Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-24 | Merge pull request #69128 from Chaosus/vs_fix_custom_nodes | Rémi Verschelde | |
Fix custom visual shader nodes not being loaded at startup | |||
2022-11-24 | Merge pull request #69127 from KoBeWi/redUNDOnt | Rémi Verschelde | |
Cleanup remaining EditorUndoRedoManager usages | |||
2022-11-24 | Merge pull request #69072 from souplamp/history-dock-check-connected | Rémi Verschelde | |
Add history dock to default editor layout, and prevent signal connecting multiple times | |||
2022-11-24 | Fix custom visual shader nodes not being loaded at startup | Yuri Rubinsky | |
2022-11-24 | Cleanup remaining EditorUndoRedoManager usages | kobewi | |
2022-11-24 | Merge pull request #66574 from MewPurPur/search-results-improvements | Rémi Verschelde | |
Fixes and improvements to Search Results dock | |||
2022-11-24 | Merge pull request #68938 from brunosxs/fix/subresource-documentation | Rémi Verschelde | |
Fix for documentation not appearing in preview in editor inspector | |||
2022-11-24 | History dock singleton, set default editor layout, ready notification | souplamp | |
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear - change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout | |||
2022-11-24 | Improve editor property capitalization | Hugo Locurcio | |
- Don't capitalize stop words such as "at", "in" or "to". - Add more acronyms to capitalize. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-11-24 | Merge pull request #69105 from pkowal1982/opacity | Rémi Verschelde | |
Fix near one opacity in editor icons | |||
2022-11-24 | [Editor] Fix float dock shows untranslated title. | Zae | |
2022-11-24 | Fix near one opacity in editor icons | Paweł | |
2022-11-23 | Fix for documentation not appearing in preview in editor inspector | BrunoSXS | |
2022-11-23 | Merge pull request #69049 from pkowal1982/round | Rémi Verschelde | |
Fix roundness of DebugSkipBreakpointsOff icon | |||
2022-11-23 | Fix roundness of DebugSkipBreakpointsOff icon | Paweł | |
2022-11-23 | Merge pull request #69056 from fire/skeleton-crash | Rémi Verschelde | |
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | |||
2022-11-23 | Merge pull request #69048 from akien-mga/thorvg-better-errors | Rémi Verschelde | |
ImageLoaderSVG: Improve error reporting | |||
2022-11-23 | Merge pull request #68369 from Chaosus/fix_quick_open | Rémi Verschelde | |
Fix Quick Open window to use EDSCALE and save the size between popups | |||
2022-11-23 | Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | K. S. Ernest (iFire) Lee | |
2022-11-23 | ImageLoaderSVG: Improve error reporting | Rémi Verschelde | |
2022-11-23 | Fix Quick Open window to use EDSCALE and save the size between popups | Yuri Rubinsky | |
2022-11-23 | Merge pull request #68648 from KoBeWi/instancentianatate_script | Rémi Verschelde | |
Allow directly instantiate scripts in scene tree | |||
2022-11-22 | Merge pull request #68354 from anvilfolk/cant-clear-script | Rémi Verschelde | |
Fixes inability to assign script after clearing | |||
2022-11-22 | Allow directly instantiate scripts in scene tree | kobewi | |
2022-11-22 | Merge pull request #68964 from MewPurPur/tweak-gradient-editor | Rémi Verschelde | |
Fixes and improvements to Gradient preview | |||
2022-11-21 | Fixes inability to assign script after clearing | ocean (they/them) | |
2022-11-21 | Fix Gradient preview issues | VolTer | |
2022-11-21 | Don't update EditorSettings dialog unnecessarily | kobewi | |
2022-11-21 | Merge pull request #68946 from timothyqiu/setget-3to4 | Rémi Verschelde | |
Complete `setget` 3to4 conversion | |||
2022-11-21 | Merge pull request #68943 from timothyqiu/vformat-args | Rémi Verschelde | |
Fix not enough arguments error when validating 3to4 conversion | |||
2022-11-21 | Complete setget 3to4 conversion | Haoyu Qiu | |
2022-11-21 | Fix not enough arguments error when validating 3to4 conversion | Haoyu Qiu | |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann | |
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables | |||
2022-11-20 | Allow selecting text in shader compilation logs | Marc Gilleron | |
2022-11-20 | Merge pull request #68922 from TokageItLab/fix-animtree-crash | Rémi Verschelde | |
Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()` | |||
2022-11-21 | Fix AnimationTree crash & rename get_tree() to get_animation_tree() | Silc Renew | |
2022-11-20 | Merge pull request #68902 from TokageItLab/fix-animation-changed-signal | Rémi Verschelde | |
Fix connection of animation "changed" signal in AnimationTrackEditor | |||
2022-11-20 | Merge pull request #68904 from aaronfranke/texture-methods | Rémi Verschelde | |
Rename TextureButton set_*_texture methods to set_texture_* | |||
2022-11-20 | Double precision of `String.split_floats` | Micky | |
2022-11-20 | Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-mode | Rémi Verschelde | |
Fix the behavior of focus selection in bezier editor | |||
2022-11-20 | Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-plugin | Rémi Verschelde | |
Capitalize Skeleton3D's editor plugin dropdown options | |||
2022-11-19 | Rename TextureButton set_*_texture methods to set_texture_* | Aaron Franke | |
2022-11-20 | Fix connection of animation changed signal in AnimationTrackEditor | Silc Renew | |
2022-11-19 | Fix the behavior of focus selection in bezier editor | Silc Renew | |
2022-11-19 | Fix missing editor plugins | Haoyu Qiu | |
2022-11-18 | Merge pull request #68824 from TokageItLab/fix-root-assign | Rémi Verschelde | |
Make the root motion track candidates all the bones of the Skeleton existing in the tracks | |||
2022-11-18 | Merge pull request #68821 from ↵ | Rémi Verschelde | |
EricEzaM/68617-fix-event-text-and-jpmotion-deadzone Refactor `get_event_text` to a static method, remove high deadzone from event configuration | |||
2022-11-18 | Merge pull request #60686 from trollodel/move_editor_registration | Rémi Verschelde | |
Move editor class and plugin registrations to a dedicated file | |||
2022-11-18 | capitalize skeleton3d plugin dropdown | souplamp | |
2022-11-18 | Merge pull request #68799 from Chaosus/shader_fix | Rémi Verschelde | |
Prevent stack overflow when setting a shader global value |