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AgeCommit message (Collapse)Author
2020-07-06Fix editor crash when creating a custom resource from create dialogAndrii Doroshenko (Xrayez)
2020-07-06Support built-in scripts for inspector categoriesTomasz Chabora
2020-07-05Change translation parser plugin API to parse_file()SkyJJ
2020-07-05Merge pull request #40115 from Chaosus/vshader_fix_dialogYuri Roubinsky
Makes "Create shader node" dialog non-exclusive (visual shaders)
2020-07-05Merge pull request #40119 from nekomatata/fix-startup-import-crashRémi Verschelde
Fix crash on project files import in EditorFileSystem
2020-07-04Fix crash on project files import in EditorFileSystemPouleyKetchoupp
Fixes #40017
2020-07-04Merge pull request #40033 from hinlopen/create-dialog-searchRémi Verschelde
Improve Create Dialog search ranking and rewrite calculation
2020-07-04Merge pull request #40100 from hinlopen/extract-anim-nameRémi Verschelde
Refactor extracting animation name
2020-07-04Makes "Add new member" dialog non-exclusive for visual shadersYuri Roubinsky
2020-07-04Merge pull request #40084 from bruvzg/macos_seamless_scalingRémi Verschelde
[macOS] Implement seamless display scaling.
2020-07-04Rewrite extracting animation name.Stijn Hinlopen
2020-07-04[macOS] Implement seamless display scaling.bruvzg
2020-07-03Change how default fonts are created, fixes #39235Juan Linietsky
Also fixes file dialog icons.
2020-07-04Merge pull request #39845 from mrushyendra/bone_painting_undoredo_masterRémi Verschelde
Fix undo/redo for bone painting in Polygon2D UV Editor
2020-07-04Merge pull request #40092 from hinlopen/remove-find-lastRémi Verschelde
Remove String::find_last (same as rfind)
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-03Improve Create Dialog search ranking and refactor calculation.Stijn Hinlopen
Code changes: - Improved search ranking with various features (position in type string, string length proportion, in favorite list, in recent list). - Recent items are now stored in an ItemList (no visual change). - Removed results that had a parent that matched the search term to improve clarity. Performance: - Reduce types to process upon opening the dialog (instead of every search change), reduces number of types by 4~5. - Clear arrays after closing dialog instead of keeping them. - Various other optimizations.
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc.
2020-07-03Merge pull request #40065 from rileylyman/script_drag_dropRémi Verschelde
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03Merge pull request #39968 from lordkettune/custom-tracks-fixRémi Verschelde
Fix custom tracks causing issues on reimport
2020-07-03Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoomRémi Verschelde
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-02Make Resource properties accept SE plugin scriptsRiley Lyman
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-07-02Merge pull request #39415 from SkyLucilfer/PotGenerationRémi Verschelde
Add POT generation feature in Editor
2020-07-02Fix timeline cursor not updating on zoom change in the Bezier editorMichael Alexsander
2020-07-02Merge pull request #40049 from hinlopen/remove-pane-dragRémi Verschelde
Remove unused class PaneDrag
2020-07-02Merge pull request #34319 from timothyqiu/tree-drag-10026Rémi Verschelde
Prevent dragging from SceneTree buttons
2020-07-02Merge pull request #40034 from hinlopen/fix-new-node-crashRémi Verschelde
Fix: Crash when trying to add new node
2020-07-02Merge pull request #32428 from willnationsdev/script-var-orderRémi Verschelde
Add script class categories to EditorInspector.
2020-07-02Add translation parser plugin supportSkyJJ
2020-07-02Added "POT generation" feature under "Localization" in the EditorSkyJJ
2020-07-02Remove unused class PaneDragStijn Hinlopen
2020-07-02Merge pull request #40042 from YeldhamDev/anim_tree_marginRémi Verschelde
Remove oversized margins in the AnimationTree editor
2020-07-02Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thiccRémi Verschelde
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02Fix crash by calculating wrong size of array.Stijn Hinlopen
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-02Remove oversized margins in the AnimationTree editorMichael Alexsander
2020-07-01Make timeline cursor in the Bezier editor just as thick as the Animation editorMichael Alexsander
2020-07-01Add script class categories to EditorInspector.willnationsdev
2020-07-01Fix some popups menu missing screen transform.Juan Linietsky
Closes #38591
2020-07-01Merge pull request #39076 from rileylyman/editor_tab_namesRémi Verschelde
Implement filename disambiguation for scene tabs and script names
2020-07-01Merge pull request #39927 from hinlopen/quick-open-rankingRémi Verschelde
Quick Open search ranking: favor filenames over extensions.
2020-07-01Merge pull request #39928 from hinlopen/qo-open-sceneRémi Verschelde
Open scene selected from Quick Open dialog
2020-07-01Merge pull request #40016 from akien-mga/environment-code-cleanupRémi Verschelde
Environment: Refactor code for readability + more
2020-07-01Merge pull request #38713 from aaronfranke/string-64bitRémi Verschelde
Make all String integer conversion methods be 64-bit
2020-07-01Merge pull request #40008 from DanielZTing/masterRémi Verschelde
Make "Close and save changes?" actually save
2020-07-01Merge pull request #39954 from hinlopen/delete-nodes-msgRémi Verschelde
Delete Nodes message
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
2020-07-01Deleting multiple nodes displays correct message.Stijn Hinlopen
2020-06-30Make "Close and save changes?" actually saveDaniel Ting
This fixes issue #39844, where the confirmation dialog when a user attempts to close an unsaved script did not actually save it even after clicking "Save."