Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-27 | Merge pull request #66441 from Calinou/editor-fix-play-buttons-disappearing | Rémi Verschelde | |
Fix project run/stop buttons disappearing in the editor | |||
2022-09-26 | Merge pull request #66440 from Chaosus/shader_completion_defines | Yuri Rubinsky | |
2022-09-26 | Merge pull request #66416 from MewPurPur/dependency-editor-improvements | Rémi Verschelde | |
Add ability to open multiple scenes in the Dependency Editor | |||
2022-09-26 | Merge pull request #66382 from MewPurPur/replace-in-files-forever | Rémi Verschelde | |
Make Replace in Files always visible in Search | |||
2022-09-26 | Merge pull request #66309 from RedMser/focus-search-bar-scene-tree-dialog | Rémi Verschelde | |
focus search bar by default | |||
2022-09-26 | Add defines to completion list in shaders | Yuri Rubinsky | |
2022-09-26 | Fix project run/stop buttons disappearing in the editor | Hugo Locurcio | |
2022-09-26 | Style: Cleanup header guards for consistency | Rémi Verschelde | |
Fix file names for {Static,Lightmap}RaycasterEmbree. | |||
2022-09-26 | Merge pull request #64756 from Calinou/editor-rename-run-project-shortcuts | Rémi Verschelde | |
Rename editor run/pause/stop shortcuts and tooltips for consistency | |||
2022-09-26 | Merge pull request #66404 from KoBeWi/advancement | Rémi Verschelde | |
Remember advanced state of connection dialog | |||
2022-09-26 | Merge pull request #66405 from Rindbee/fix-gd-not-sync-via-lsp | Rémi Verschelde | |
Fix out of sync when the script is edited externally via lsp | |||
2022-09-25 | Add ability to open multiple scenes in the Dependency Editor | VolTer | |
2022-09-25 | Remember advanced state of connection dialog | kobewi | |
2022-09-25 | Rename editor run/pause/stop shortcuts and tooltips for consistency | Hugo Locurcio | |
The new naming better suits non-game applications and is more explicit. | |||
2022-09-25 | Fix out of sync when the script is edited externally via lsp | Rindbee | |
Previously, external editing via lsp would modify the modified time of the script, which caused the internal display of the script to not be refreshed when refocusing the engine. Now saving the script externally via lsp will automatically refresh the internal display. | |||
2022-09-25 | Merge pull request #65535 from RedMser/script-editor-inheritance-icon | Rémi Verschelde | |
Show override icon in script editor gutter | |||
2022-09-25 | Merge pull request #66233 from DorianSzlachcic/3-to-4-converter-issue | Rémi Verschelde | |
Prevent 3-to-4 project converter from adding extra line for move_and_slide | |||
2022-09-25 | Prevent 3-to-4 project converter from adding extra line for move_and_slide | DorianSzlachcic | |
Fixes #66054 | |||
2022-09-25 | Merge pull request #65290 from requizm/fix/65081/cannot_set_escape | Rémi Verschelde | |
Disabled "Escape" button when closing the shortcut window | |||
2022-09-25 | Merge pull request #66289 from Rindbee/fix-scene-export | Rémi Verschelde | |
Fix sub-scene root nodes not getting the correct inheritance chain when exporting | |||
2022-09-25 | Make Replace in Files always visible in Search | VolTer | |
2022-09-25 | Merge pull request #66338 from asmaloney/some-include-cleanups | Rémi Verschelde | |
Remove unused includes & move some includes to top of file | |||
2022-09-25 | Merge pull request #65531 from Mickeon/project-converter-missing-entries | Rémi Verschelde | |
Add a few missing entries in Project Converter | |||
2022-09-23 | Remove unused includes & move some includes to top of file | Andy Maloney | |
2022-09-23 | SceneTreeDialog: focus search bar by default | RedMser | |
2022-09-23 | Fix sub-scene root nodes not getting the correct inheritance chain when ↵ | Rindbee | |
exporting | |||
2022-09-23 | Merge pull request #66254 from bruvzg/macos_title | Rémi Verschelde | |
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement. | |||
2022-09-23 | Merge pull request #66248 from akien-mga/warnings-gcc-Wmaybe-uninitialized | Rémi Verschelde | |
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | |||
2022-09-22 | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵ | bruvzg | |
incorrect window button position/order when system primary language is RTL. | |||
2022-09-22 | Fixed root name invalid at scene creation. | Nong Van Tinh | |
2022-09-22 | Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | Rémi Verschelde | |
Not sure why I didn't get those before, it may be due to upstream changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply rebuilding Godot from scratch with different options. | |||
2022-09-22 | Merge pull request #66240 from bruvzg/ftr_hide | Rémi Verschelde | |
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty. | |||
2022-09-22 | [Font Inspector Plugin] Hide "Add Feature" button if supported feature list ↵ | bruvzg | |
is empty. | |||
2022-09-22 | Automatically use class name for empty renames | kobewi | |
2022-09-21 | Merge pull request #65816 from bruvzg/proj_settings_missing_flags | Rémi Verschelde | |
Add missing initial window flags and window mode to the project settings. | |||
2022-09-21 | Merge pull request #65933 from Mickeon/remove-scene-tree-dock-unused | Rémi Verschelde | |
Remove unused `import_subscene()` in Scene Tree Dock | |||
2022-09-21 | Merge pull request #65934 from YuriSizov/editor-theme-big-thumb | Rémi Verschelde | |
Improve icon generation in the editor theme | |||
2022-09-21 | Merge pull request #66212 from ↵ | Rémi Verschelde | |
kleonc/script-text-editor-fix-check-if-script-used-within-scene `ScriptTextEditor` Fix checking if script is attached to any node belonging to scene | |||
2022-09-21 | QuickOpen: Disable loading resources for now, too slow | Rémi Verschelde | |
As expected while reviewing #62417 this is indeed not practical without a better system to retrieve this information. Fixes #66179. | |||
2022-09-21 | Fix checking if script is attached to any node belonging to scene | kleonc | |
2022-09-21 | Merge pull request #63576 from KoBeWi/list_clicker | Rémi Verschelde | |
Simplify script list click logic | |||
2022-09-21 | Merge pull request #66056 from ↵ | Rémi Verschelde | |
Rindbee/fix-EditorInspectorCategory-minimum-size-calculation Fix `EditorInspectorCategory` minimum size calculation | |||
2022-09-21 | Merge pull request #62666 from AThousandShips/tree_folding | Rémi Verschelde | |
Tree recursive folding (like Scene Tree Dock) | |||
2022-09-21 | Fix EditorInspectorCategory minimum size calculation | Rindbee | |
Calculated using the same theme property values as in `NOTIFICATION_DRAW`, keeping the width at `0` and calculating only the height. | |||
2022-09-21 | Tree recursive folding | Ninni Pipping | |
2022-09-21 | Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed | Rémi Verschelde | |
Fix possible crash when drag and dropping nodes | |||
2022-09-21 | Merge pull request #64359 from Mickeon/rename-camera-rotating | Rémi Verschelde | |
Reverse Camera2D.`rotating` to `ignore_rotation` | |||
2022-09-21 | Merge pull request #60478 from KoBeWi/compect_dialog | Rémi Verschelde | |
Reorganize connection dialog | |||
2022-09-21 | Fix crash with drag and dropping nodes | VolTer | |
2022-09-21 | Reverse Camera2D.`rotating` to `ignore_rotation` | Micky | |
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well. |