Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-29 | Move editor paths into the EditorPaths class | Aaron Franke | |
2022-07-29 | Merge pull request #62601 from smix8/navigation_3d_debug_4.x | Rémi Verschelde | |
2022-07-29 | Export: Fix template path for PC (Windows, Linux) | Rémi Verschelde | |
Regression after #63096. | |||
2022-07-29 | Merge pull request #62629 from linkpy/master | Rémi Verschelde | |
Make the alternative tile control correctly handle right-click dragging. | |||
2022-07-29 | Add more detailed Navigation Debug Visualization | smix8 | |
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API. | |||
2022-07-29 | Merge pull request #63161 from PrecisionRender/master | Rémi Verschelde | |
Add `ShapeCast3D` node | |||
2022-07-29 | Merge pull request #62164 from DeeJayLSP/oggrammar | Rémi Verschelde | |
Rename every instance of "OGG" to "Ogg" | |||
2022-07-29 | Make the alternative tile control correctly handle right-click dragging. | Estelle Linkpy Reid | |
2022-07-28 | Merge pull request #63586 from akien-mga/editor-paths-create-export_templates | Rémi Verschelde | |
2022-07-28 | Rename every instance of "OGG" to "Ogg" | DeeJayLSP | |
2022-07-28 | Merge pull request #63049 from Faless/mp/4.x_as_module | Rémi Verschelde | |
2022-07-28 | Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename | Rémi Verschelde | |
2022-07-28 | EditorPaths: Fix creating 'export_templates' folder. | Rémi Verschelde | |
2022-07-28 | Merge pull request #60957 from DeeJayLSP/sample_pcm | Rémi Verschelde | |
2022-07-28 | Add ShapeCast3D node | PrecisionRender | |
2022-07-28 | Rename AudioStreamSample to a more discoverable name | DeeJayLSP | |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio | |
The `global_shader_uniform` name is longer, but it makes it much easier to find the methods when searching in the class reference. | |||
2022-07-28 | Allow changing mipmap LOD bias when FSR 1.0 scaling is not used | Hugo Locurcio | |
Mipmap LOD bias can be useful to improve the appearance of distant textures without increasing anisotropic filtering (or in situations where anisotropic filtering is not effective). `fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly. The property hint now allows for greater precision as well. | |||
2022-07-28 | Merge pull request #58361 from V-Sekai/tileset_editor_selection | Rémi Verschelde | |
Fix tileset editor visiblity and selection context | |||
2022-07-28 | Merge pull request #62350 from Valeryn4/fix_animation_state_machine | Rémi Verschelde | |
Validate AnimationNode name in AnimationStateMachine | |||
2022-07-28 | Validate AnimationNode name in AnimationStateMachine | Valerii | |
Fixes #60959. | |||
2022-07-28 | Merge pull request #48995 from KoBeWi/advanced_animation | Rémi Verschelde | |
2022-07-28 | Merge pull request #57698 from ↵ | Rémi Verschelde | |
bluenote10/feature/rename_translated_to_translated_local | |||
2022-07-28 | Merge pull request #63558 from TokageItLab/skel-validator | Rémi Verschelde | |
2022-07-28 | Merge pull request #56597 from V-Sekai/material_drag_and_drop | Rémi Verschelde | |
Add drag-and-drop support for materials in 3D Instances | |||
2022-07-28 | Merge pull request #63543 from TokageItLab/fix-skeleton-renamer | Rémi Verschelde | |
Fix SkeletonRenamer & TrackOrganizer in ImporterRetarget for non bone animations such as BlendShape | |||
2022-07-28 | Make BoneMapper validation stricter | Silc 'Tokage' Renew | |
2022-07-28 | Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) | Silc Renew | |
2022-07-27 | Merge pull request #63351 from fire-forge/array-colors | Rémi Verschelde | |
2022-07-27 | Merge pull request #58443 from object71/fix-editor-properties-deleted-by-mistake | Rémi Verschelde | |
2022-07-27 | Reduce contrast in inspector array element backgrounds | FireForge | |
Co-authored-by: reduz <reduzio@gmail.com> | |||
2022-07-27 | Merge pull request #63138 from TokageItLab/normalize-position-track | Rémi Verschelde | |
Add position track normalization to importer retarget | |||
2022-07-27 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 5e66d2e2c4103ba4c7d178409da2a721bcb6d842) | |||
2022-07-27 | Merge pull request #62973 from bruvzg/sysfont_support | Rémi Verschelde | |
2022-07-27 | Merge pull request #63121 from aaronfranke/editor-export-split | Rémi Verschelde | |
2022-07-27 | Merge pull request #62888 from ↵ | Hugo Locurcio | |
Calinou/editor-material-preview-improve-appearance Improve appearance of the material editor preview | |||
2022-07-26 | Keep crash handler status on editor restart | Pedro J. Estébanez | |
2022-07-26 | Merge pull request #63496 from groud/fix_tile_set_not_saving | Rémi Verschelde | |
Fix TileSet not loading correctly when embedded in a scene | |||
2022-07-26 | Fix TileSet not loading correctly when embedded in a scene | Gilles Roudière | |
2022-07-26 | Move project export and export template manager into export folder | Aaron Franke | |
2022-07-26 | Split up editor export code into multiple files | Aaron Franke | |
2022-07-26 | fix unmarked unique when make local | Silc Renew | |
Co-authored-by: Juan Linietsky reduzio@gmail.com | |||
2022-07-26 | add position track normalization & post process key value for retarget | Silc Renew | |
2022-07-26 | Merge pull request #63096 from aaronfranke/exp-template-names | Rémi Verschelde | |
2022-07-26 | Merge pull request #63344 from ↵ | Rémi Verschelde | |
alfredbaudisch/feature-select-node-toggle-inspector-only | |||
2022-07-26 | [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. | Fabio Alessandrelli | |
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module. | |||
2022-07-26 | Implement support for loading system fonts on Linux, macOS / iOS and Windows. | bruvzg | |
2022-07-26 | Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ↵ | Rindbee | |
an error | |||
2022-07-25 | When selecting Nodes in the Scene Tree, if the current EditorPlugin is ↵ | Alfred R. Baudisch | |
"Script" and if text_editor/behavior/navigation/stay_in_script_editor_on_node_selected is true, force inspector_only in order to not switch the EditorPlugin to the Node's main plugin. | |||
2022-07-25 | Remove ThreadWorkPool, replace by WorkerThreadPool | Juan Linietsky | |
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient. It can also be better debugged. |