Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-25 | Fix memory leaks with SyntaxHighlighters | Paulb23 | |
2019-07-25 | Fix text position in the debugger's "Monitors" tab not being an integer | Michael Alexsander Silva Dias | |
2019-07-25 | Merge pull request #30807 from akien-mga/da-get_next-hidden | Rémi Verschelde | |
DirAccess: Drop compat get_next(bool *is_dir) which was hidden | |||
2019-07-25 | Merge pull request #23820 from clayjohn/pointmesh | Rémi Verschelde | |
Added PointMesh primitive | |||
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-07-25 | Merge pull request #30776 from akien-mga/editor-configurable-float-step | Rémi Verschelde | |
Inspector: Make default float step configurable | |||
2019-07-25 | Merge pull request #30806 from akien-mga/fix-hint-sprite-frames | Rémi Verschelde | |
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | |||
2019-07-25 | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde | |
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead. | |||
2019-07-25 | Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicate | Rémi Verschelde | |
Fix undo problems with method and transform tracks in the animation editor | |||
2019-07-24 | Center text in the debugger's "Monitors" tab | Michael Alexsander Silva Dias | |
2019-07-24 | added pointMesh primitive | clayjohn | |
2019-07-24 | Fix undo problems with method and transform tracks in the animation editor | Michael Alexsander Silva Dias | |
2019-07-24 | Merge pull request #30778 from YeldhamDev/anim_multi_key_edit | Rémi Verschelde | |
Make possible to edit multiple keys in an animation again | |||
2019-07-24 | Merge pull request #23334 from malbach/align_sel_view | Rémi Verschelde | |
Add 'Move to view' and make 'Align to view' only align | |||
2019-07-23 | Inspector: Make default float step configurable | Rémi Verschelde | |
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251. | |||
2019-07-23 | Merge pull request #30772 from mbrlabs/view-distance | Rémi Verschelde | |
Increased max view distance in spatial editor plugin | |||
2019-07-23 | Add 'Align Rotation with View' to spatial editor | malbach | |
2019-07-23 | Merge pull request #30716 from qarmin/fixed_static_analiser_code | Rémi Verschelde | |
Fix some code found by Coverity Scan and PVS Studio | |||
2019-07-23 | Increased max view distance in spatial editor plugin | Marcus Brummer | |
Increased from 10000 to 1000000. I also removed two related magic numbers. Closes #30766. | |||
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin | |
2019-07-23 | Merge pull request #30735 from Zylann/project_manager_improvement | Rémi Verschelde | |
Project manager improvements | |||
2019-07-23 | Move "Open Screenshot" from the "Editor" menu to the editor settings | Michael Alexsander Silva Dias | |
2019-07-22 | Make possible to edit multiple keys in an animation again | Michael Alexsander Silva Dias | |
2019-07-22 | SCons: Fix uses of [].append instead of env.add_source_files() | Rémi Verschelde | |
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270. | |||
2019-07-22 | Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport | Rémi Verschelde | |
Improve touchpad support in 2d editor viewport | |||
2019-07-22 | Merge pull request #30749 from godotengine/revert-22642-inspector_metadata | Rémi Verschelde | |
Revert "Expose "meta" to the Inspector" | |||
2019-07-22 | Revert "Expose "meta" to the Inspector" | Rémi Verschelde | |
2019-07-22 | Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" | Rémi Verschelde | |
2019-07-21 | Project manager improvements | Marc Gilleron | |
- Faster launch time by loading icons in a coroutine - Faster sorting, filtering, fav'ing etc - Refactored project list with a proper structured class | |||
2019-07-20 | Improve touchpad support in 2d editor viewport | Bojidar Marinov | |
Implements ideas from #30615 | |||
2019-07-20 | Merge pull request #30703 from hbina/patch-1 | Rémi Verschelde | |
Make comparison operator== const in EditorAutoloadSettings | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Merge pull request #30697 from bojidar-bg/6067-pale-customtype-script | Rémi Verschelde | |
Make custom types more subtle and more useful | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | Make comparison operator== const | Hanif A | |
`operator==` of EditorAutoloadSettings is not const for whatever reason... | |||
2019-07-19 | Merge pull request #30695 from YeldhamDev/big_text_focus | Rémi Verschelde | |
Make multiline text edit grab focus when popping up | |||
2019-07-19 | Merge pull request #30692 from qarmin/null_pointer_to_function | Rémi Verschelde | |
Don't allow to pass to _is_node_locked function NULL pointer | |||
2019-07-19 | Make custom types more subtle and more useful | Bojidar Marinov | |
Implements #6067 (aaronfranke's idea) Fixes #26980 | |||
2019-07-19 | Make multiline text edit grab focus when popping up | Michael Alexsander Silva Dias | |
2019-07-19 | Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-properties | Rémi Verschelde | |
MultiNodeEdit now only shows properties with the exact same PropertyInfo data | |||
2019-07-19 | Don't allow to pass to _is_node_locked function NULL pointer | qarmin | |
2019-07-19 | Adds contextual item in scene tree dock to wrap selection in a new node | Julian Murgia | |
Fixes #20187 | |||
2019-07-19 | i18n: Sync translation template with current source | Rémi Verschelde | |
Fix a few typos in new strings. | |||
2019-07-19 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-07-19 | Merge pull request #23270 from silvanocerza/remote_scene_tree_filter | Rémi Verschelde | |
Implemented remote scene tree filtering | |||
2019-07-19 | Merge pull request #22642 from YeldhamDev/inspector_metadata | Rémi Verschelde | |
Expose "meta" to the Inspector | |||
2019-07-19 | Merge pull request #30600 from vortexofdoom/dualshock_joypad | Rémi Verschelde | |
Added DualShock Equivalents to Joypad Button 10 and 11 | |||
2019-07-19 | Merge pull request #30686 from Calinou/enable-auto-brace-complete | Rémi Verschelde | |
Enable the script editor's "Auto Brace Complete" by default | |||
2019-07-18 | Enable the script editor's "Auto Brace Complete" by default | Hugo Locurcio | |
This also adds a setting hint for the "Code Complete Delay" setting and cleans up some duplicated default setting values. This closes #30662. | |||
2019-07-18 | Improve preview and screenshot display in the asset library | Hugo Locurcio | |
Images are now resized with Lanczos interpolation for higher quality. Video thumbnails now display a "pointing hand" cursor when hovered as they will open in an external browser. |