Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-17 | Merge pull request #64277 from KoBeWi/script_editor🧹🧹 | Rémi Verschelde | |
Reorganize script editor menu | |||
2022-10-17 | Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process | Rémi Verschelde | |
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS` | |||
2022-10-15 | Fix case where mutex is never unlocked | Marc Gilleron | |
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-15 | Merge pull request #67420 from KoBeWi/🍋🔫 | Rémi Verschelde | |
Separate Line and CurveLinear icons | |||
2022-10-15 | Merge pull request #67393 from KoBeWi/🥕 | Rémi Verschelde | |
Preserve caret when updating EditorPropertyText | |||
2022-10-15 | Merge pull request #67383 from EricEzaM/67211-focus-input-box | Rémi Verschelde | |
Focus EventListener when InputEventConfigurationDialog is opened. | |||
2022-10-15 | Separate Line and CurveLinear icons | kobewi | |
2022-10-14 | Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS | Ricardo Buring | |
Fixes crashes in the editor with threaded physics (when dragging a scene into the viewport or when snapping a node to the floor). | |||
2022-10-14 | Reorganize script editor menu | kobewi | |
2022-10-14 | Preserve caret when updating EditorPropertyText | kobewi | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Focus EventListener when InputEventConfigurationDialog is opened. | Eric M | |
2022-10-14 | Merge pull request #67370 from KoBeWi/queueueuedraw | Rémi Verschelde | |
Redraw 2D viewport when scene changes | |||
2022-10-14 | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde | |
Do not allow editing Scene-inherited signal connections | |||
2022-10-14 | Redraw 2D viewport when scene changes | kobewi | |
2022-10-13 | Do not allow editing Scene-inherited signal connections | Micky | |
Inherited connections are also highlighted with the warning color in the Node dock. | |||
2022-10-13 | Optimize Convex Collision | Juan Linietsky | |
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance. | |||
2022-10-13 | Merge pull request #67344 from KoBeWi/hollow_property | Rémi Verschelde | |
Add empty state to enum properties | |||
2022-10-13 | Merge pull request #66337 from EricEzaM/sprite-frames | Rémi Verschelde | |
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor | |||
2022-10-13 | Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & ↵ | Eric M | |
consistency. | |||
2022-10-13 | Add empty state to enum properties | kobewi | |
2022-10-13 | Merge pull request #59468 from EricEzaM/fix-zoom-shortcuts | Rémi Verschelde | |
Fix zoom in/out keyboard shortcuts not working | |||
2022-10-12 | Merge pull request #66952 from bruvzg/macos_net_export | Rémi Verschelde | |
Fix macOS .NET export. | |||
2022-10-12 | Merge pull request #67277 from KoBeWi/🤦♂️ | Rémi Verschelde | |
Fix source sort not saving in TileMap editor | |||
2022-10-12 | Merge pull request #65779 from Mickeon/rename-camera-follow | Rémi Verschelde | |
Rename Camera2D's `smoothing` to `position_smoothing` | |||
2022-10-11 | Merge pull request #67215 from Nidjo123/project-dialog-resize | Rémi Verschelde | |
Resize project dialog only when necessary | |||
2022-10-11 | Fix source sort not saving in TileMap editor | kobewi | |
2022-10-11 | Merge pull request #67244 from RandomShaper/split_render_further_2 | Rémi Verschelde | |
Polish rendering driver refactor further (take 2) | |||
2022-10-11 | Polish rendering driver refactor further (take 2) | Pedro J. Estébanez | |
2022-10-11 | Resize project dialog only when necessary | Nikola Bunjevac | |
2022-10-11 | Rename Camera2D's `smoothing` to `position_smoothing` | Micky | |
For Camera2D: `smoothing_enabled` -> `position_smoothing_enabled` `set_enable_follow_smoothing` -> `set_position_smoothing_enabled` `is_follow_smoothing_enabled` -> `is_position_smoothing_enabled` `smoothing_speed` -> `position_smoothing_speed` `set_follow_smoothing` -> `set_position_smoothing_speed` `get_follow_smoothing` -> `get_position_smoothing_speed` | |||
2022-10-11 | Merge pull request #40274 from Juankz/clips_importing_improvement | Rémi Verschelde | |
Add animation slices for individual animations | |||
2022-10-11 | Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es | Rémi Verschelde | |
Rename remaining "*_enable" to "*_enabled" | |||
2022-10-11 | Merge pull request #62659 from Chaosus/editor_group_rename_option | Rémi Verschelde | |
Add ability to rename groups in the GroupsEditor | |||
2022-10-11 | Merge pull request #67018 from Mickeon/try-connections-dialog-self-connection | Rémi Verschelde | |
Add Editor Setting for default name when connecting signal to self | |||
2022-10-11 | Merge pull request #66310 from ↵ | Rémi Verschelde | |
TokageItLab/Change-bonemapper-background-silhouette Change bone mapper background model silhouette | |||
2022-10-11 | Merge pull request #61776 from Rindbee/fix-code-editor-search | Rémi Verschelde | |
Fix some bugs about search in code editor | |||
2022-10-11 | Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-ok | Rémi Verschelde | |
Add editor setting for AcceptDialog OK/Cancel buttons positioning | |||
2022-10-11 | Fix some bugs about search in code editor | Rindbee | |
1. Fix #61713; 2. Fix the bug when there are consecutive matches, forward searching will skip the adjacent item; 3. Fix the bug that enable the selection-only option will affect the operations in search mode. | |||
2022-10-11 | Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting | Rémi Verschelde | |
Add a project setting to make the root viewport transparent | |||
2022-10-11 | Merge pull request #67224 from Mickeon/jason | Rémi Verschelde | |
Use `JSON::stringify` where possible | |||
2022-10-10 | Add animation slices for individual animations | Juan Velandia | |
This improves the workflow for animations in a single timeline. The users are no longer forced to slice one animation named "default". Instead users can choose which animation(s) to break and how. Changes: - Remove slicing options from the animation player import menu - Add such options to the animation import menu - Rename clips to slices wherever was left | |||
2022-10-11 | Use `JSON::stringify` where possible | Micky | |
2022-10-10 | Fix node name casing issues | kobewi | |
Co-authored-by: ryburnj <jordanryburn@gmail.com> | |||
2022-10-10 | Merge pull request #67183 from akien-mga/gcc-warnings-cleanup | Rémi Verschelde | |
SCons: Cleanup GCC warnings configuration | |||
2022-10-10 | Merge pull request #67124 from KoBeWi/load_before_save | Rémi Verschelde | |
Fallback to ResourceLoader if can't find UID | |||
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. | |||
2022-10-10 | Remove default shortcut for Preview Canvas Scale | kobewi | |