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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-12
Protect internal CodeEdit --> TextEdit API
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-12
Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0
Rémi Verschelde
2021-08-12
Merge pull request #51541 from timothyqiu/reset-crash
Rémi Verschelde
2021-08-12
Fixes crash when AnimationPlayer reset on save
Haoyu Qiu
2021-08-11
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
Lightning_A
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0
Rémi Verschelde
2021-08-11
Merge pull request #41634 from KoBeWi/the_independence
Rémi Verschelde
2021-08-11
Implement editor grid performance improvements
Gordon MacPherson
2021-08-11
Make radius & height in CapsuleShape2D independent
Tomasz Chabora
2021-08-11
corrected method name `set_event`
Bhuvan Vemula
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Merge pull request #51497 from Chaosus/vs_fix_addnode_zoomed
Rémi Verschelde
2021-08-11
Fix incorrect position of the created VisualShader nodes on zoomed graph
Yuri Roubinsky
2021-08-11
Merge pull request #51490 from nekomatata/clean-character-body
Rémi Verschelde
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Some work on double support
Aaron Franke
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
Change PrismMesh editor icon to look like a prism.
John Wigg
2021-08-09
Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tile
Rémi Verschelde
2021-08-09
Merge pull request #51431 from Chaosus/vs_cosmetic
Yuri Roubinsky
2021-08-09
Added small offset to the content of nodes in VisualShader
Yuri Roubinsky
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-09
Fix some bugs in shader creation dialog (continue)
Yuri Roubinsky
2021-08-09
Fix some bugs in shader creation dialog
Yuri Roubinsky
2021-08-08
Make property description in the animation editor actually show it
Michael Alexsander
2021-08-08
Merge pull request #51217 from timothyqiu/more-i18n
Rémi Verschelde
2021-08-08
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Rémi Verschelde
2021-08-08
add pseudolocalization to Godot
Angad Kambli
2021-08-07
Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile
Nathan Franke
2021-08-07
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
Merge pull request #51326 from LightningAA/minor_view_rotation_gizmo_improvem...
Rémi Verschelde
2021-08-07
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
Merge pull request #47700 from Calinou/editor-mouse-wheel-change-scene-tabs
Rémi Verschelde
2021-08-06
Minor visual improvements to the viewport rotation gizmo (again)
Lightning_A
2021-08-06
Fix theme property descriptions in the Inspector
Yuri Sizov
2021-08-06
Merge pull request #51214 from Calinou/update-spinner-highlight-when-continuous
Rémi Verschelde
2021-08-05
Make animation reset do less spam.
K. S. Ernest (iFire) Lee
2021-08-05
Merge pull request #51285 from V-Sekai/reset-anim-spam
K. S. Ernest (iFire) Lee
2021-08-05
Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4
K. S. Ernest (iFire) Lee
2021-08-05
Reset baking should not spam on lack of animation players.
K. S. Ernest (iFire) Lee
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