Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-20 | Merge pull request #32137 from Calinou/vcs-error-if-none-available | Rémi Verschelde | |
Display an error message if no version control systems are available | |||
2019-09-20 | Merge pull request #32123 from qarmin/fix_int_overflow | Rémi Verschelde | |
Fix int overflow in EditorResourcePreview::_preview_ready | |||
2019-09-20 | Merge pull request #32146 from YeldhamDev/key_bezier_int_real | Rémi Verschelde | |
Fix keying integer and float values from inspector not being able to use bezier curves | |||
2019-09-20 | Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixes | Rémi Verschelde | |
Fix some errors while reparenting nodes in the Scene dock | |||
2019-09-20 | Merge pull request #32134 from IronicallySerious/fix-global-class-list | Rémi Verschelde | |
Add correct class selection in Select VCS menu | |||
2019-09-20 | Merge pull request #32129 from YeldhamDev/fix_track_removal_errors | Rémi Verschelde | |
Fix errors in the animation editor when removing tracks via undo/redo | |||
2019-09-20 | Merge pull request #32180 from KoBeWi/nein_patsch_rekt | Rémi Verschelde | |
Fix region editor for NinePatchRect | |||
2019-09-20 | Merge pull request #32209 from YeldhamDev/fix_connection_type_hints | Rémi Verschelde | |
Fix incorrect typing when creating methods via the connection dialog | |||
2019-09-20 | Merge pull request #32173 from Calinou/improve-3d-light-gizmos | Rémi Verschelde | |
Improve the 3D light gizmos | |||
2019-09-20 | Merge pull request #32150 from luzpaz/typos | Rémi Verschelde | |
Fix misc. source comment typos | |||
2019-09-19 | Improve folding appearance in the editor inspector | Hugo Locurcio | |
The arrow is now displayed at the left to be consistent with other places where folding is used. The arrow icons used are now consistent with the rest of the editor. The `arrow_up` icon is no longer used anywhere, so it was removed. Additional spacing was also added for a better visual appearance. | |||
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-19 | Merge pull request #31964 from nekomatata/fix-animation-player-error | Rémi Verschelde | |
Fixed switching back to AnimationPlayerEditor with empty animation list | |||
2019-09-19 | Merge pull request #31919 from m4gr3d/use_aar_for_custom_build | Rémi Verschelde | |
Leverage Android archive (AAR) file for Godot custom build | |||
2019-09-19 | Merge pull request #32174 from Calinou/2d-editor-display-zoom | Rémi Verschelde | |
Display the current zoom percentage in the 2D editor | |||
2019-09-19 | Merge pull request #31985 from nekomatata/fix-builtin-script-resource | Rémi Verschelde | |
Fixed resource loading when editing built-in script from resource | |||
2019-09-19 | Merge pull request #31961 from YeldhamDev/info_messages | Rémi Verschelde | |
Add informational messages to various editors | |||
2019-09-19 | Fix incorrect typing when creating methods via the connection dialog | Michael Alexsander Silva Dias | |
2019-09-17 | Display the current zoom percentage in the 2D editor | Hugo Locurcio | |
This makes it possible for the user to know precisely the current zoom level. The zoom percentage can be clicked to reset it to 100% (similar to Firefox). | |||
2019-09-17 | Fix region editor for NinePatchRect | Tomasz Chabora | |
2019-09-17 | Improve the 3D light gizmos | Hugo Locurcio | |
OmniLight and SpotLight gizmos were tweaked to better represent their depth in the 3D world. The default light gizmo color was changed to match the gizmo icon color closely. | |||
2019-09-15 | Fix keying integer and float values from inspector not being able to use ↵ | Michael Alexsander Silva Dias | |
bezier curves | |||
2019-09-14 | Fix some errors while reparenting nodes in the Scene dock | Michael Alexsander Silva Dias | |
2019-09-14 | Display an error message if no version control systems are available | Hugo Locurcio | |
This removes the need for a dedicated placeholder entry. This closes #32135. | |||
2019-09-14 | Add correct class selection in Select VCS menu | Twarit | |
2019-09-13 | Fix errors in the animation editor when removing tracks via undo/redo | Michael Alexsander Silva Dias | |
2019-09-13 | Fix int overflow in EditorResourcePreview::_preview_ready | qarmin | |
2019-09-07 | Fixed resource loading when editing built-in script from resource | PouleyKetchoupp | |
Fixes #27380 | |||
2019-09-05 | Improve the `String::humanize_size()` method | Hugo Locurcio | |
- Use "B" insted of "Bytes" to be more compact - Use suffixes that denote a binary prefix - Make suffixes localizable This removes the need for the custom `EditorNetworkProfiler:_format_bandwidth()` method. | |||
2019-09-05 | Merge pull request #31989 from ↵ | Rémi Verschelde | |
sparkart/revert-30833-fix_inspector_clear_remote_node Revert "Fix Clearing Inspector for Remote Node" | |||
2019-09-05 | Merge pull request #31870 from JFonS/add_network_profiler | Fabio Alessandrelli | |
Add network profiler | |||
2019-09-05 | Revert "Fix Clearing Inspector for Remote Node" | Emmanuel Barroga | |
2019-09-05 | Add network profiler | jfons | |
2019-09-04 | Split the Android platform java logic into an Android library module (`lib`) ↵ | fhuya | |
and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip'). | |||
2019-09-04 | Merge pull request #31967 from nekomatata/fix-builtin-script-scene | Rémi Verschelde | |
Load scene if needed when editing recent built-in script | |||
2019-09-04 | Load scene if needed when editing recent built-in script | PouleyKetchoupp | |
Fixes #31966 | |||
2019-09-04 | Merge pull request #31926 from Chaosus/vs_switch | Yuri Roubinsky | |
Some improvements for Switch node in visual shaders | |||
2019-09-04 | Fixed switching back to animation player editor with no animation to select | PouleyKetchoupp | |
Fixes #31959 | |||
2019-09-04 | Add informational messages to various editors | Michael Alexsander Silva Dias | |
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders | Chaosus89 | |
2019-09-04 | Merge pull request #31927 from willnationsdev/csv-import | Rémi Verschelde | |
Add CSV import without translation. | |||
2019-09-04 | Merge pull request #31957 from nekomatata/fix-editor-preview-cache | Rémi Verschelde | |
Fixed order of parameters when updating resource cache file | |||
2019-09-04 | Merge pull request #31956 from IronicallySerious/add-vcs-copyright | Rémi Verschelde | |
Add copyright headers to VCS integration | |||
2019-09-04 | Fixed order of parameters when updating resource cache file (fixes #31930) | PouleyKetchoupp | |
2019-09-04 | Add copyright headers to vcs integration | Twarit | |
2019-09-03 | Fixes Inspector Showing Unselected Info | Emmanuel Barroga | |
When deselecting a node, the inspector would show the name of the last thing selected. | |||
2019-09-03 | Add CSV import without translation. | willnationsdev | |
2019-09-04 | Merge pull request #30982 from iwek7/feature/skip_breakpoints | Rémi Verschelde | |
Adds skip-breakpoints feature | |||
2019-09-04 | Merge pull request #31619 from Calinou/assetlib-improve-sort-fields | Rémi Verschelde | |
Improve sorting options in the asset library | |||
2019-09-04 | Merge pull request #31942 from Calinou/improve-delete-node-confirmation | Rémi Verschelde | |
Improve the node deletion confirmation message |