Age | Commit message (Expand) | Author |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-12 | Changed in-text driver name to "Vulkan" | Teashrock |
2020-02-12 | Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixes | Rémi Verschelde |
2020-02-11 | Fix problems with concave shapes in the TileSet editor | Michael Alexsander |
2020-02-11 | Don't flip screenshot. | K. S. Ernest (iFire) Lee |
2020-02-11 | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde |
2020-02-11 | Added normalmap guided roughness mipmap generator, and a global roughness lim... | Juan Linietsky |
2020-02-11 | Re-implemented screen space ambient occlusion | Juan Linietsky |
2020-02-11 | DOF fully implemented, can be edited on the fly. | Juan Linietsky |
2020-02-11 | Auto exposure re-implemented in Vulkan | Juan Linietsky |
2020-02-11 | [Vulkan] Add repeat flag to texture preview checkerboard background | Yuri Roubinsky |
2020-02-11 | Fix code formatting issues and VS compilation | Rémi Verschelde |
2020-02-11 | Several fixes to GIProbes | Juan Linietsky |
2020-02-11 | More GIProbe work and fixes | Juan Linietsky |
2020-02-11 | Fix Vector3 ambiguities and out of bounds init. | bruvzg |
2020-02-11 | Fixed display menu visualizations. | Juan Linietsky |
2020-02-11 | GIProbes working. | Juan Linietsky |
2020-02-11 | Fixes to Basis Universal. | Juan Linietsky |
2020-02-11 | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky |
2020-02-11 | Untested support for compute shaders | Juan Linietsky |
2020-02-11 | Visual GPU profiler and related profiling support in Vulkan. | Juan Linietsky |
2020-02-11 | Proper texture reloading (was broken). | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Environment sky more or less working. | Juan Linietsky |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | Merge pull request #29993 from bruvzg/vulkan | Rémi Verschelde |
2020-02-11 | Add static Vulkan loader. | bruvzg |
2020-02-11 | Added a spinlock template as well as a thread work pool class. | Juan Linietsky |
2020-02-11 | Changes to material required to add custom shaders in RD renderer | Juan Linietsky |
2020-02-11 | Fix crash on import. | Juan Linietsky |
2020-02-11 | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-11 | Merge pull request #36086 from KoBeWi/TOOL_MOVE_move | Rémi Verschelde |
2020-02-11 | Fix selectable locked items | Tomasz Chabora |
2020-02-10 | Allow to use arrow keys with TOOL_MOVE | Tomasz Chabora |
2020-02-10 | Merge pull request #36085 from YeldhamDev/rip_animationtreeplayer_press_f | Rémi Verschelde |
2020-02-10 | Remove AnimationTreePlayer node | Michael Alexsander |
2020-02-10 | Fixes a crash in the 2D editor | Gilles Roudière |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-02-10 | Merge pull request #35704 from KoBeWi/free_the_nodes | Rémi Verschelde |
2020-02-10 | Include locked nodes on selection list | Tomasz Chabora |
2020-02-10 | Merge pull request #36070 from RandomShaper/imvu/robust_fs_scan | Rémi Verschelde |
2020-02-10 | Merge pull request #33815 from Calinou/assetlib-focus-search-shortcut | Rémi Verschelde |
2020-02-10 | Merge pull request #33903 from gururise/anim_length_edit | Rémi Verschelde |
2020-02-10 | Merge pull request #34027 from Calinou/tweak-project-manager-renderer-selection | Rémi Verschelde |
2020-02-10 | Merge pull request #35260 from Calinou/project-manager-enter-open-first | Rémi Verschelde |
2020-02-10 | Merge pull request #36071 from RandomShaper/imvu/ignore_hidden_find | Rémi Verschelde |
2020-02-10 | Merge pull request #35787 from Calinou/editor-expose-create-single-convex-shape | Rémi Verschelde |