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AgeCommit message (Expand)Author
2020-09-28Rename the ".import" folder to ".godot/imported"Aaron Franke
2020-09-28Merge pull request #42094 from JFonS/rotation_gizmo_improvementsRémi Verschelde
2020-09-28Merge pull request #42262 from akien-mga/ios-pvrtc-fixesRémi Verschelde
2020-09-27Allow using a comma as decimal separator in EditorSpinSliderHugo Locurcio
2020-09-27Merge pull request #42373 from groud/draw_selection_lastRémi Verschelde
2020-09-27Draw selected item on top of everything elseGilles Roudière
2020-09-27Fix error when dragging anchors with parent's size == 0Gilles Roudière
2020-09-27Fix undo for moving multiple visual shader nodesYuri Roubinsky
2020-09-25Fixed renaming/moving of nodes with exported NodePathsMarcus Brummer
2020-09-25Revert "Fix editor inspector refresh not working"Rémi Verschelde
2020-09-25Replace AutoKey icon with a more universally understood "record" buttonHugo Locurcio
2020-09-24i18n: Rename pt_PT to ptRémi Verschelde
2020-09-24i18n: Sync translations with WeblateRémi Verschelde
2020-09-24Merge pull request #42014 from Leleat/strip-edges-on-node-renameRémi Verschelde
2020-09-24Merge pull request #42018 from Leleat/create-user-dir-if-nonexistantRémi Verschelde
2020-09-24Merge pull request #42066 from dalexeev/output_copyRémi Verschelde
2020-09-23Added inspector_only option to inspect_object in EditorInterface.andriyDev
2020-09-23iOS: Fix multiple issues with PVRTC import, disable ETC1Vasiliy Makarov
2020-09-23Merge pull request #42150 from DashCell/resize_tile_shape_fixedRémi Verschelde
2020-09-23Merge pull request #42129 from kotelifelif/33477Rémi Verschelde
2020-09-22Fix expressions nodes in visual shadersYuri Roubinsky
2020-09-22Fixes DefaultProjectIcon scaling with editor scaleLunatoid
2020-09-22Fix UniformRef invalid updating when LineEdit focus outYuri Roubinsky
2020-09-21Fix some bugs in visual shader editorYuri Roubinsky
2020-09-17Fixes the resize of tile shapes when a vertex is outside of the tilesheet. Fi...Dashcell
2020-09-17Fix changing icons' colors when switch dark and light themebooer
2020-09-15Improve rotation gizmoJFonS
2020-09-15Show correct name of signal when editing an existing oneMelvin Louwerse
2020-09-15Renames Type to OpType in VisualShaderNodeMultiplyAddYuri Roubinsky
2020-09-14Only display the Windows toggle console option if it can actually be usedHugo Locurcio
2020-09-14Improvement for the Copy button in the Output LogDanil Alexeev
2020-09-14Merge pull request #42038 from hoontee/_42027Rémi Verschelde
2020-09-13Fix "Create Trimesh Collision Sibling" transformhoontee
2020-09-13Fix visual shader connection regressionYuri Roubinsky
2020-09-13[VisualShader] Fixes default node's input port not hiding on connectionYuri Roubinsky
2020-09-13creater user-dir, if non-existant and pressing 'Open Project Data Folder'Leleat
2020-09-13striped edges on node rename in SceneTreeDockLeleat
2020-09-12Update shader graph if mode is changedYuri Roubinsky
2020-09-11Merge pull request #41955 from Chaosus/vs_performance_fix3Yuri Roubinsky
2020-09-11Improve performance of Add/Remove/Connect/Change nodes in visual shaderYuri Roubinsky
2020-09-11Remove unused Python local variables.Marcel Admiraal
2020-09-10Remove breakpoints from editor settingsPaulb23
2020-09-10Move safe line color into editorPaulb23
2020-09-10Move ConnectionGutter to editor code_editorPaulb23
2020-09-10Add folding gutter to code_editPaulb23
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-09-10Added Line numbers to CodeEditPaulb23
2020-09-10Add and convert editor to use CodeEditPaulb23
2020-09-10Merge pull request #41954 from Calinou/raycast-rename-cast-toRémi Verschelde
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio