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2020-01-18Clamp the editor scale to 1 when resetting zoom in the 2D editorHugo Locurcio
This closes #35294.
2020-01-18Fix minimap updating in shader tabYuri Roubinsky
2020-01-17Mark alternate editor display modes as disabled in the GLES2 rendererHugo Locurcio
This partially addresses #27018.
2020-01-17show parametric setters and getters in editor helpLakshay Angrish
2020-01-16i18n: Sync translation template with current sourceRémi Verschelde
2020-01-16i18n: Sync translations with WeblateRémi Verschelde
2020-01-16Merge pull request #34879 from Phischermen/canvas-item-editor-local-space-modeRémi Verschelde
Fix issue regarding rotating Canvas Items in editor
2020-01-16Adds NULL check before using image loaderHaoyu Qiu
2020-01-16Merge pull request #34091 from andrycodestuffs/masterRémi Verschelde
Fixed unknown ASCII symbols rendered instead of tabs in bookmarks list
2020-01-16Fixed unknown symbol drawn instead of tabs in breakpoints/bookmarks listsandrycodestuffs
Tab characters were not rendered properly in the breakpoints and bookmarks lists of the script editor if the bookmarked line was a comment, resulting in unknown ASCII symbols “�”. Fixes #34046. Also changed formatting a bit to enclose the code in backticks (like in Markdown) instead of quotes. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-16Refactor (and fix) how the connect button is disabled.asynts
It should not be possible to click the "Connect" button unless - a node is selected, and - that node is valid in the current mode. The modes are the default and advanced modes which allow connecting to scripts and nodes respectively.
2020-01-16Merge pull request #35123 from asynts/asynts.crash-on-double-clickRémi Verschelde
Prevent crash described in #34555.
2020-01-15Use int64_t for EditorPropertyInteger and warn when out of double rangeAaron Franke
2020-01-15Merge pull request #35165 from groud/fix_memleak_filesystemdockRémi Verschelde
Fixes a memory leak in FileSystemDock
2020-01-15Add an icon for OGG samplesHugo Locurcio
The icon is the same as WAV samples, as both formats are accepted in AudioStreamPlayer. This closes #35163.
2020-01-15Fixes a memory leak in FileSystemDockGilles Roudière
Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com>
2020-01-15Fixes AssetLib crash when JPG module is disabledHaoyu Qiu
JPG module is optional, so check it's existence before using.
2020-01-15Don't close the connection dialog when the validation failed.asynts
Currently the connection dialog is closed when 1. no method name is specified, or 2. no script is attached and if the method name isn't a buildin. That's really annoying.
2020-01-15Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure.
2020-01-15Merge pull request #35132 from Calinou/doc-description-below-briefRémi Verschelde
doc: Move the class description to be just below the brief description
2020-01-15doc: Move the class description to be just below the brief descriptionHugo Locurcio
- Drop the "Brief description" header as it became redundant with this change. - Fix a bug in the editor help where an extraneous newline was added after the header if the class isn't inherited by any others. - Remove the Category line in the rST markup as it's not useful for API users.
2020-01-14Cleanup unnecessary code from before the scrollbar overlapping fixesMichael Alexsander
2020-01-14Merge pull request #34801 from Calinou/add-3d-viewport-crosshairRémi Verschelde
Add a crosshair to the 3D viewport
2020-01-14Prevent crash described in #34555.asynts
Normally it wouldn't be possible to click on the "Connect" button if no node is selected, because the button would be disabled. However, double clicking on a node is also hooked up to the same signal and double clicking is possible even if the "Connect" button is disabled. This caused a crash described in #34555.
2020-01-14Fix issue regarding rotationPhischermen
Canvas items will now rotate correctly no matter what their global scale happens to be.
2020-01-14Merge pull request #35116 from YeldhamDev/more_scrollbar_tweaksRémi Verschelde
Fix more scrollbar anchorings
2020-01-14Fix more scrollbar anchoringsMichael Alexsander
2020-01-14Export: Properly disable resource preview threadRémi Verschelde
Fixes #26857. Fixes #34433. Fixes #34826.
2020-01-14Merge pull request #35082 from akien-mga/dont-count-yer-chickenRémi Verschelde
EditorNode: Delay addon init to NOTIFICATION_READY
2020-01-13Fix more instances of overlapping scrollbarsMichael Alexsander
2020-01-13Add a crosshair to the 3D viewportHugo Locurcio
The crosshair makes freelook navigation a bit easier, while making it clearer that it's possible to select nodes by clicking while in freelook mode. The crosshair is only displayed while in freelook mode. It uses an icon designed to be visible on any background.
2020-01-13EditorNode: Delay addon init to NOTIFICATION_READYRémi Verschelde
Fixes #25635.
2020-01-13Animation editor: Set resource name when duplicatingRémi Verschelde
Fixes #25156.
2020-01-13Clamp the editor scale to 1 for 2D zoom operationsHugo Locurcio
Some people set the editor scale below 1 to fit more content on screen, even if their display doesn't have a particularly low DPI. This closes #35059.
2020-01-13Merge pull request #35050 from Calinou/enlarge-item-list-editorRémi Verschelde
Increase the size of the item list editor popup
2020-01-13Fixes the New Window option in macOS dock menuHaoyu Qiu
2020-01-12Increase the size of the item list editor popupHugo Locurcio
This makes it easier to edit large amounts of items. This partially addresses https://github.com/godotengine/godot-proposals/issues/368.
2020-01-12i18n: Sync translation template with current sourceRémi Verschelde
Prevent parsing 'thirdparty' sources, there are invalid UTF-8 files among Bullet sources.
2020-01-12i18n: Sync translations with WeblateRémi Verschelde
2020-01-12Merge pull request #35037 from timothyqiu/plugin-min-heightRémi Verschelde
Fixes min size of various editor plugins on HiDPI
2020-01-12Merge pull request #35006 from BastiaanOlij/offset_mesh_objRémi Verschelde
Add option to apply an offset to obj mesh import
2020-01-12Fixes min size of various editor plugins on HiDPIHaoyu Qiu
* AnimationTree * AudioStream * ResourcePreloader * ShaderEditor * VisualShaderEditor
2020-01-11Fixes minimap width on HiDPI monitorHaoyu Qiu
2020-01-11Add option to apply an offset to obj mesh importBastiaan Olij
2020-01-10Merge pull request #34934 from volzhs/copy-params-except-scriptRémi Verschelde
Don't copy script with copy params
2020-01-10Use cycle and loop hint flags in glTF2.K. S. Ernest (iFire) Lee
2020-01-10Merge pull request #34981 from timothyqiu/trim-group-nameRémi Verschelde
Trims user provided group name
2020-01-10Merge pull request #34969 from volzhs/anim-bezierRémi Verschelde
Fix inserting bezier curve in Animation editor
2020-01-10Trims user provided group nameHaoyu Qiu
2020-01-10Merge pull request #34937 from YeldhamDev/scriptdiag_disable_loadRémi Verschelde
Add option to disable loading scripts in ScriptCreateDialog