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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
Use box size instead of extents for Shape dimensions
Marcel Admiraal
2020-12-08
Use rectangle size instead of extents for Shape dimensions
Marcel Admiraal
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-05
Change minimum snap step of Tile Set to 1
Nick Swoboda
2020-12-05
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rémi Verschelde
2020-12-05
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-12-04
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
Rebind Mesh/ArrayMesh enums
Aaron Franke
2020-12-03
Add "font_color_separator" theme property to 'PopupMenu'
Michael Alexsander
2020-12-03
Merge pull request #43896 from RandomShaper/fix_rel_probe_vis
Rémi Verschelde
2020-12-03
Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string
Rémi Verschelde
2020-12-03
Made keyboard shortcuts for FileSystemDock visible in popup
Eric M
2020-12-03
Merge pull request #44051 from EricEzaM/PR/rename-files-with-F2-key
Rémi Verschelde
2020-12-03
Added F2 shortcuts for renaming files & folders.
Eric M
2020-12-02
Refactored Mesh internals and formats.
reduz
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
Merge pull request #41095 from ThakeeNathees/GDScript-Documentation
Rémi Verschelde
2020-12-02
Merge pull request #39743 from aaronfranke/limit-zoom
Rémi Verschelde
2020-12-02
Fixed some errors when changing port name in visual shader expressions
Yuri Roubinsky
2020-12-01
Limit the zoom and freelook speed based on camera settings
Aaron Franke
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-01
Fix few bugs in visual shader expressions
Yuri Roubinsky
2020-12-01
Fixed crash in visual shader on changing input when preview is visible
Yuri Roubinsky
2020-11-30
Merge pull request #42825 from Chaosus/fix_grid_hotkey
Rémi Verschelde
2020-11-30
Reversed Toggle Script Button icon
Yuri Roubinsky
2020-11-30
Add a minimap to the GraphEdit
Yuri Sizov
2020-11-30
Merge pull request #43970 from EricEzaM/PR/popup-menu-margin-shrink
Rémi Verschelde
2020-11-30
Reduced margin on PopupMenu
Eric M
2020-11-30
Show editable children in the connect dialog
Tomasz Chabora
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-29
Fixed several visual shader inputs
Yuri Roubinsky
2020-11-28
Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)
Yuri Roubinsky
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
Merge pull request #41100 from bruvzg/ctl_text_server_interface
Rémi Verschelde
2020-11-26
Put misc. 3D tool visible instances on their own layer
Pedro J. Estébanez
2020-11-27
InputEvent as_text now returns readable string. Added to_string for debug str...
Eric M
2020-11-26
Implement signed distance fields for 2D shaders
reduz
2020-11-26
Merge pull request #43884 from Chaosus/vs_warnings
Rémi Verschelde
2020-11-26
[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
Added extra warning to VisualShaderNodeTexture + fix warning appearing
Yuri Roubinsky
2020-11-26
Merge pull request #43807 from Xrayez/aspect-ratio-container
Rémi Verschelde
2020-11-26
i18n: Sync translations with Weblate
Rémi Verschelde
2020-11-25
Merge pull request #43861 from JFonS/fix_gizmo_defval
Rémi Verschelde
2020-11-25
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
jfons
2020-11-25
Add `AspectRatioContainer` class
Andrii Doroshenko (Xrayez)
2020-11-23
Add is_valid() check for InputEventKey in CanvasItemEditor.
Eric M
2020-11-23
Implement new shortcuts system.
Eric M
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