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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-04-04
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Merge pull request #59866 from m4gr3d/update_default_display_scale_main
Rémi Verschelde
2022-04-04
Update the editor display scale based on the device's scaled density
Fredia Huya-Kouadio
2022-04-04
Merge pull request #58010 from jmb462/fix-TextEdit-v_scroll_speed
Rémi Verschelde
2022-04-03
Fix TextEdit v_scroll_speed invalid values breaks wheel scrolling
jmb462
2022-04-03
Fix creation and reopening of built-in scripts
Michael Alexsander
2022-04-03
Merge pull request #59633 from EricEzaM/better-code-complete-update
Rémi Verschelde
2022-04-01
Improve sorting of Code Completion options.
Eric M
2022-04-01
Merge pull request #59764 from reduz/blender-import-autodetect
Rémi Verschelde
2022-04-01
Add Blender install autodetection and configuration.
reduz
2022-04-01
Extract theme property names for localization
Haoyu Qiu
2022-03-31
Fix name of the created static trimesh body
kobewi
2022-03-31
Clip animation track keyframe rects
Haoyu Qiu
2022-03-30
Merge pull request #58395 from Geometror/editor-node-data-cleanup
Rémi Verschelde
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
Strip feature tag manually when extracting property paths
Haoyu Qiu
2022-03-30
Add more patterns for property path extraction
Haoyu Qiu
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-30
Merge pull request #59659 from fountainment/fix_callable_bind_usage
Rémi Verschelde
2022-03-30
Merge pull request #59677 from fire-forge/debugger-capitalize
Rémi Verschelde
2022-03-29
Merge pull request #59679 from marstaik/upstream_fix_init
Rémi Verschelde
2022-03-29
Fix lack of ProjectManager nullptr initializations
Marios Staikopoulos
2022-03-29
Capitalize names in the debugger
FireForge
2022-03-29
Merge pull request #59558 from V-Sekai/primitive-indicies
Rémi Verschelde
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-29
Simplify FBX importer project settings registering
Haoyu Qiu
2022-03-29
Merge pull request #59374 from timothyqiu/extract-refactor-master
Rémi Verschelde
2022-03-29
Remove `SHADOW_ATTENUATION` spatial light shader built-in
Yuri Roubinsky
2022-03-29
Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
C.Even
2022-03-29
i18n: Sync editor translation template after #59349
Rémi Verschelde
2022-03-29
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-03-29
Merge pull request #58160 from m4gr3d/android_editor
Rémi Verschelde
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
Merge pull request #59619 from Chaosus/vs_input_desc
Rémi Verschelde
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-28
Add refs to shading language to the desciption of input nodes in vshader
Yuri Roubinsky
2022-03-28
Merge pull request #59426 from timothyqiu/name-style-master
Rémi Verschelde
2022-03-28
Merge pull request #59553 from reduz/script-extension-support
Rémi Verschelde
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
Merge pull request #59565 from SirQuartz/master
Rémi Verschelde
2022-03-28
Merge pull request #59453 from DanielKriz/master
Rémi Verschelde
2022-03-28
Hide "Normal Map" import option when using lossless compression on Texture
Nicholas Huelin
2022-03-28
Merge pull request #59614 from timothyqiu/debug-colors-master
Rémi Verschelde
2022-03-28
Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse
Rémi Verschelde
2022-03-28
Update SceneTree debug colors when settings changed
Haoyu Qiu
2022-03-28
Merge pull request #59603 from YeldhamDev/meta_regression_fix
Rémi Verschelde
2022-03-28
Merge pull request #59599 from YeldhamDev/node_picking_lawyer
Rémi Verschelde
2022-03-27
Fix "Script Create" dialog errors with metadata
Michael Alexsander
2022-03-27
Fix errors when locking nodes
Michael Alexsander
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