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2022-10-17Merge pull request #64277 from KoBeWi/script_editor🧹🧹Rémi Verschelde
Reorganize script editor menu
2022-10-17Merge pull request #67411 from rburing/editor_cast_rays_in_physics_processRémi Verschelde
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-15Fix case where mutex is never unlockedMarc Gilleron
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
Make some Image methods static
2022-10-15Merge pull request #67420 from KoBeWi/🍋🔫Rémi Verschelde
Separate Line and CurveLinear icons
2022-10-15Merge pull request #67393 from KoBeWi/🥕Rémi Verschelde
Preserve caret when updating EditorPropertyText
2022-10-15Merge pull request #67383 from EricEzaM/67211-focus-input-boxRémi Verschelde
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15Separate Line and CurveLinear iconskobewi
2022-10-14Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESSRicardo Buring
Fixes crashes in the editor with threaded physics (when dragging a scene into the viewport or when snapping a node to the floor).
2022-10-14Reorganize script editor menukobewi
2022-10-14Preserve caret when updating EditorPropertyTextkobewi
2022-10-14Make some Image methods statickobewi
2022-10-14Focus EventListener when InputEventConfigurationDialog is opened.Eric M
2022-10-14Merge pull request #67370 from KoBeWi/queueueuedrawRémi Verschelde
Redraw 2D viewport when scene changes
2022-10-14Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signalsRémi Verschelde
Do not allow editing Scene-inherited signal connections
2022-10-14Redraw 2D viewport when scene changeskobewi
2022-10-13Do not allow editing Scene-inherited signal connectionsMicky
Inherited connections are also highlighted with the warning color in the Node dock.
2022-10-13Optimize Convex CollisionJuan Linietsky
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance.
2022-10-13Merge pull request #67344 from KoBeWi/hollow_propertyRémi Verschelde
Add empty state to enum properties
2022-10-13Merge pull request #66337 from EricEzaM/sprite-framesRémi Verschelde
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
2022-10-13Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & ↵Eric M
consistency.
2022-10-13Add empty state to enum propertieskobewi
2022-10-13Merge pull request #59468 from EricEzaM/fix-zoom-shortcutsRémi Verschelde
Fix zoom in/out keyboard shortcuts not working
2022-10-12Merge pull request #66952 from bruvzg/macos_net_exportRémi Verschelde
Fix macOS .NET export.
2022-10-12Merge pull request #67277 from KoBeWi/🤦‍♂️Rémi Verschelde
Fix source sort not saving in TileMap editor
2022-10-12Merge pull request #65779 from Mickeon/rename-camera-followRémi Verschelde
Rename Camera2D's `smoothing` to `position_smoothing`
2022-10-11Merge pull request #67215 from Nidjo123/project-dialog-resizeRémi Verschelde
Resize project dialog only when necessary
2022-10-11Fix source sort not saving in TileMap editorkobewi
2022-10-11Merge pull request #67244 from RandomShaper/split_render_further_2Rémi Verschelde
Polish rendering driver refactor further (take 2)
2022-10-11Polish rendering driver refactor further (take 2)Pedro J. Estébanez
2022-10-11Resize project dialog only when necessaryNikola Bunjevac
2022-10-11Rename Camera2D's `smoothing` to `position_smoothing`Micky
For Camera2D: `smoothing_enabled` -> `position_smoothing_enabled` `set_enable_follow_smoothing` -> `set_position_smoothing_enabled` `is_follow_smoothing_enabled` -> `is_position_smoothing_enabled` `smoothing_speed` -> `position_smoothing_speed` `set_follow_smoothing` -> `set_position_smoothing_speed` `get_follow_smoothing` -> `get_position_smoothing_speed`
2022-10-11Merge pull request #40274 from Juankz/clips_importing_improvementRémi Verschelde
Add animation slices for individual animations
2022-10-11Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-esRémi Verschelde
Rename remaining "*_enable" to "*_enabled"
2022-10-11Merge pull request #62659 from Chaosus/editor_group_rename_optionRémi Verschelde
Add ability to rename groups in the GroupsEditor
2022-10-11Merge pull request #67018 from Mickeon/try-connections-dialog-self-connectionRémi Verschelde
Add Editor Setting for default name when connecting signal to self
2022-10-11Merge pull request #66310 from ↵Rémi Verschelde
TokageItLab/Change-bonemapper-background-silhouette Change bone mapper background model silhouette
2022-10-11Merge pull request #61776 from Rindbee/fix-code-editor-searchRémi Verschelde
Fix some bugs about search in code editor
2022-10-11Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-okRémi Verschelde
Add editor setting for AcceptDialog OK/Cancel buttons positioning
2022-10-11Fix some bugs about search in code editorRindbee
1. Fix #61713; 2. Fix the bug when there are consecutive matches, forward searching will skip the adjacent item; 3. Fix the bug that enable the selection-only option will affect the operations in search mode.
2022-10-11Merge pull request #67104 from Calinou/add-viewport-transparent-project-settingRémi Verschelde
Add a project setting to make the root viewport transparent
2022-10-11Merge pull request #67224 from Mickeon/jasonRémi Verschelde
Use `JSON::stringify` where possible
2022-10-10Add animation slices for individual animationsJuan Velandia
This improves the workflow for animations in a single timeline. The users are no longer forced to slice one animation named "default". Instead users can choose which animation(s) to break and how. Changes: - Remove slicing options from the animation player import menu - Add such options to the animation import menu - Rename clips to slices wherever was left
2022-10-11Use `JSON::stringify` where possibleMicky
2022-10-10Fix node name casing issueskobewi
Co-authored-by: ryburnj <jordanryburn@gmail.com>
2022-10-10Merge pull request #67183 from akien-mga/gcc-warnings-cleanupRémi Verschelde
SCons: Cleanup GCC warnings configuration
2022-10-10Merge pull request #67124 from KoBeWi/load_before_saveRémi Verschelde
Fallback to ResourceLoader if can't find UID
2022-10-10SCons: Re-enable treating `#warning` as error with `werror`Rémi Verschelde
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage.
2022-10-10Remove default shortcut for Preview Canvas Scalekobewi
2022-10-10Merge pull request #65942 from SaracenOne/animation_change_callback_fixRémi Verschelde
Fix animation change callbacks