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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-10-27
Merge pull request #42677 from groud/fix_error_on_attach_script
Rémi Verschelde
2020-10-26
Merge pull request #43109 from bruvzg/gridmap_ub
Rémi Verschelde
2020-10-26
Fix error on attaching script
Gilles Roudière
2020-10-26
Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.
bruvzg
2020-10-27
Fixes property revert after saving instanced scene
Haoyu Qiu
2020-10-26
Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility
Rémi Verschelde
2020-10-26
Fix visibility issue with zoom label
Ev1lbl0w
2020-10-26
Merge pull request #43018 from groud/improve-file-sorting
Rémi Verschelde
2020-10-26
Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messages
Rémi Verschelde
2020-10-26
Merge pull request #43070 from Calinou/optimize-svgs
Rémi Verschelde
2020-10-26
Improve file sorting
Gilles Roudière
2020-10-26
Merge pull request #43075 from Xrayez/color-ramp-to-gradient
Rémi Verschelde
2020-10-26
Merge pull request #43084 from DavidSichma/toggle0
Rémi Verschelde
2020-10-26
Merge pull request #43050 from Pleto/enhance_tileset_sorting
Rémi Verschelde
2020-10-26
Enhancement for tileset sorting
Pleto
2020-10-26
fix toggle mask bit 0
David Sichma
2020-10-25
Gizmo handles transparent again
David Sichma
2020-10-25
Fixup `ColorRamp` to `Gradient` renames
Andrii Doroshenko (Xrayez)
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-24
Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements
Rémi Verschelde
2020-10-22
fix(editor): Create new icon for TileMap Rectangle
Eric Tuvesson
2020-10-22
Revert "fix(editor): TileMap Fill Rectangle icon"
Rémi Verschelde
2020-10-22
Merge pull request #42949 from DavidSichma/shaderglobals
Rémi Verschelde
2020-10-22
Fix custom property editor to correctly show Basis
Yuri Roubinsky
2020-10-21
fix(editor): TileMap floodfill with same tile ID and different variation
Eric Tuvesson
2020-10-21
Allow more image types in the roughness texture's Src Normal import hint
Hugo Locurcio
2020-10-21
fix(editor): TileMap Fill Rectangle icon
Eric Tuvesson
2020-10-21
Shader globals bugfixes
David Sichma
2020-10-19
Allow sorting files by type
Gilles Roudière
2020-10-19
Merge pull request #42904 from Xrayez/rects-rename-fixup
Rémi Verschelde
2020-10-19
Merge pull request #38097 from Calinou/add-viewport-debanding
Juan Linietsky
2020-10-19
Improve undo log messages in the 2D editor for additional context
Hugo Locurcio
2020-10-19
Fixup `ColorRect` and `TextureRect` renames
Andrii Doroshenko (Xrayez)
2020-10-19
Disable code to add patches menu
Ev1lbl0w
2020-10-19
Merge pull request #42558 from Chaosus/vs_curve
Rémi Verschelde
2020-10-19
Merge pull request #42878 from gvaneyck/copy-description-node-replace
Rémi Verschelde
2020-10-18
Revert "Replace SAO implementation with MSSAO"
Juan Linietsky
2020-10-18
Replace SAO implementation with MSSAO
clayjohn
2020-10-18
Keep 'Editor Description' metadata when changing a Node's type
Gabriel Van Eyck
2020-10-18
Merge pull request #42873 from Yetizone/HeaderGuardUpdate
Rémi Verschelde
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-18
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
Yuri Roubinsky
2020-10-17
node_3d_editor_plugin.h: Update header guard
Yetizone
2020-10-15
Fix visual shader node expression undo/redo for set_size and expression
Yuri Roubinsky
2020-10-15
Merge pull request #42813 from Chaosus/vs_fix_ops
Yuri Roubinsky
2020-10-15
Fix copy/paste/duplicate for particle mode in visual shaders
Yuri Roubinsky
2020-10-15
Merge pull request #42791 from Faless/editor/drag_drop_copy_all
Rémi Verschelde
2020-10-15
Refactor delete nodes functions in visual shader editor
Yuri Roubinsky
2020-10-14
Refactored binding system for core types
reduz
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