type of default value by converting itBojidar Marinov
Also, initialize elements of PoolArrays when resizing them in the editor. Fixes #26066.
2019-02-26Merge pull request #26290 from groud/move_setting_to_layoutRémi Verschelde
Move the FileSystem dock layout properties to the per-project layout file
2019-02-25Move the FileSystem dock layout properties to the per-project layout fileGilles Roudiere
2019-02-25Merge pull request #26283 from neikeq/issue-25330Rémi Verschelde
Make export templates extraction handle subdirectories
2019-02-25Make export templates extraction handle subdirectoriesIgnacio Etcheverry
Fixes #25330
2019-02-25Fix editor crash after disabling plugin that used forward_spatial_gui_inputEric Rybicki
Fixes #26124.
2019-02-25doc: Sync classref with current sourceRémi Verschelde
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes ↵Juan Linietsky
#25897 and many others
2019-02-24Merge pull request #26214 from neikeq/defval-plsIgnacio Etcheverry
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-23Clear canvas item after rendering font, fixes #23774Juan Linietsky
2019-02-24Fix default value of EditorSpatialGizmo.add_mesh method bindIgnacio Etcheverry
2019-02-23Remove copy and use instance material override in gizmos, fixes #23783Juan Linietsky
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
-Make shader editor display errors if exist when just opening it -Make ShaderMaterial not lose parameters if opened in error.
2019-02-23TileSetEditor: Show Edition Context by demandMariano Suligoy
2019-02-22Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵Juan Linietsky
#23672 Also fixed a few uninitialized memory variables.
2019-02-22Merge pull request #26150 from akien-mga/export-error-messageRémi Verschelde
Improve error message on project export failure
2019-02-22Improve error message on project export failureRémi Verschelde
It's still not enough and we need better validation/error checking, but it should help with people assume corrupted templates when it's their config which is invalid.
2019-02-22Merge pull request #26133 from YeldhamDev/ttr_undoredo_actionsRémi Verschelde
Make translatable some undo/redo operations in the editor
2019-02-21Implement a cleaner (and better) way to save imagedata from ImageTexture, ↵Juan Linietsky
fixes #18801
2019-02-21Fix audio previews, closes #25979Juan Linietsky
2019-02-21Make translatable some undo/redo operations in the editorMichael Alexsander Silva Dias
2019-02-21Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit intRémi Verschelde
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-02-20Merge pull request #26061 from qarmin/fix_res_errorRémi Verschelde
Fix res:// error when dragging file from outside of editor
2019-02-20Merge pull request #26092 from YeldhamDev/top_bar_spacingRémi Verschelde
Add small spacing between top bars in main editor and project manager
2019-02-20Add small spacing between top bars in main editor and project managerMichael Alexsander Silva Dias