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2021-03-23Merge pull request #36004 from nathanfranke/fix-transparent-theme-colorRémi Verschelde
Fix transparent editor theme being brighter
2021-03-23Merge pull request #38054 from aaronfranke/enumsRémi Verschelde
Rename many global enums relating to input
2021-03-23Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguousRémi Verschelde
Display scene file extensions in the editor only if there's ambiguity
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-23Merge pull request #46823 from ↵Rémi Verschelde
Calinou/editor-tweak-save-branch-as-scene-messages Tweak error messages for the Save Branch as Scene editor option
2021-03-23Merge pull request #47287 from Shatur95/fix-duplicated-codeRémi Verschelde
Move duplicated code into a function
2021-03-23Merge pull request #47261 from KoBeWi/filterdropperRémi Verschelde
Allow to drop files on filtered scene tree
2021-03-23Move duplicated code into a functionShatur95
2021-03-23Merge pull request #47263 from nekomatata/fix-physical-bone-gizmoRémi Verschelde
Fix PhysicalBone gizmo not showing
2021-03-23Merge pull request #45234 from madmiraal/rename-phashtranslationRémi Verschelde
Rename PHashTranslation to OptimizedTranslation
2021-03-22Merge pull request #47271 from Shatur95/remove-hardcoded-namesRémi Verschelde
Remove hardcoded names in generated objects
2021-03-22Remove hardcoded names in generated objectsShatur95
2021-03-22Add a "keep" import mode to keep files as-is and export them.Juan Linietsky
2021-03-22Fix PhysicalBone gizmo not showingPouleyKetchoupp
The new CollisionObject gizmo used for custom shapes was used with higher priority due to alphabetical order and was preventing physical bones from being displayed in the editor.
2021-03-22Allow to drop files on filtered scene treekobewi
2021-03-22Improved 3D Scene ImporterJuan Linietsky
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-21Tweak error messages for the Save Branch as Scene editor optionHugo Locurcio
See https://github.com/godotengine/godot-proposals/issues/2433.
2021-03-21Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-divisionRémi Verschelde
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
2021-03-21Tweak the 3D editor grid default to not go below subdivisions of 1 meterHugo Locurcio
Small subdivisions aren't useful that often and make it difficult for people to get a sense of scale in 3D.
2021-03-21Merge pull request #46938 from dreamsComeTrue/pick-track-improvRémi Verschelde
Make Animation's SceneTreeDialog filter nodes properly
2021-03-21Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importerRémi Verschelde
Add additional index checks to COLLADA importer
2021-03-20Merge pull request #46740 from KoBeWi/🎵🎵🎵Rémi Verschelde
Fix audio player not resetting after wav finishes
2021-03-20Display scene file extensions in the editor only if there's ambiguityHugo Locurcio
This also simplifies the Editor Settings as the extension is now automatically shown to avoid ambiguity.
2021-03-20Fix audio player not resetting after wav finisheskobewi
2021-03-20Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabledRémi Verschelde
Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20Rename PHashTranslation to OptimizedTranslationMarcel Admiraal
2021-03-20Fix project icon size in Project ManagerHaoyu Qiu
2021-03-19Make Animation's SceneTreeDialog filter nodes properlyDominik 'dreamsComeTrue' Jasiński
2021-03-19Fixes TileMap editor copy bug.andybarcia
2021-03-16Merge pull request #46378 from reduz/static-method-in-variant-typesRémi Verschelde
Add static method support to core Variant types
2021-03-16Add static method support to core Variant typesreduz
* Properly exposed, including validated and variant call * Bound static functions in String and Color * Did not add support for scripting languages, will have to be added manually.
2021-03-16i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 94a0fc47f7b4e90f8973f9adbfd3312579ed2825)
2021-03-16Fix AnimationTree editor crash when renaming nodeHaoyu Qiu
2021-03-15Merge pull request #44333 from lupoDharkael/preferred-extensionRémi Verschelde
Save resource: give .res less priority as preferred extension
2021-03-15Reset ruler tool when switching tools with shortcutsDominik 'dreamsComeTrue' Jasiński
Fixes: #37056
2021-03-14Use OS-specific terminology for "Move to Trash" in the editor filesystemHugo Locurcio
This closes https://github.com/godotengine/godot-proposals/issues/2460.
2021-03-14Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal
Also renames Sprite2D.region_filter_clip property and its setter to region_filter_clip_enabled and set_region_filter_clip_enabled.
2021-03-14Merge pull request #46971 from YeldhamDev/editinspec_theme_fixRémi Verschelde
Fix EditorInspector not updating its theme on rare occasions
2021-03-14Merge pull request #46943 from ↵Rémi Verschelde
jmb462/fix-editor-slider-grabber-zoomed-bad-position Fix EditorSpinSlider grabber zoom issues (Fix #46632)
2021-03-14Merge pull request #46942 from ray90514/debugRémi Verschelde
Fix Node can not be reselected
2021-03-14Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-sceneRémi Verschelde
Fix crash on closing empty modified scene (Fix #46959)
2021-03-14Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-updateRémi Verschelde
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977)
2021-03-13Fix Asset Library URL not updating after been changed in editor settingsjmb462
The changes made in this commit refresh the URL OptionButton when editor settings are modified. No need to restart any more for the changes to appear in the Asset Library. Fix #46977
2021-03-13Merge pull request #46969 from Pop0p/fix_folder_stripedgesRémi Verschelde
Remove whitespaces when creating folder
2021-03-13Save resource: implement extension prioritylupoDharkael
give .res less priority and .tres more priority as preferred extensions.
2021-03-13Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifierRémi Verschelde
Fix hardcoded Maya style navigation pan key modifier (Fix #46973)
2021-03-13Merge pull request #46919 from nekomatata/soft-body-gizmo-fixRémi Verschelde
Fix pinned vertices in SoftBody editor gizmo
2021-03-13Merge pull request #46946 from Calinou/editor-sprite-frames-zoom-hidpiRémi Verschelde
Scale zoom values in the SpriteFrames editor for hiDPI displays
2021-03-13Fix hardcoded Maya style navigation pan key modifierjmb462
ALT key modifier was hardcoded is node_3d_editor_plugin.cpp and didn't take editor settings into account. Fix #46973
2021-03-13Fix EditorInspector not updating its theme on rare occasionsMichael Alexsander