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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-18
Change UndoRedo to use Callables
kobewi
2022-09-18
Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mo...
Yuri Rubinsky
2022-09-18
Merge pull request #44143 from KoBeWi/callable_multiplayer
Rémi Verschelde
2022-09-18
Close shader under cursor when middle mouse clicking in editor list
jeffres
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
Merge pull request #62417 from willnationsdev/gdres-quickopen
Rémi Verschelde
2022-09-18
Merge pull request #62413 from willnationsdev/gdres-inspector
Rémi Verschelde
2022-09-18
Merge pull request #66031 from qarmin/compile_regex_editor
Rémi Verschelde
2022-09-18
Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name
Rémi Verschelde
2022-09-18
Add missing constructor, to compile editor without regex module
Rafał Mikrut
2022-09-17
Enable QuickOpen to see scripted resources.
willnationsdev
2022-09-18
Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-17
Script-class-aware Inspector & related controls.
willnationsdev
2022-09-18
Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'
Rémi Verschelde
2022-09-18
Merge pull request #66004 from bruvzg/hb52
Rémi Verschelde
2022-09-18
Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop
Rémi Verschelde
2022-09-18
Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix
Rémi Verschelde
2022-09-17
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
bruvzg
2022-09-17
Remove unused _clear_undo_history method
kobewi
2022-09-17
Fix selected shader file not being highlighted in shader editor list
jeffres
2022-09-16
Command Palette shortcut_text: font color
EliasVincent
2022-09-16
Fix loop mode button update in the Animation editor
Yuri Sizov
2022-09-16
Merge pull request #60786 from Rindbee/update-editor-property-status
Rémi Verschelde
2022-09-16
Merge pull request #65868 from timothyqiu/metadata-crash
Rémi Verschelde
2022-09-16
Merge pull request #65846 from clayjohn/mem-leak
Rémi Verschelde
2022-09-16
Merge pull request #65854 from YeldhamDev/add_element_fix
Rémi Verschelde
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-15
Free preview sun and environement on editor close.
clayjohn
2022-09-16
Fix crash open opening Add Metadata dialog
Haoyu Qiu
2022-09-15
Fix empty text in the add button when editing nodes with items
Michael Alexsander
2022-09-16
Update checked based on the variant type of the value
Rindbee
2022-09-15
Remove unused `abort_scan` variable
Aaron Franke
2022-09-15
Merge pull request #65830 from EricEzaM/fix-shortcut-crash
Rémi Verschelde
2022-09-15
Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNod...
Rémi Verschelde
2022-09-15
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Rémi Verschelde
2022-09-15
Check TreeItem for nullptr before accessing.
Eric M
2022-09-15
Merge pull request #65806 from akien-mga/pm-improve-conversion-dialog
Rémi Verschelde
2022-09-15
Project Manager: Clarify text in project conversion dialogs
Rémi Verschelde
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-09-14
Merge pull request #65430 from SaracenOne/read_only_array
Rémi Verschelde
2022-09-14
Merge pull request #65774 from bruvzg/no_mono_hinting
Rémi Verschelde
2022-09-14
Merge pull request #65494 from V-Sekai/fix_inspect_command_context
Rémi Verschelde
2022-09-14
Merge pull request #65421 from V-Sekai/spriteframes_read_only
Rémi Verschelde
2022-09-14
Fix redraw timing in AnimationBlendTreeEditor
Silc Renew
2022-09-14
Do not use horizontal hinting for the editor monospace font.
bruvzg
2022-09-14
Merge pull request #65493 from V-Sekai/lod_scaling
Rémi Verschelde
2022-09-13
Disable menus and functionality that are not relevant on the Android Editor port
Fredia Huya-Kouadio
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
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