index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-04
Fix compilation error after 4c30963
Rémi Verschelde
2022-01-04
Merge pull request #56429 from PucklaMotzer09/tile_set_editor_hide
Rémi Verschelde
2022-01-04
Fix shadowing warning after #52611
Rémi Verschelde
2022-01-04
Merge pull request #52611 from KoBeWi/outsider_resources
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #56444 from Calinou/3d-editor-freelook-sensitivity-scale-w...
Rémi Verschelde
2022-01-03
Merge pull request #53957 from fabriceci/new-template-workflow
Rémi Verschelde
2022-01-03
Merge pull request #56327 from pycbouh/editor-theme-goes-brrr-but-then-halts
Rémi Verschelde
2022-01-03
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Rémi Verschelde
2022-01-03
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2022-01-03
Merge pull request #55312 from YeldhamDev/theme_editor_undo
Rémi Verschelde
2022-01-03
Merge pull request #56259 from Chaosus/fix_property_editor_resize
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2022-01-02
Scale freelook sensitivity with zoom in the 3D editor
Hugo Locurcio
2022-01-02
Correctly show and hide tile set editor panel
PucklaMotzer09
2022-01-02
Fix various typos
luz paz
2021-12-30
Add undo/redo capabilities to the theme editor
Michael Alexsander
2021-12-29
Make the theme editor correctly stop updating after it was hidden
Yuri Sizov
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-26
Fix size of the default property popup after opening a Color property
Yuri Roubinsky
2021-12-21
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-21
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-12-21
Merge pull request #55761 from KoBeWi/alt_hack
Rémi Verschelde
2021-12-21
Merge pull request #56102 from jmb462/fix-wrong-gradientedit-colorpicker-shape
Rémi Verschelde
2021-12-20
EditorAtlasPacker Fix incorrectly deducing zero height in some cases
kleonc
2021-12-20
Fix wrong ColorPicker shape with GradientEdit
jmb462
2021-12-18
Merge pull request #56041 from Zylann/null_checks2
Rémi Verschelde
2021-12-18
Fix crash if font fails loading when generating a preview
Marc Gilleron
2021-12-17
Merge pull request #55976 from timothyqiu/font-preview-fg
Rémi Verschelde
2021-12-18
Fix font preview text color on light background
Haoyu Qiu
2021-12-17
Don't crash when texture param is null
Marc Gilleron
2021-12-16
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-12-16
Merge pull request #55930 from timothyqiu/doctool-i18n
Rémi Verschelde
2021-12-16
Make `--doctool` locale aware
Haoyu Qiu
2021-12-16
Merge pull request #55747 from timothyqiu/editor-proxy
Fabio Alessandrelli
2021-12-15
Merge pull request #55927 from pycbouh/editor-add-theme-type-communication
Rémi Verschelde
2021-12-15
Make EditorSpinSlider grabbers thicker to be more noticeable
Hugo Locurcio
2021-12-14
Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ...
Xavier Sellier
2021-12-14
Improve user communication in the Add Item Type dialog
Yuri Sizov
2021-12-13
Allow to copy foreign nodes
kobewi
2021-12-12
Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UI
Rémi Verschelde
2021-12-12
Merge pull request #55816 from RandomShaper/fix_revert_null_defaults
Rémi Verschelde
2021-12-12
Merge pull request #55836 from jabcross/asset-selectable
Rémi Verschelde
2021-12-12
Merge pull request #55860 from rcorre/mesh_typo
Rémi Verschelde
2021-12-12
Fix typo in create_outline error message.
Ryan Roden-Corrent
2021-12-11
Allow selection in asset description
jabcross
[next]