Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-09 | Improved region-select in the 3D editor viewport | Marcus Brummer | |
2022-02-09 | Merge pull request #57817 from akien-mga/version-hash-cpp | Rémi Verschelde | |
2022-02-09 | Revert "Show the 3D transform gizmo in the center when otherwise offscreen" | Rémi Verschelde | |
This reverts commit 4234a72b256a95cc345dfa2289fe0a3b588631b6. There are some errors which are problematic to have in 4.0 alpha 2. The PR can be redone with fixes and merged again after the dev release. Fixes #57839. | |||
2022-02-09 | Core: Move generated `VERSION_HASH` to a `.cpp` file | Rémi Verschelde | |
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes. | |||
2022-02-09 | Add AudioStreamRandomizer, replacing AudioStreamRandomPitch | Ellen Poe | |
Add additional randomization options. | |||
2022-02-08 | Merge pull request #57627 from JFonS/occluder_improvements | Rémi Verschelde | |
2022-02-08 | Show the 3D transform gizmo in the center when otherwise offscreen | Aaron Franke | |
2022-02-08 | Merge pull request #55584 from KoBeWi/twoids | Rémi Verschelde | |
2022-02-08 | Improve rotation in the 3D transform gizmo | jfons | |
* Get rid of deadzones. * Make it easier to select rotation handles at very oblique angles. * Handle rotation for axes that are perpendicular to the camera. | |||
2022-02-08 | Fix navigation in 3D viewport | jfons | |
The incorrect initialization of EditData::instant to true was preventing the navigation code to run until the transform gizmo was used. | |||
2022-02-08 | Fix uid conflict when duplicating resource | kobewi | |
2022-02-08 | Merge pull request #57807 from KoBeWi/ninja_methods | Rémi Verschelde | |
2022-02-08 | Merge pull request #57808 from KoBeWi/named_inspector | Rémi Verschelde | |
2022-02-08 | Merge pull request #57626 from Calinou/3d-editor-rename-debug-draw-modes | Rémi Verschelde | |
2022-02-08 | Merge pull request #56543 from rcorre/blendermotion-4.0 | Rémi Verschelde | |
2022-02-08 | Display built-in script names in the inspector | kobewi | |
2022-02-08 | Reload built-in scripts when picking methods | kobewi | |
2022-02-08 | [Editor] Fix font style matching issues. | bruvzg | |
Fix font selection when no style selected. Fix style matching when fonts have different style sets. Use SNAME for theme overrides. | |||
2022-02-08 | Merge pull request #40140 from hinlopen/tree-scroll-center | Rémi Verschelde | |
2022-02-08 | Merge pull request #56923 from fire-forge/fix-create-root-node-scrolling | Rémi Verschelde | |
2022-02-08 | Merge pull request #57066 from KoBeWi/in_the_name_of_the_custom | Rémi Verschelde | |
2022-02-08 | Merge pull request #57796 from akien-mga/revert-sname-theme-setters | Rémi Verschelde | |
2022-02-08 | Re-add missing `SNAME` macros in `get_theme_*` calls | Rémi Verschelde | |
They were removed in the previous commit reverting the addition of `SNAME` to `add_theme_*` and theme setter methods, which is not wanted. | |||
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-08 | Refactor some object type checking code with `cast_to` | Rémi Verschelde | |
Less stringly typed logic, and less String allocations and comparisons. | |||
2022-02-08 | Merge pull request #43015 from Xrayez/refactor-auto-instaprop | Rémi Verschelde | |
Refactor auto-instantiation of `Object` properties in editor | |||
2022-02-07 | Use ScriptServer::get_global_class_base instead of script_class_get_base in ↵ | Jason Knight | |
script_class_is_parent. | |||
2022-02-07 | Fix script editor errors with CustomCallables | kobewi | |
2022-02-07 | Fix theming for floating window docks | Michael Alexsander | |
2022-02-07 | Merge pull request #57749 from timothyqiu/feature-class-props | Rémi Verschelde | |
2022-02-07 | Improvements and fixes to occluders | jfons | |
Improvements: * Occluder3D is now an abstract type inherited by: ArrayOccluder3D, QuadOccluder3D, BoxOccluder3D, SphereOccluder3D and PolygonOccluder3D. ArrayOccluder3D serves the same purpose as the old Occluder3D (triangle mesh occluder) while the rest are primitives that can be used to manually place simple occluders. * Occluder baking can now apply simplification. The "bake_simplification_distance" property can be used to set a world-space distance as the desired maximum error, set to 0.1 by default. * Occluders can now be generated on import. Using the "occ" and "occonly" keywords (similar to "col" and "colonly" for colliders) or by enabling on MeshInstance3Ds in the scene's import window. Fixes: * Fixed saving of occluder files after bake. * Fixed a small error where occluders didn't correctly update in the rendering server. Bonus content: * Generalized "CollisionPolygon3DEditor" so it can also be used to edit Resources. Renamed it to "Polygon3DEditor" since it was already being used by other things, not just colliders. * Fixed a small bug in "EditorPropertyArray" where a call to "remove" was left after the "remove_at" rename. | |||
2022-02-07 | Merge pull request #57741 from Chaosus/vs_fixes | Rémi Verschelde | |
2022-02-07 | Don't display empty Class Properties in feature profile | Haoyu Qiu | |
2022-02-07 | Merge pull request #57725 from jmb462/missing-sname-theme-setters | Rémi Verschelde | |
2022-02-07 | ResourceImporter: Restore default append logic for new importers | Rémi Verschelde | |
This was changed in #56943 to allow adding new importers from plugins that take precedence over built-in ones, but this should be opt-in, not the default behavior. Fixes #57730. | |||
2022-02-07 | Add some more fixes to visual shader | Yuri Roubinsky | |
2022-02-07 | Merge pull request #57732 from KoBeWi/leftplication | Rémi Verschelde | |
Move Replication tab to a fixed position | |||
2022-02-07 | Move Replication tab to a fixed position | kobewi | |
2022-02-06 | SpriteFramesEditor Fix crash when selecting non-Texture2D file for splitting | kleonc | |
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Merge pull request #57716 from Chaosus/vs_vector_3d | Rémi Verschelde | |
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` in visual shaders | |||
2022-02-06 | Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` | Yuri Roubinsky | |
2022-02-06 | Merge pull request #57672 from fire-forge/fix-image-drop-nodes | Rémi Verschelde | |
2022-02-06 | Merge pull request #57709 from jmb462/missing-sname-optimization | Rémi Verschelde | |
2022-02-06 | Merge pull request #57689 from NeilKleistGao/master | Rémi Verschelde | |
2022-02-06 | Add missing SNAME macro optimization in some function calls | jmb462 | |
2022-02-06 | Edit font properties on multiple objects at once | NeilKleistGao | |
2022-02-05 | Fix node types in image drag-and-drop and add node icons | FireForge | |
2022-02-05 | Merge pull request #56943 from V-Sekai/override-import | Rémi Verschelde | |
Make add_importer and add_post_importer_plugin override existing importers. | |||
2022-02-05 | Merge pull request #48006 from KoBeWi/incognito_layer | Rémi Verschelde | |
Add visibility to CanvasLayer |