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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-29
Make editor help select shortest (best) instead of first match
Bernhard Liebl
2017-11-28
moving open scenes in filesystem update dependencies fix
Ian
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
Small fixes to #13233
Dmitry Koteroff
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-27
Merge pull request #13342 from Noshyaar/just_godot
Rémi Verschelde
2017-11-27
Some improvements to file/dir open/save dialogs:
Dmitry Koteroff
2017-11-27
EditorAbout: single-column'd some section, monospace
Poommetee Ketson
2017-11-27
Fix displacement for centered tilemaps
Matthias Hoelzl
2017-11-27
add "add point" and "select point" handles to polygon 2d editor
Bernhard Liebl
2017-11-27
Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect
Rémi Verschelde
2017-11-26
Focus on sprite animation list after adding a new one to allow renaming with f2
bncastle
2017-11-27
Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
Rémi Verschelde
2017-11-27
Merge pull request #13252 from Krakean/file_dialogs_small_tweaks
Rémi Verschelde
2017-11-26
Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes
Rémi Verschelde
2017-11-26
Makes possible to interpret comma as decimal point in editor
Dmitry Koteroff
2017-11-26
Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2
Rémi Verschelde
2017-11-26
Merge pull request #13246 from volzhs/memory-format
Rémi Verschelde
2017-11-26
Merge pull request #13247 from groud/fix_this_stupid_setting_I_added
Rémi Verschelde
2017-11-26
Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385
Rémi Verschelde
2017-11-26
Merge pull request #13298 from YeldhamDev/translation_layout
Rémi Verschelde
2017-11-26
Ask users to explore official projects when none is loaded.
Juan Linietsky
2017-11-26
Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-26
Scene Tree Dock: added ability to deselect items when clicking on empty space
Dmitry Koteroff
2017-11-26
Fix not being able to select an editor layout created in another language.
Michael Alexsander Silva Dias
2017-11-25
Tweak the default editor camera settings
Hugo Locurcio
2017-11-25
-Fixed height fog (was broken)
Juan Linietsky
2017-11-25
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-11-25
Merge pull request #13263 from sersoong/master-test
Rémi Verschelde
2017-11-25
Fix doesn't close open a file window bug
sersoong
2017-11-25
Add importer option to make meshes bakeable by default.
Juan Linietsky
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
Improve/fix SpatialEditor state saving/restoring
Pedro J. Estébanez
2017-11-24
Restore scenes on startup, issue 2385
Paulb23
2017-11-24
Fixes bug where enumeration is not being saved
Juan Linietsky
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
Tweak editor help font sizes for better readability
Hugo Locurcio
2017-11-24
A few small adjustments to file dialogs:
Dmitry Koteroff
2017-11-25
Better number format for memory usage
volzhs
2017-11-24
Fix block where setter/getters are cached to be skipped
Juan Linietsky
2017-11-24
Add a bit space around the .import [deps] tag to make it more readable.
Juan Linietsky
2017-11-24
Changed reimport logic to also check md5 before reimporting, fixes #13135
Juan Linietsky
2017-11-24
Attempt to remove setters/getters from doc data
Juan Linietsky
2017-11-24
Remove option for the rulers graduations font size
Gilles Roudiere
2017-11-24
Implemented a collapse/expand all feature request for Inspector (issue #9427)...
Dmitry Koteroff
2017-11-24
Fix context menu of first node in a new scene
sersoong
2017-11-23
Improved update for remote scene tree and remote object.
geequlim
2017-11-22
Merge pull request #12301 from MarianoGnu/master
Rémi Verschelde
2017-11-22
Merge pull request #13181 from GodotExplorer/debugger-settings
Rémi Verschelde
2017-11-22
Add editor setting to allow keep show local scene tree while debugger start.
geequlim
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