Age | Commit message (Collapse) | Author |
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Rename Position* nodes to Marker*
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Replace Array return types with TypedArray (part 2)
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- Position2D -> Marker2D
- Position3D -> Marker3D
Also changes their respective file names.
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Create a SVG default project icon in new projects
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Calinou/editor-tweak-editor-curve-preset-icon-colors
Tweak curve preset icon colors for easier visual grepping
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Calinou/editor-environment-defaults-decrease-shadow-max-distance
Decrease editor shadow maximum distance to match DirectionalLight3D default
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Rotate Decal nodes when using Align Transform/Rotation With View
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using incorrect string type.
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Co-authored-by: Razoric480 <razoric480@gmail.com>
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
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Fix Quaternion Tween and add Easing baker to AnimationTrackEditor
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Add motion scale base height adjustment to RestFixer
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Replace Array return types with TypedArray (part 1)
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Add a way to filter nodes by type in scene tree dock.
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This allows the icon's scale to be changed using the `svg/scale`
import option, including to scales greater than the default 128×128.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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Add documentation for all annotations
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Unexpose VelocityTracker3D
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Make `property_*_revert` methods multilevel and expose them for scripting
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This adds support for benchmarking engine startup (and editor startup if used).
The goal is to use this in the benchmarking server to track improvements and changes to engine, editor, importer and scene loading startup times.
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