Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-02 | Select found text in Script Editor | Tomasz Chabora | |
2019-08-02 | Merge pull request #31015 from Calinou/improve-gizmo-axis-colors | Rémi Verschelde | |
Improve the gizmo axis colors and increase the manipulator opacity | |||
2019-08-02 | Merge pull request #31001 from KoBeWi/come_back_script | Rémi Verschelde | |
Add Reopen Closed Script option in Script Editor | |||
2019-08-01 | Improve the gizmo axis colors and increase the manipulator opacity | Hugo Locurcio | |
The new colors should make it easier to see the manipulator gizmo. Highlighted gizmos are now fully opaque (instead of being white), keeping the color information while a gizmo is highlighted. This also adds a setting hint for the manipulator gizmo opacity editor setting. Axis colors were taken from Blender 2.80. This partially addresses #16154. | |||
2019-08-01 | Add Reopen Closed Script option in Script Editor | Tomasz Chabora | |
2019-08-01 | Merge pull request #31010 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Some visual fixes for Expression node in visual shaders | |||
2019-08-01 | Some visual fixes for Expression node | Chaosus | |
2019-08-01 | Merge pull request #31004 from Kanabenki/fix-undo-close-scene | Rémi Verschelde | |
Don't add unsaved scene to previous scenes list when closing a tab | |||
2019-07-31 | Don't add unsaved scene to previous scenes list | Kanabenki | |
2019-07-31 | Expose several GLES3 built-ins to GLES2 | Chaosus | |
2019-07-31 | Implement copy/paste in visual shaders | Chaosus | |
2019-07-30 | Fixed remote scene tree not collapsing | Silvano Cerza | |
2019-07-30 | Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify | Rémi Verschelde | |
Make the expand icon in the bottom panel always be the same | |||
2019-07-30 | Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 | Rémi Verschelde | |
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2) | |||
2019-07-30 | Merge pull request #27952 from Kanabenki/undo-close-tab | Rémi Verschelde | |
Add Undo Close Tab option in tabs context menu | |||
2019-07-29 | Changes default coarse 2d zoom level from 1.5 to sqrt(2). | nobuyuki_nyuu | |
2019-07-29 | Make the expand icon in the bottom panel always be the same | Michael Alexsander Silva Dias | |
2019-07-29 | Merge pull request #30895 from clayjohn/gles2-shader-funcs | Rémi Verschelde | |
Added round function to gles2 | |||
2019-07-29 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-07-29 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-07-29 | added round function to gles2 | clayjohn | |
2019-07-29 | Merge pull request #30918 from Chaosus/fix_crash | Rémi Verschelde | |
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion | |||
2019-07-29 | Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion | Chaosus | |
2019-07-29 | Merge pull request #30877 from JosephCatrambone/master | Rémi Verschelde | |
Bugfix GLTF import: Do not reindex when blend shapes are present. | |||
2019-07-29 | Merge pull request #30879 from Calinou/simplify-font-editor-settings | Rémi Verschelde | |
Simplify editor settings related to font hinting and antialiasing | |||
2019-07-28 | Make it so that 2D viewport does not pan while editing tilemaps | Bojidar Marinov | |
Fixes #30875 | |||
2019-07-28 | Update "Sorting Order" dropdown in Editor Settings | homer666 | |
2019-07-28 | Simplify editor settings related to font hinting and antialiasing | Hugo Locurcio | |
A single setting is now used to control the font hinting/antialiasing settings of both main and code fonts. This means there are 2 settings in total (instead of 4). Font settings were also reordered for clarity. | |||
2019-07-27 | Bugfix in GLTF import: Flipping boolean check. Reindexing should _NOT_ ↵ | Joseph Catrambone | |
happen when blend shapes are present. | |||
2019-07-27 | Add Undo Close Tab option in tabs context menu | Kanabenki | |
2019-07-26 | Merge pull request #30763 from Calinou/editor-add-version-info | Rémi Verschelde | |
Display version information in the editor at all times | |||
2019-07-26 | Merge pull request #30839 from Calinou/simplify-dim-editor-settings | Rémi Verschelde | |
Simplify editor settings related to window dimming | |||
2019-07-26 | Merge pull request #30846 from YeldhamDev/filediag_tooltip_changes | Rémi Verschelde | |
Small adjustments to tooltips in '(Editor)FileDialog' | |||
2019-07-26 | Small adjustments to tooltips in '(Editor)FileDialog' | Michael Alexsander Silva Dias | |
2019-07-26 | Simplify editor settings related to window dimming | Hugo Locurcio | |
Only a single checkbox is now exposed to control whether the editor window should be dimmed when opening a popup. The main use case for disabling it is picking colors from the editor window while a popup is open. | |||
2019-07-25 | Snap transform gizmo values in the 3D editor | Aaron Franke | |
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001) | |||
2019-07-25 | Display version information in the editor at all times | Hugo Locurcio | |
This closes #27811. | |||
2019-07-25 | Fix memory leaks with SyntaxHighlighters | Paulb23 | |
2019-07-25 | Fix text position in the debugger's "Monitors" tab not being an integer | Michael Alexsander Silva Dias | |
2019-07-25 | Merge pull request #30807 from akien-mga/da-get_next-hidden | Rémi Verschelde | |
DirAccess: Drop compat get_next(bool *is_dir) which was hidden | |||
2019-07-25 | Merge pull request #23820 from clayjohn/pointmesh | Rémi Verschelde | |
Added PointMesh primitive | |||
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-07-25 | Merge pull request #30776 from akien-mga/editor-configurable-float-step | Rémi Verschelde | |
Inspector: Make default float step configurable | |||
2019-07-25 | Merge pull request #30806 from akien-mga/fix-hint-sprite-frames | Rémi Verschelde | |
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | |||
2019-07-25 | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde | |
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead. | |||
2019-07-25 | Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicate | Rémi Verschelde | |
Fix undo problems with method and transform tracks in the animation editor | |||
2019-07-24 | Center text in the debugger's "Monitors" tab | Michael Alexsander Silva Dias | |
2019-07-24 | added pointMesh primitive | clayjohn | |
2019-07-24 | Fix undo problems with method and transform tracks in the animation editor | Michael Alexsander Silva Dias | |
2019-07-24 | Merge pull request #30778 from YeldhamDev/anim_multi_key_edit | Rémi Verschelde | |
Make possible to edit multiple keys in an animation again |