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AgeCommit message (Collapse)Author
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09Change PrismMesh editor icon to look like a prism.John Wigg
2021-08-09Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tileRémi Verschelde
Fix Gradient and Color Picker checkerboard, Fix tile parameter for CanvasItem.draw_texture_rect
2021-08-09Merge pull request #51431 from Chaosus/vs_cosmeticYuri Roubinsky
Added small offset to the content of nodes in VisualShader
2021-08-09Added small offset to the content of nodes in VisualShaderYuri Roubinsky
2021-08-09Fix some bugs in shader creation dialog (continue)Yuri Roubinsky
2021-08-09Fix some bugs in shader creation dialogYuri Roubinsky
2021-08-08Make property description in the animation editor actually show itMichael Alexsander
2021-08-08Merge pull request #51217 from timothyqiu/more-i18nRémi Verschelde
Fix various i18n failures
2021-08-08Merge pull request #51395 from angad-k/pseudolocalization-squashedRémi Verschelde
Add pseudolocalization to Godot. (GSoC'21)
2021-08-08add pseudolocalization to GodotAngad Kambli
2021-08-07Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tileNathan Franke
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky
2021-08-07Merge pull request #51326 from ↵Rémi Verschelde
LightningAA/minor_view_rotation_gizmo_improvements-4.0 Minor visual improvements to the viewport rotation gizmo (again)
2021-08-07Removes const from set functions on the GizmosAndreaCatania
2021-08-07Merge pull request #47700 from Calinou/editor-mouse-wheel-change-scene-tabsRémi Verschelde
Allow using the mouse wheel to navigate scene tabs
2021-08-06Minor visual improvements to the viewport rotation gizmo (again)Lightning_A
2021-08-06Fix theme property descriptions in the InspectorYuri Sizov
2021-08-06Merge pull request #51214 from Calinou/update-spinner-highlight-when-continuousRémi Verschelde
Change the editor update spinner color when updating continuously
2021-08-05Make animation reset do less spam.K. S. Ernest (iFire) Lee
2021-08-05Merge pull request #51285 from V-Sekai/reset-anim-spamK. S. Ernest (iFire) Lee
Reset baking should not spam on lack of animation players.
2021-08-05Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4K. S. Ernest (iFire) Lee
Fix Static & Rigid body generation on mesh import.
2021-08-05Reset baking should not spam on lack of animation players.K. S. Ernest (iFire) Lee
2021-08-05Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scalingRémi Verschelde
Fixed gizmo forced implicit normalization and inconsistent rotation
2021-08-05Merge pull request #51215 from akien-mga/shortcut-rename-property-to-eventRémi Verschelde
Shortcut: Rename `shortcut` property to `event`
2021-08-05Merge pull request #51250 from ↵Rémi Verschelde
LightningAA/minor_view_rotation_gizmo_improvements-4.0 Minor visual improvements to the view rotation gizmo
2021-08-05Merge pull request #50707 from SirQuartz/patch-26Rémi Verschelde
2021-08-05Shortcut: Rename `shortcut` property to `event`Rémi Verschelde
Having a property which has the same name as its class leads to confusing situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut` which has a `shortcut` property of type `InputEvent`). Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event` to better reflect what the methods check.
2021-08-04Add theme item descriptions to the online documentationYuri Sizov
2021-08-04Minor improvements to the view rotation gizmoLightning_A
2021-08-04Improve user communications in the theme editorYuri Sizov
2021-08-04Disable save button when Inspector is not editing anythingHaoyu Qiu
2021-08-03Fix the editor theme application for the Mono build logYuri Sizov
2021-08-03Fix various i18n failuresHaoyu Qiu
2021-08-03Change the editor update spinner color when updating continuouslyHugo Locurcio
Updating continuously should only be enabled for troubleshooting purposes, as it uses a lot of CPU/GPU power. The update spinner is now displayed in red when the Update Continuously editor setting is enabled.
2021-08-03Merge pull request #50454 from Ev1lbl0w/gsoc21-dapFabio Alessandrelli
Implemented initial DAP support
2021-08-03Cache EditorResourcePicker's allowed typesYuri Sizov
2021-08-03i18n: Sync template with current 3.x codebaseRémi Verschelde
Weblate will now track the state of `3.x` to prepare for the 3.4 release. (cherry picked from commit 92bafdcafb2c2d50b9079728842b825c72b99c19)
2021-08-03i18n: Sync translations with WeblateRémi Verschelde
Last POT sync with the `3.3` branch, we'll now switch Weblate to track `3.x` to prepare for the 3.4 release. (cherry picked from commit dec840452d5986ec8099b92ebabf454757da8b04)
2021-08-03Merge pull request #51006 from foxydevloper/drag-drop-namingRémi Verschelde
Name nodes added when drag & dropping an image by `name_casing`
2021-08-03Merge pull request #51118 from SirQuartz/patch-39Rémi Verschelde
Make the "View" menu in the 3D viewport stay open when selecting a checkbox
2021-08-03Added more input/output built-ins to visual shadersYuri Roubinsky
2021-08-03Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_startRémi Verschelde
Removes EmitParticle node from the start functions in visual shader
2021-08-03Fixed gizmo forced uniform scale and inconsistent rotationSilc 'Tokage' Renew
2021-08-02Merge pull request #51039 from nekomatata/layer-grid-32Rémi Verschelde
Refactor layer property editor grid
2021-08-02Merge pull request #51144 from Chaosus/vs_versionYuri Roubinsky
Makes dictionary instead of string for visual shader version
2021-08-02Merge pull request #51168 from akien-mga/dependency-move-to-trashRémi Verschelde
Dependency editor: Edit message about move to trash
2021-08-02Merge pull request #50122 from Paulb23/code_edit_auto_brace_completionRémi Verschelde
2021-08-02Makes dictionary instead of string for visual shader versionYuri Roubinsky
Update doc/classes/VisualShader.xml Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-02Merge pull request #51004 from groud/tilemap_layersRémi Verschelde
Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead