Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-07 | Merge pull request #69719 from groud/fix_gdextension_bad_vformat_error | Rémi Verschelde | |
Fix a wrong error formatting in gdextension export plugin | |||
2022-12-07 | Merge pull request #68682 from timothyqiu/camera-gizmo-size | Rémi Verschelde | |
Make Camera3D gizmo the same aspect ratio as its viewport | |||
2022-12-07 | Merge pull request #69713 from groud/rename_get_surrounding_tiles | Rémi Verschelde | |
Rename get_surrounding_tiles to get_surrounding_cells | |||
2022-12-07 | Merge pull request #67554 from ↵ | Rémi Verschelde | |
Sauermann/fix-determining-window-in-scroll-container Remove Screen-parameter for determining Touchscreen capability | |||
2022-12-07 | Merge pull request #69695 from timothyqiu/id-capitalization | Rémi Verschelde | |
Make ID capitalization in tiles editor consistent | |||
2022-12-07 | Fix a wrong error formatting in gdextension export plugin | Gilles Roudière | |
2022-12-07 | Rename get_surrounding_tiles to get_surrounding_cells | Gilles Roudière | |
2022-12-07 | Fix Determining Window for Touchscreen | Markus Sauermann | |
DisplayServer::screen_is_touchscreen will likely never utilize its parameter p_screen. This PR replaces this function by DisplayServer::is_touchscreen_available() with the same functionality. This solves the problem, that a SubViewport was used for determining the screen, which resulted in error messages. | |||
2022-12-07 | Fix crash when deleting an alternative-level tile proxy | Haoyu Qiu | |
2022-12-07 | Make ID capitalization in tiles editor consistent | Haoyu Qiu | |
2022-12-06 | Merge pull request #69651 from alfredbaudisch/autocomplete-line-number | Rémi Verschelde | |
Cancels the code complete timer when the caret moves to another line | |||
2022-12-06 | Cancels the code complete timer when the caret moves to another line | Alfred Reinold Baudisch | |
Fixes and closes #68961 | |||
2022-12-06 | Merge pull request #69446 from Chaosus/fix_quick_open | Rémi Verschelde | |
Fix new quick open dialog to be showed at the center of the screen | |||
2022-12-06 | Merge pull request #69234 from Sauermann/fix-enter-focus | Rémi Verschelde | |
Fix focus after pressing Enter in EditorSpinSlider | |||
2022-12-06 | Merge pull request #69643 from Chaosus/vcs_rendering_fix | Rémi Verschelde | |
Fix incorrect rendering of vcs dialogs | |||
2022-12-06 | Merge pull request #67906 from groud/simpler_gdextension_config | Rémi Verschelde | |
Remove unnecessary checks when exporting gdextension binaries and allow using a prefix to auto-detect files | |||
2022-12-06 | Merge pull request #69631 from timothyqiu/tile-proxy-rmb | Rémi Verschelde | |
Fix error when right clicking proxy list in TileProxiesManagerDialog | |||
2022-12-06 | Fix incorrect rendering of vcs dialogs | Yuri Rubinsky | |
2022-12-06 | Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix | Rémi Verschelde | |
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging | |||
2022-12-06 | Merge pull request #68860 from xiongyaohua/path3d_fishbones | Rémi Verschelde | |
Draw fish bones for Path3D and Path2D in the Editor | |||
2022-12-06 | Fix error when right clicking proxy list in TileProxiesManagerDialog | Haoyu Qiu | |
2022-12-05 | AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with ↵ | Eduard Zalyaev | |
dragging Fixes #69413. | |||
2022-12-05 | Merge pull request #68324 from AThousandShips/group_import_uid | Rémi Verschelde | |
Fix group reimport bug | |||
2022-12-05 | Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root | Rémi Verschelde | |
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` | |||
2022-12-05 | Merge pull request #67553 from Sauermann/fix-new-node-dialog-description | Rémi Verschelde | |
Fix Updating New Node Dialog Description of Custom Nodes | |||
2022-12-05 | Merge pull request #69600 from Chaosus/fix_global_shader_crash | Rémi Verschelde | |
Fix setting a global shader variable in the project settings | |||
2022-12-05 | Fix setting a global shader variable in the project settings | Yuri Rubinsky | |
2022-12-05 | Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main | Rémi Verschelde | |
Minor tweaks/polish to the navigation controls to prevent interference | |||
2022-12-05 | Merge pull request #69132 from RumblingTurtle/multiline-move-fix | Rémi Verschelde | |
Script editor: Rewrite multiline move logic | |||
2022-12-05 | Script editor: Rewrite multiline move logic. Preserving all carets and their ↵ | Eduard Zalyaev | |
selections intact on alt+up/down shortcut Fixes #68731. | |||
2022-12-05 | draw fish bones for Path2D and Path3D | Yaohua Xiong | |
These fish bones are add to indicate the direction and local transforms alone the path. | |||
2022-12-05 | Fix animation play backward doesn't process current key&animtrack seek | Silc Renew | |
2022-12-05 | Merge pull request #69357 from TokageItLab/byebye-trigger | Rémi Verschelde | |
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer` | |||
2022-12-05 | Merge pull request #68770 from TokageItLab/add-track-validator | Rémi Verschelde | |
Add track validator to AnimationPlayerEditor to detect tracks which have error | |||
2022-12-05 | Merge pull request #68995 from bruvzg/sys_font_for_text | Rémi Verschelde | |
Use system fonts as fallback. | |||
2022-12-05 | Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var | Rémi Verschelde | |
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | |||
2022-12-04 | Use system fonts as fallback and improve system font handling. | bruvzg | |
Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback. | |||
2022-12-04 | Fix heap-use-after-free when exiting editor after editing TileSet | Haoyu Qiu | |
2022-12-03 | Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | NumbuhFour | |
2022-12-02 | Minor tweaks/polish to the navigation controls to prevent interference: | Fredia Huya-Kouadio | |
- Reduce controls size - Enable opacity on hover to increase visibility | |||
2022-12-02 | Enable the navigation controls for touchscreen by default | Fredia Huya-Kouadio | |
2022-12-02 | Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player | Silc Renew | |
#69357 | |||
2022-12-02 | Fix new quick open dialog to be showed at the center of the screen | Yuri Rubinsky | |
2022-12-01 | Allow specifying a prefix to automatically detect library files for ↵ | Gilles Roudière | |
gdextension exports | |||
2022-12-01 | Merge pull request #69364 from m4gr3d/add_navigation_controls_main | Rémi Verschelde | |
Add navigation control to the node3d editor viewport | |||
2022-12-01 | Merge pull request #69443 from KoBeWi/meta_never_dies | Rémi Verschelde | |
Restore metadata to script create dialog | |||
2022-12-01 | Merge pull request #69403 from KoBeWi/gdrequiredvirutalcallnoif | Rémi Verschelde | |
Simplify GDVIRTUAL_REQUIRED_CALL calls | |||
2022-12-01 | Remove uncessecary checks when exporting gdextension binaries | Gilles Roudière | |
2022-12-01 | Fix invalid metadata names in script create dialog | kobewi | |
2022-12-01 | Revert "Fix "Script Create" dialog errors with metadata" | kobewi | |
This reverts commit bb5198a5ac92a6fe699751df9bb9c09109a2955a. |