Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-03 | Merge pull request #40065 from rileylyman/script_drag_drop | Rémi Verschelde | |
Allow script editor scripts to be drag-dropped onto resource properties | |||
2020-07-03 | Merge pull request #39968 from lordkettune/custom-tracks-fix | Rémi Verschelde | |
Fix custom tracks causing issues on reimport | |||
2020-07-03 | Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoom | Rémi Verschelde | |
Fix timeline cursor not updating on zoom change in the Bezier editor | |||
2020-07-02 | Make Resource properties accept SE plugin scripts | Riley Lyman | |
2020-07-02 | Fix issues with custom tracks on reimport | lordkettune | |
2020-07-02 | Merge pull request #39415 from SkyLucilfer/PotGeneration | Rémi Verschelde | |
Add POT generation feature in Editor | |||
2020-07-02 | Fix timeline cursor not updating on zoom change in the Bezier editor | Michael Alexsander | |
2020-07-02 | Merge pull request #40049 from hinlopen/remove-pane-drag | Rémi Verschelde | |
Remove unused class PaneDrag | |||
2020-07-02 | Merge pull request #34319 from timothyqiu/tree-drag-10026 | Rémi Verschelde | |
Prevent dragging from SceneTree buttons | |||
2020-07-02 | Merge pull request #40034 from hinlopen/fix-new-node-crash | Rémi Verschelde | |
Fix: Crash when trying to add new node | |||
2020-07-02 | Merge pull request #32428 from willnationsdev/script-var-order | Rémi Verschelde | |
Add script class categories to EditorInspector. | |||
2020-07-02 | Add translation parser plugin support | SkyJJ | |
2020-07-02 | Added "POT generation" feature under "Localization" in the Editor | SkyJJ | |
2020-07-02 | Remove unused class PaneDrag | Stijn Hinlopen | |
2020-07-02 | Merge pull request #40042 from YeldhamDev/anim_tree_margin | Rémi Verschelde | |
Remove oversized margins in the AnimationTree editor | |||
2020-07-02 | Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thicc | Rémi Verschelde | |
Make timeline cursor in the Bezier editor just as thick as the Animation editor | |||
2020-07-02 | Fix crash by calculating wrong size of array. | Stijn Hinlopen | |
2020-07-02 | Prevent dragging from SceneTree buttons | Haoyu Qiu | |
2020-07-02 | Remove oversized margins in the AnimationTree editor | Michael Alexsander | |
2020-07-01 | Make timeline cursor in the Bezier editor just as thick as the Animation editor | Michael Alexsander | |
2020-07-01 | Add script class categories to EditorInspector. | willnationsdev | |
2020-07-01 | Fix some popups menu missing screen transform. | Juan Linietsky | |
Closes #38591 | |||
2020-07-01 | Merge pull request #39076 from rileylyman/editor_tab_names | Rémi Verschelde | |
Implement filename disambiguation for scene tabs and script names | |||
2020-07-01 | Merge pull request #39927 from hinlopen/quick-open-ranking | Rémi Verschelde | |
Quick Open search ranking: favor filenames over extensions. | |||
2020-07-01 | Merge pull request #39928 from hinlopen/qo-open-scene | Rémi Verschelde | |
Open scene selected from Quick Open dialog | |||
2020-07-01 | Merge pull request #40016 from akien-mga/environment-code-cleanup | Rémi Verschelde | |
Environment: Refactor code for readability + more | |||
2020-07-01 | Merge pull request #38713 from aaronfranke/string-64bit | Rémi Verschelde | |
Make all String integer conversion methods be 64-bit | |||
2020-07-01 | Merge pull request #40008 from DanielZTing/master | Rémi Verschelde | |
Make "Close and save changes?" actually save | |||
2020-07-01 | Merge pull request #39954 from hinlopen/delete-nodes-msg | Rémi Verschelde | |
Delete Nodes message | |||
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde | |
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes. | |||
2020-07-01 | Deleting multiple nodes displays correct message. | Stijn Hinlopen | |
2020-06-30 | Make "Close and save changes?" actually save | Daniel Ting | |
This fixes issue #39844, where the confirmation dialog when a user attempts to close an unsaved script did not actually save it even after clicking "Save." | |||
2020-06-30 | Merge pull request #39990 from follower/revert-fuzzy-help-search | Rémi Verschelde | |
Revert "Adds fuzzy search for help search dialog" | |||
2020-07-01 | Revert "Adds fuzzy search for help search dialog" | follower | |
This reverts commit 481dbceed0d0610a6c689e3be448b7953994763e. Current fuzzy search implementation results in too many non-useful results. Could be re-added after result sort/filter/score functionality is added. See #30072 for example existing implementation. Fixes: #39128 Reverts: #32043 Fixed format style conflicts: editor/editor_help_search.cpp | |||
2020-06-30 | Add a separate application focus/in notification out from Window focus ↵ | Juan Linietsky | |
notification. | |||
2020-06-30 | Merge pull request #39982 from hinlopen/create-dialog-preferred | Rémi Verschelde | |
Add Control to preferred types in Create Dialog | |||
2020-06-30 | Add Control to preferred types | Stijn Hinlopen | |
2020-06-29 | Open scene selected from Quick Open dialog. | Stijn Hinlopen | |
2020-06-29 | Added Custom Performance Monitor and feature to read intermediate values of ↵ | simpu | |
Monitor Custom monitors can be added/removed/checked using `Performance.add_custom_monitor`/`Performance.remove_custom_monitor`/`Performance.has_custom_monitor` The value can be viewed in the `Monitor` tab of Debugger. Text before `/` is used to categorize the custom monitor. `EditorPerformanceProfiler` class is created to separate logic from `ScriptEditorDebugger` User can click on the graph of monitors to read the value at that point. Graph includes intermediate base lines. | |||
2020-06-29 | Merge pull request #39938 from MCrafterzz/interpolatedcamera | Rémi Verschelde | |
Remove unused interpolate camera icon | |||
2020-06-29 | Merge pull request #39824 from mrushyendra/snap_point_polygon | Rémi Verschelde | |
Fix possible accidental duplication of Polygon2D start point | |||
2020-06-29 | Search ranking: favor filenames over extensions. | Stijn Hinlopen | |
2020-06-27 | Merge pull request #39896 from KoBeWi/image_gallery | Rémi Verschelde | |
Generate inspector preview for Image resources | |||
2020-06-27 | Generate inspector preview for Image resources | Tomasz Chabora | |
2020-06-27 | Remove directory search results | Stijn Hinlopen | |
2020-06-27 | Merge pull request #39637 from MCrafterzz/tilemapinprovements | Rémi Verschelde | |
Make tilemap lines/rectangles their own tools | |||
2020-06-26 | implement generic filename disambiguation | rileylyman | |
A static function is added to EditorNode which allows for filename disambiguation given a list of filenames and the corresponding list of absolute paths for those files. This function is then used to disambiguate scene and script tabs in the editor. | |||
2020-06-26 | Keep the bottom panel visible when enabling the distraction-free mode | Hugo Locurcio | |
- Document the `EditorInterface.distraction_free_mode` property. This closes https://github.com/godotengine/godot-proposals/issues/951. | |||
2020-06-26 | Merge pull request #39754 from ↵ | Rémi Verschelde | |
akien-mga/canvasitemeditor-fix-dropped-scenes-position CanvasItemEditor: Fix losing position for drag'n'dropped scenes | |||
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky | |
Move GI to a deferred pass |