Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-18 | Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop | Rémi Verschelde | |
Fix loop mode button update in the Animation editor | |||
2022-09-18 | Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix | Rémi Verschelde | |
color of Command Palette shortcut text not visible in Light theme | |||
2022-09-17 | Fix selected shader file not being highlighted in shader editor list | jeffres | |
2022-09-16 | Command Palette shortcut_text: font color | EliasVincent | |
2022-09-16 | Fix loop mode button update in the Animation editor | Yuri Sizov | |
2022-09-16 | Merge pull request #60786 from Rindbee/update-editor-property-status | Rémi Verschelde | |
Update checked based on the variant type of the value | |||
2022-09-16 | Merge pull request #65868 from timothyqiu/metadata-crash | Rémi Verschelde | |
Fix crash open opening Add Metadata dialog | |||
2022-09-16 | Merge pull request #65846 from clayjohn/mem-leak | Rémi Verschelde | |
Free preview sun and environement on editor close | |||
2022-09-16 | Merge pull request #65854 from YeldhamDev/add_element_fix | Rémi Verschelde | |
Fix empty text in the add button when editing nodes with items | |||
2022-09-16 | Merge pull request #65325 from TokageItLab/refactor-variant-for-anim | Rémi Verschelde | |
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween` | |||
2022-09-15 | Free preview sun and environement on editor close. | clayjohn | |
Previously, they would only be freed if they were in the editor node tree. | |||
2022-09-16 | Fix crash open opening Add Metadata dialog | Haoyu Qiu | |
2022-09-15 | Fix empty text in the add button when editing nodes with items | Michael Alexsander | |
2022-09-16 | Update checked based on the variant type of the value | Rindbee | |
In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`. **Known problems:** 1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`). 2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`. | |||
2022-09-15 | Remove unused `abort_scan` variable | Aaron Franke | |
2022-09-15 | Merge pull request #65830 from EricEzaM/fix-shortcut-crash | Rémi Verschelde | |
Check TreeItem for nullptr before accessing. | |||
2022-09-15 | Merge pull request #62903 from ↵ | Rémi Verschelde | |
Rindbee/fix-property-link-not-work-in-MultiNodeEdit Set the changed field to empty (meaning all) if the link button is pressed | |||
2022-09-15 | Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree | Rémi Verschelde | |
Fix redraw timing in `AnimationBlendTreeEditor` | |||
2022-09-15 | Check TreeItem for nullptr before accessing. | Eric M | |
2022-09-15 | Merge pull request #65806 from akien-mga/pm-improve-conversion-dialog | Rémi Verschelde | |
Clarify text in project conversion dialogs | |||
2022-09-15 | Project Manager: Clarify text in project conversion dialogs | Rémi Verschelde | |
Let the cancel button grab focus to prevent any accident. Make the full project conversion respect OS specific ok/cancel positions. Improve popup sizing and wrapping a bit. | |||
2022-09-14 | 2D and 3D Skeleton modification docs, and small fixes. | Lyuma | |
Mark SkeletonModificationStack3D and related as deprecated. Mark local bone override and axis functions deprecated in Skeleton3D api. Fix array property glitch in SkeletonModificationStack2D Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated. | |||
2022-09-15 | Move some methods to Animation from Variant for refactoring | Silc Renew | |
2022-09-14 | Merge pull request #65430 from SaracenOne/read_only_array | Rémi Verschelde | |
Add read-only mode to inspector array and dictionary viewer. | |||
2022-09-14 | Merge pull request #65774 from bruvzg/no_mono_hinting | Rémi Verschelde | |
Do not use horizontal hinting for the editor monospace font. | |||
2022-09-14 | Merge pull request #65494 from V-Sekai/fix_inspect_command_context | Rémi Verschelde | |
2022-09-14 | Merge pull request #65421 from V-Sekai/spriteframes_read_only | Rémi Verschelde | |
2022-09-14 | Fix redraw timing in AnimationBlendTreeEditor | Silc Renew | |
2022-09-14 | Do not use horizontal hinting for the editor monospace font. | bruvzg | |
2022-09-14 | Merge pull request #65493 from V-Sekai/lod_scaling | Rémi Verschelde | |
Fixes LOD scaling issues on skinned meshes. | |||
2022-09-13 | Disable menus and functionality that are not relevant on the Android Editor port | Fredia Huya-Kouadio | |
2022-09-14 | Fix LOD-generation on skinned meshes. | SaracenOne | |
2022-09-14 | Merge pull request #65490 from halgriffiths/profiler-fix | Rémi Verschelde | |
Fix broken profiler in 4.0 | |||
2022-09-13 | Don't print error on empty actions | kobewi | |
2022-09-13 | Fix profiler being disabled at wrong times | halgriffiths | |
Co-authored by: Will Whitty <tavurth@gmail.com> | |||
2022-09-13 | Merge pull request #65621 from KoBeWi/eternal_pattern | Rémi Verschelde | |
Fix broken patterns on TileMap layer change | |||
2022-09-13 | Merge pull request #65624 from KoBeWi/help_I'm_stuck | Rémi Verschelde | |
Prevent infinite loops in editor help search | |||
2022-09-13 | Merge pull request #65632 from YeldhamDev/thin_editors | Rémi Verschelde | |
Shrink shader editor's oversized borders | |||
2022-09-13 | Merge pull request #65651 from dzil123/animation_tree_node_rename | Rémi Verschelde | |
2022-09-13 | Merge pull request #64927 from KoBeWi/three2four | Rémi Verschelde | |
2022-09-13 | Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME | Rémi Verschelde | |
2022-09-13 | Merge pull request #65679 from ↵ | Rémi Verschelde | |
Calinou/3d-editor-improve-preview-sun-sky-usability | |||
2022-09-13 | Fix category of view_index inputs in the visual shader editor | Yuri Rubinsky | |
2022-09-13 | Merge pull request #65704 from akien-mga/web-editor-fix-some-errors | Rémi Verschelde | |
Fix some errors affecting the Web editor | |||
2022-09-12 | project manager language OptionButton fit to longest item | Nathan Franke | |
2022-09-12 | Add option to convert project from Project Manager | kobewi | |
2022-09-12 | VCS plugin: SSH key dialog defaults to HOME | Rémi Verschelde | |
Fixes #65691. | |||
2022-09-12 | Fix some errors affecting the Web editor | Rémi Verschelde | |
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. | |||
2022-09-12 | Improve 3D editor preview sun and sky usability | Hugo Locurcio | |
- Use grayscale icons to look better when pressed (with accent color modulation). - Invert state to be more logical (pressed = preview is enabled, not disabled). | |||
2022-09-11 | Ignore node rename if already exited blend tree | dzil123 | |