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2022-11-24Merge pull request #69128 from Chaosus/vs_fix_custom_nodesRémi Verschelde
Fix custom visual shader nodes not being loaded at startup
2022-11-24Merge pull request #69127 from KoBeWi/redUNDOntRémi Verschelde
Cleanup remaining EditorUndoRedoManager usages
2022-11-24Merge pull request #69072 from souplamp/history-dock-check-connectedRémi Verschelde
Add history dock to default editor layout, and prevent signal connecting multiple times
2022-11-24Fix custom visual shader nodes not being loaded at startupYuri Rubinsky
2022-11-24Cleanup remaining EditorUndoRedoManager usageskobewi
2022-11-24Merge pull request #66574 from MewPurPur/search-results-improvementsRémi Verschelde
Fixes and improvements to Search Results dock
2022-11-24Merge pull request #68938 from brunosxs/fix/subresource-documentationRémi Verschelde
Fix for documentation not appearing in preview in editor inspector
2022-11-24History dock singleton, set default editor layout, ready notificationsouplamp
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear - change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout
2022-11-24Improve editor property capitalizationHugo Locurcio
- Don't capitalize stop words such as "at", "in" or "to". - Add more acronyms to capitalize. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-11-24Merge pull request #69105 from pkowal1982/opacityRémi Verschelde
Fix near one opacity in editor icons
2022-11-24[Editor] Fix float dock shows untranslated title.Zae
2022-11-24Fix near one opacity in editor iconsPaweł
2022-11-23Fix for documentation not appearing in preview in editor inspectorBrunoSXS
2022-11-23Merge pull request #69049 from pkowal1982/roundRémi Verschelde
Fix roundness of DebugSkipBreakpointsOff icon
2022-11-23Fix roundness of DebugSkipBreakpointsOff iconPaweł
2022-11-23Merge pull request #69056 from fire/skeleton-crashRémi Verschelde
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
2022-11-23Merge pull request #69048 from akien-mga/thorvg-better-errorsRémi Verschelde
ImageLoaderSVG: Improve error reporting
2022-11-23Merge pull request #68369 from Chaosus/fix_quick_openRémi Verschelde
Fix Quick Open window to use EDSCALE and save the size between popups
2022-11-23Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.K. S. Ernest (iFire) Lee
2022-11-23ImageLoaderSVG: Improve error reportingRémi Verschelde
2022-11-23Fix Quick Open window to use EDSCALE and save the size between popupsYuri Rubinsky
2022-11-23Merge pull request #68648 from KoBeWi/instancentianatate_scriptRémi Verschelde
Allow directly instantiate scripts in scene tree
2022-11-22Merge pull request #68354 from anvilfolk/cant-clear-scriptRémi Verschelde
Fixes inability to assign script after clearing
2022-11-22Allow directly instantiate scripts in scene treekobewi
2022-11-22Merge pull request #68964 from MewPurPur/tweak-gradient-editorRémi Verschelde
Fixes and improvements to Gradient preview
2022-11-21Fixes inability to assign script after clearingocean (they/them)
2022-11-21Fix Gradient preview issuesVolTer
2022-11-21Don't update EditorSettings dialog unnecessarilykobewi
2022-11-21Merge pull request #68946 from timothyqiu/setget-3to4Rémi Verschelde
Complete `setget` 3to4 conversion
2022-11-21Merge pull request #68943 from timothyqiu/vformat-argsRémi Verschelde
Fix not enough arguments error when validating 3to4 conversion
2022-11-21Complete setget 3to4 conversionHaoyu Qiu
2022-11-21Fix not enough arguments error when validating 3to4 conversionHaoyu Qiu
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables
2022-11-20Allow selecting text in shader compilation logsMarc Gilleron
2022-11-20Merge pull request #68922 from TokageItLab/fix-animtree-crashRémi Verschelde
Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()`
2022-11-21Fix AnimationTree crash & rename get_tree() to get_animation_tree()Silc Renew
2022-11-20Merge pull request #68902 from TokageItLab/fix-animation-changed-signalRémi Verschelde
Fix connection of animation "changed" signal in AnimationTrackEditor
2022-11-20Merge pull request #68904 from aaronfranke/texture-methodsRémi Verschelde
Rename TextureButton set_*_texture methods to set_texture_*
2022-11-20Double precision of `String.split_floats`Micky
2022-11-20Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-modeRémi Verschelde
Fix the behavior of focus selection in bezier editor
2022-11-20Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-pluginRémi Verschelde
Capitalize Skeleton3D's editor plugin dropdown options
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke
2022-11-20Fix connection of animation changed signal in AnimationTrackEditorSilc Renew
2022-11-19Fix the behavior of focus selection in bezier editorSilc Renew
2022-11-19Fix missing editor pluginsHaoyu Qiu
2022-11-18Merge pull request #68824 from TokageItLab/fix-root-assignRémi Verschelde
Make the root motion track candidates all the bones of the Skeleton existing in the tracks
2022-11-18Merge pull request #68821 from ↵Rémi Verschelde
EricEzaM/68617-fix-event-text-and-jpmotion-deadzone Refactor `get_event_text` to a static method, remove high deadzone from event configuration
2022-11-18Merge pull request #60686 from trollodel/move_editor_registrationRémi Verschelde
Move editor class and plugin registrations to a dedicated file
2022-11-18capitalize skeleton3d plugin dropdownsouplamp
2022-11-18Merge pull request #68799 from Chaosus/shader_fixRémi Verschelde
Prevent stack overflow when setting a shader global value