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2019-07-25Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicateRémi Verschelde
Fix undo problems with method and transform tracks in the animation editor
2019-07-24Center text in the debugger's "Monitors" tabMichael Alexsander Silva Dias
2019-07-24Fix undo problems with method and transform tracks in the animation editorMichael Alexsander Silva Dias
2019-07-24Merge pull request #30778 from YeldhamDev/anim_multi_key_editRémi Verschelde
Make possible to edit multiple keys in an animation again
2019-07-24Merge pull request #23334 from malbach/align_sel_viewRémi Verschelde
Add 'Move to view' and make 'Align to view' only align
2019-07-23Merge pull request #30772 from mbrlabs/view-distanceRémi Verschelde
Increased max view distance in spatial editor plugin
2019-07-23Add 'Align Rotation with View' to spatial editormalbach
2019-07-23Merge pull request #30716 from qarmin/fixed_static_analiser_codeRémi Verschelde
Fix some code found by Coverity Scan and PVS Studio
2019-07-23Increased max view distance in spatial editor pluginMarcus Brummer
Increased from 10000 to 1000000. I also removed two related magic numbers. Closes #30766.
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-23Merge pull request #30735 from Zylann/project_manager_improvementRémi Verschelde
Project manager improvements
2019-07-23Move "Open Screenshot" from the "Editor" menu to the editor settingsMichael Alexsander Silva Dias
2019-07-22Make possible to edit multiple keys in an animation againMichael Alexsander Silva Dias
2019-07-22SCons: Fix uses of [].append instead of env.add_source_files()Rémi Verschelde
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270.
2019-07-22Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewportRémi Verschelde
Improve touchpad support in 2d editor viewport
2019-07-22Merge pull request #30749 from godotengine/revert-22642-inspector_metadataRémi Verschelde
Revert "Expose "meta" to the Inspector"
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-22Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"Rémi Verschelde
2019-07-21Project manager improvementsMarc Gilleron
- Faster launch time by loading icons in a coroutine - Faster sorting, filtering, fav'ing etc - Refactored project list with a proper structured class
2019-07-20Improve touchpad support in 2d editor viewportBojidar Marinov
Implements ideas from #30615
2019-07-20Merge pull request #30703 from hbina/patch-1Rémi Verschelde
Make comparison operator== const in EditorAutoloadSettings
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Merge pull request #30697 from bojidar-bg/6067-pale-customtype-scriptRémi Verschelde
Make custom types more subtle and more useful
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-19Make comparison operator== constHanif A
`operator==` of EditorAutoloadSettings is not const for whatever reason...
2019-07-19Merge pull request #30695 from YeldhamDev/big_text_focusRémi Verschelde
Make multiline text edit grab focus when popping up
2019-07-19Merge pull request #30692 from qarmin/null_pointer_to_functionRémi Verschelde
Don't allow to pass to _is_node_locked function NULL pointer
2019-07-19Make custom types more subtle and more usefulBojidar Marinov
Implements #6067 (aaronfranke's idea) Fixes #26980
2019-07-19Make multiline text edit grab focus when popping upMichael Alexsander Silva Dias
2019-07-19Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-propertiesRémi Verschelde
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19Don't allow to pass to _is_node_locked function NULL pointerqarmin
2019-07-19Adds contextual item in scene tree dock to wrap selection in a new nodeJulian Murgia
Fixes #20187
2019-07-19i18n: Sync translation template with current sourceRémi Verschelde
Fix a few typos in new strings.
2019-07-19i18n: Sync translations with WeblateRémi Verschelde
2019-07-19Merge pull request #23270 from silvanocerza/remote_scene_tree_filterRémi Verschelde
Implemented remote scene tree filtering
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
Expose "meta" to the Inspector
2019-07-19Merge pull request #30600 from vortexofdoom/dualshock_joypadRémi Verschelde
Added DualShock Equivalents to Joypad Button 10 and 11
2019-07-19Merge pull request #30686 from Calinou/enable-auto-brace-completeRémi Verschelde
Enable the script editor's "Auto Brace Complete" by default
2019-07-18Enable the script editor's "Auto Brace Complete" by defaultHugo Locurcio
This also adds a setting hint for the "Code Complete Delay" setting and cleans up some duplicated default setting values. This closes #30662.
2019-07-18Improve preview and screenshot display in the asset libraryHugo Locurcio
Images are now resized with Lanczos interpolation for higher quality. Video thumbnails now display a "pointing hand" cursor when hovered as they will open in an external browser.
2019-07-17Minor improvements to the AssetLibMichael Alexsander Silva Dias
2019-07-17Merge pull request #30608 from sparkart/fix-script-not-clearing-when-renamedRémi Verschelde
Fix losing scene modifications when renaming file
2019-07-16Lower priority of anchor helper inputCameron Reikes
- Fixes #30132
2019-07-16Merge pull request #30602 from n-k-chilagani/first_timeRémi Verschelde
Fixed Make 3D viewport locked nodes unselectable as in 2D viewport
2019-07-16Fixed Make 3D viewport locked nodes unselectable as in 2D viewport #29903Nikhil Kumar
2019-07-16Merge pull request #30561 from Calinou/2d-guides-use-resize-cursorsRémi Verschelde
Use resize cursors when hovering or dragging guides in the 2D editor
2019-07-16Merge pull request #30579 from NilsIrl/from_if_to_switchRémi Verschelde
Use switch instead of if statement in editor_node.cpp
2019-07-15Fix losing scene modifications when renaming fileEmmanuel Barroga
Closes: #30436 When renaming/moving a file in the filesystem docker, changes on a scene that has dependencies on the file being renamed/moved are lost. To resolve this, this patch saves the scenes that depend on the file first, to save its current state.
2019-07-15Added DualShock Equivalents to Joypad Button 10 and 11Daniel Larson
2019-07-15Use switch instead of if statementNils ANDRÉ-CHANG