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2019-09-21Improve the network profiler UIHugo Locurcio
- Add icons to the up/down bandwidth LineEdits for better visual grepping. - Make bandwidth LineEdit texts more prominent when data is being received/emitted. - Add more spacing between the up and down bandwidth LineEdits. - Initialize the bandwidth texts using `set_bandwidth()` to ensure consistency with the actual bandwidth texts once the profiler is started. - Fix icon colors when switching from a dark theme to a light theme and vice versa. - Add missing `EDSCALE` constants for hiDPI scaling.
2019-09-20Merge pull request #32079 from lupoDharkael/locale-crashRémi Verschelde
Fix right click crash in Locales Filter
2019-09-20Merge pull request #32094 from Calinou/improve-delete-node-confirmation-2Rémi Verschelde
Improve the node deletion confirmation message
2019-09-20Merge pull request #32112 from Calinou/project-manager-add-hover-styleRémi Verschelde
Add an "hover" style to items in the project manager
2019-09-20Merge pull request #32206 from Calinou/remove-unused-tree-constantsRémi Verschelde
Remove an unused icon and constant in Tree
2019-09-20Merge pull request #32210 from Calinou/editor-log-distinguish-messagesRémi Verschelde
Distinguish editor-originating messages in the editor log
2019-09-20Merge pull request #32137 from Calinou/vcs-error-if-none-availableRémi Verschelde
Display an error message if no version control systems are available
2019-09-20Remove an unused icon and constant in TreeHugo Locurcio
2019-09-20Merge pull request #32123 from qarmin/fix_int_overflowRémi Verschelde
Fix int overflow in EditorResourcePreview::_preview_ready
2019-09-20Merge pull request #32146 from YeldhamDev/key_bezier_int_realRémi Verschelde
Fix keying integer and float values from inspector not being able to use bezier curves
2019-09-20Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixesRémi Verschelde
Fix some errors while reparenting nodes in the Scene dock
2019-09-20Merge pull request #32134 from IronicallySerious/fix-global-class-listRémi Verschelde
Add correct class selection in Select VCS menu
2019-09-20Merge pull request #32129 from YeldhamDev/fix_track_removal_errorsRémi Verschelde
Fix errors in the animation editor when removing tracks via undo/redo
2019-09-20Merge pull request #32180 from KoBeWi/nein_patsch_rektRémi Verschelde
Fix region editor for NinePatchRect
2019-09-20Merge pull request #32209 from YeldhamDev/fix_connection_type_hintsRémi Verschelde
Fix incorrect typing when creating methods via the connection dialog
2019-09-20Merge pull request #32173 from Calinou/improve-3d-light-gizmosRémi Verschelde
Improve the 3D light gizmos
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos
2019-09-20Distinguish editor-originating messages in the editor logHugo Locurcio
This fades out messages originating from the editor to make messages printed by the project stand out more. This also tweaks wording in some editor messages for consistency.
2019-09-19Improve folding appearance in the editor inspectorHugo Locurcio
The arrow is now displayed at the left to be consistent with other places where folding is used. The arrow icons used are now consistent with the rest of the editor. The `arrow_up` icon is no longer used anywhere, so it was removed. Additional spacing was also added for a better visual appearance.
2019-09-19Fix misc. source comment typosluz.paz
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19Merge pull request #31964 from nekomatata/fix-animation-player-errorRémi Verschelde
Fixed switching back to AnimationPlayerEditor with empty animation list
2019-09-19Merge pull request #31919 from m4gr3d/use_aar_for_custom_buildRémi Verschelde
Leverage Android archive (AAR) file for Godot custom build
2019-09-19Merge pull request #32174 from Calinou/2d-editor-display-zoomRémi Verschelde
Display the current zoom percentage in the 2D editor
2019-09-19Merge pull request #31985 from nekomatata/fix-builtin-script-resourceRémi Verschelde
Fixed resource loading when editing built-in script from resource
2019-09-19Merge pull request #31961 from YeldhamDev/info_messagesRémi Verschelde
Add informational messages to various editors
2019-09-19Fix incorrect typing when creating methods via the connection dialogMichael Alexsander Silva Dias
2019-09-17Display the current zoom percentage in the 2D editorHugo Locurcio
This makes it possible for the user to know precisely the current zoom level. The zoom percentage can be clicked to reset it to 100% (similar to Firefox).
2019-09-17Fix region editor for NinePatchRectTomasz Chabora
2019-09-17Improve the 3D light gizmosHugo Locurcio
OmniLight and SpotLight gizmos were tweaked to better represent their depth in the 3D world. The default light gizmo color was changed to match the gizmo icon color closely.
2019-09-15Fix keying integer and float values from inspector not being able to use ↵Michael Alexsander Silva Dias
bezier curves
2019-09-14Fix some errors while reparenting nodes in the Scene dockMichael Alexsander Silva Dias
2019-09-14Display an error message if no version control systems are availableHugo Locurcio
This removes the need for a dedicated placeholder entry. This closes #32135.
2019-09-14Add correct class selection in Select VCS menuTwarit
2019-09-13Fix errors in the animation editor when removing tracks via undo/redoMichael Alexsander Silva Dias
2019-09-13Fix int overflow in EditorResourcePreview::_preview_readyqarmin
2019-09-13Add an "hover" style to items in the project managerHugo Locurcio
This makes the project manager feel more responsive to user input.
2019-09-11Improve the node deletion confirmation messageHugo Locurcio
- Add "the root node" in the beginning if the selected node is the current scene's root - Add "and its children" at the end of the message if the node has at least one child and is not an instanced scene
2019-09-10Fix right click crash in Locales FilterlupoDharkael
2019-09-07Fixed resource loading when editing built-in script from resourcePouleyKetchoupp
Fixes #27380
2019-09-05Improve the `String::humanize_size()` methodHugo Locurcio
- Use "B" insted of "Bytes" to be more compact - Use suffixes that denote a binary prefix - Make suffixes localizable This removes the need for the custom `EditorNetworkProfiler:_format_bandwidth()` method.
2019-09-05Merge pull request #31989 from ↵Rémi Verschelde
sparkart/revert-30833-fix_inspector_clear_remote_node Revert "Fix Clearing Inspector for Remote Node"
2019-09-05Merge pull request #31870 from JFonS/add_network_profilerFabio Alessandrelli
Add network profiler
2019-09-05Revert "Fix Clearing Inspector for Remote Node"Emmanuel Barroga
2019-09-05Add network profilerjfons
2019-09-04Split the Android platform java logic into an Android library module (`lib`) ↵fhuya
and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
2019-09-04Merge pull request #31967 from nekomatata/fix-builtin-script-sceneRémi Verschelde
Load scene if needed when editing recent built-in script
2019-09-04Load scene if needed when editing recent built-in scriptPouleyKetchoupp
Fixes #31966
2019-09-04Merge pull request #31926 from Chaosus/vs_switchYuri Roubinsky
Some improvements for Switch node in visual shaders
2019-09-04Fixed switching back to animation player editor with no animation to selectPouleyKetchoupp
Fixes #31959
2019-09-04Add informational messages to various editorsMichael Alexsander Silva Dias