Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-15 | Tweak the built-ins color highlighting in the shader editor | Hugo Locurcio | |
This makes built-ins easier to distinguish from keywords at a quick glance. | |||
2020-07-15 | Merge pull request #40291 from hinlopen/dialog-size | Rémi Verschelde | |
Resize various dialogs | |||
2020-07-15 | Merge pull request #40376 from hinlopen/quick-open-improvements | Rémi Verschelde | |
Improve quick open performance and behaviour | |||
2020-07-15 | Merge pull request #40268 from DanielZTing/master | Rémi Verschelde | |
Fix cancel/OK button order on macOS | |||
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and ↵ | Stijn Hinlopen | |
resource depency dialogs). | |||
2020-07-14 | Fixed visual shader editor not clearing colour regions | Paulb23 | |
2020-07-14 | Improve quick open performance and update some behaviour | Stijn Hinlopen | |
- Cache possible files and icons at popup - Sort files with heapsort instead of selection sort - Always scroll back to top (selection) upon refresh - Scoring function: fix second case and remove expensive similarity computation for insignificant results. - Only show a max amount of files (currently set at 300) | |||
2020-07-14 | Merge pull request #40277 from hinlopen/refactor-project-settings | Rémi Verschelde | |
Extract remaining tabs from the ProjectSettingsEditor | |||
2020-07-14 | Refactor Project Settings: | Stijn Hinlopen | |
- Moved Localization and InputMap editor code to separate files. - Removed empty method _item_checked from project_settings_editor. - Reordered some code for better readability. | |||
2020-07-14 | Merge pull request #38440 from Paulb23/syntax_highlighter_refactor | Rémi Verschelde | |
Syntax highlighter refactor | |||
2020-07-13 | Commit only the SVG files changed by file_format.sh | Aaron Franke | |
There were a lot of SVG files changed by file_format.sh | |||
2020-07-13 | Merge pull request #40297 from jiteshvm/texture-dialog-size | Rémi Verschelde | |
change minimum horizontal size from 200 to 240 | |||
2020-07-13 | Merge pull request #40289 from YeldhamDev/guitab_icon_use_hl | Rémi Verschelde | |
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal | |||
2020-07-11 | change minimum horizontal size from 200 to 240 | Jitesh | |
2020-07-11 | Revert "Merge pull request #38341 from verdog/camera-bounds-fix" | Rémi Verschelde | |
This reverts commit 08bbb3f161bfb4860d7574fa77b947872d344e7e. | |||
2020-07-11 | Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter | Paulb23 | |
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher | |||
2020-07-11 | Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make ↵ | Michael Alexsander | |
their width/height equal | |||
2020-07-11 | Expose Syntax highlighter for editor plugins | Paulb23 | |
2020-07-11 | Convert syntax highlighters into a resource | Paulb23 | |
2020-07-10 | Fix cancel/OK button order on macOS | Daniel Ting | |
The macOS platform convention regarding button order is cancel on left, OK on right. | |||
2020-07-10 | Merge pull request #40253 from madmiraal/add-override-keywords | Rémi Verschelde | |
Add override keywords. | |||
2020-07-10 | Merge pull request #36225 from Chaosus/shader_fma | Yuri Roubinsky | |
Added 'fma' function to shader language | |||
2020-07-10 | Merge pull request #38341 from verdog/camera-bounds-fix | Rémi Verschelde | |
Fix Camera2D incorrect preview bounds | |||
2020-07-10 | Added 'fma' function to shader language | Yuri Roubinsky | |
2020-07-10 | Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior | Rémi Verschelde | |
fix tree-item's behavior on Asset Installer. | |||
2020-07-10 | Add override keywords. | Marcel Admiraal | |
2020-07-10 | fix item_edited behavior on Asset Installer. | Zae | |
2020-07-10 | Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile | Rémi Verschelde | |
Fix crash on editor without a feature profile | |||
2020-07-10 | Merge pull request #40229 from ChristopheLY/atlas-auto-reimport | Rémi Verschelde | |
auto re-import atlas, fixes #40047 | |||
2020-07-10 | Merge pull request #40198 from DanielZTing/master | Rémi Verschelde | |
Do not try to save internal scripts | |||
2020-07-10 | auto re-import atlas, fixes #40047 | Chistpohe LY | |
2020-07-09 | Keep debug & verbose options after loading project from project manager | PouleyKetchoupp | |
2020-07-08 | Do not try to save internal scripts | Daniel Ting | |
Fixes #40175 | |||
2020-07-07 | Fix crash on editor without a feature profile | coldragon | |
2020-07-07 | Merge pull request #40162 from vnen/autoloads-list | Rémi Verschelde | |
Add a map of autoloads to ProjectSettings | |||
2020-07-06 | Merge pull request #40160 from pycbouh/fix-pnode-is-null | Rémi Verschelde | |
Improve null check in FindReplaceBar | |||
2020-07-06 | Merge pull request #40163 from pycbouh/fix-saving-empty-scene | Rémi Verschelde | |
Improve scene preview generation for empty scenes and disabled features | |||
2020-07-06 | Improve scene preview generation for empty scenes and disabled features | Yuri Sizov | |
2020-07-06 | Add a map of autoloads to ProjectSettings | George Marques | |
So places that need to look into it can use the list instead of parsing ProjectSettings details (like checking "*" in path for testing if it's singleton). | |||
2020-07-06 | Expose methods to play scene from plugin code | Yuri Sizov | |
2020-07-06 | Improve null check in FindReplaceBar | Yuri Sizov | |
2020-07-06 | Fix editor crash when creating a custom resource from create dialog | Andrii Doroshenko (Xrayez) | |
2020-07-06 | Support built-in scripts for inspector categories | Tomasz Chabora | |
2020-07-05 | Change translation parser plugin API to parse_file() | SkyJJ | |
2020-07-05 | Merge pull request #40115 from Chaosus/vshader_fix_dialog | Yuri Roubinsky | |
Makes "Create shader node" dialog non-exclusive (visual shaders) | |||
2020-07-05 | Merge pull request #40119 from nekomatata/fix-startup-import-crash | Rémi Verschelde | |
Fix crash on project files import in EditorFileSystem | |||
2020-07-04 | Fix crash on project files import in EditorFileSystem | PouleyKetchoupp | |
Fixes #40017 | |||
2020-07-04 | Merge pull request #40033 from hinlopen/create-dialog-search | Rémi Verschelde | |
Improve Create Dialog search ranking and rewrite calculation | |||
2020-07-04 | Merge pull request #40100 from hinlopen/extract-anim-name | Rémi Verschelde | |
Refactor extracting animation name | |||
2020-07-04 | Makes "Add new member" dialog non-exclusive for visual shaders | Yuri Roubinsky | |